Player Matchup

Da Ji
Da Ji
Gold II
Mumbafp
Da Ji
Gold II
Level 160
God Stats
5W - 4L
1,578 SR
Queue Stats
147W - 177L
1,417 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
SeuLagartoMama
Baron Samedi
Gold IV
Level 121
God Stats
2W - 0L
1,311 SR
Queue Stats
216W - 227L
1,293 MMR
Party 3
Camazotz
Camazotz
Gold V
YaBoiPICKLES420
Camazotz
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,428 MMR
Solo
Nox
Nox
Gold II
fernandokiller3
Nox
Gold II
Level 125
God Stats
23W - 19L
1,626 SR
Queue Stats
842W - 875L
1,513 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
zFenrirz
Danzaburou
Bronze III
Level 128
God Stats
6W - 0L
1,613 SR
Queue Stats
36W - 30L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,525 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,610 SR
1,415 MMR
Mercury
Mercury
Silver II
PR1MAL bear
Mercury
Silver II
Level 127
God Stats
9W - 9L
1,535 SR
Queue Stats
42W - 37L
1,465 MMR
Party 2
Eset
Eset
Gold IV
Rubies and Gold
Eset
Gold IV
Level 148
God Stats
14W - 14L
1,790 SR
Queue Stats
156W - 154L
1,489 MMR
Party 1
Neith
Neith
Silver III
ScholarofValor
Neith
Silver III
Level 139
God Stats
5W - 8L
1,549 SR
Queue Stats
15W - 19L
1,373 MMR
Party 2
King Arthur
King Arthur
Gold V
Scorpio321
King Arthur
Gold V
Level 156
God Stats
35W - 46L
1,553 SR
Queue Stats
139W - 141L
1,363 MMR
Party 1
Geb
Geb
Gold V
chinesecowboy86
Geb
Gold V
Level 85
God Stats
15W - 14L
1,620 SR
Queue Stats
225W - 240L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mumbafp
Da Ji
20
13 / 7 / 7
15,288
566
24,069
22,383
15,802
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SeuLagartoMama
Baron Samedi
19
4 / 1 / 17
13,794
511
16,649
22,042
37,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
20
5 / 4 / 13
13,958
517
25,066
40,688
39,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 9 / 12
13,576
503
16,025
15,964
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
zFenrirz
Danzaburou
20
4 / 7 / 13
13,756
509
21,257
23,039
11,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
SetArachneMorgan Le FayAthenaTiamat

VS

Bans
CthulhuGilgameshArtemisCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PR1MAL bear
Mercury
20
7 / 6 / 9
14,937
553
15,578
21,772
10,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 7 / 5
14,420
534
29,057
24,490
13,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 7 / 5
12,982
481
16,866
22,204
10,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Scorpio321
King Arthur
17
0 / 5 / 10
11,025
408
16,696
34,266
32,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 4 / 10
11,146
413
8,984
28,681
43,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
29
Kills
27
28
Deaths
29
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Mumbafp
Da Ji
13
7
7
2.36
L
Mercury
PR1MAL bear
Mercury
7
6
9
1.92
L
13
7
5
2.21
L
7
7
5
1.36
L
King Arthur
Scorpio321
King Arthur
0
5
10
1
W
Baron Samedi
SeuLagartoMama
Baron Samedi
4
1
17
12.5
W
Camazotz
5
4
13
2.88
L
0
4
10
1.25
W
3
9
12
1
W
Danzaburou
zFenrirz
Danzaburou
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,066
Damage
87,181
124,116
Taken
131,413
110,354
Mitigated
110,215
45,777
Healing
30,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Mumbafp
Da Ji
24,069
7,259
0
2,335
22,383
15,802
733
6,674
14,658
0
92,171
L
Mercury
PR1MAL bear
Mercury
15,578
8,204
0
1,662
21,772
10,551
908
6,964
14,808
0
143,037
L
29,057
2,445
820
8,082
24,490
13,260
395
5,705
18,785
94,311
0
L
16,866
4,708
0
5,089
22,204
10,706
4,283
2,724
19,480
0
96,571
L
King Arthur
Scorpio321
King Arthur
16,696
2,458
0
11,390
34,266
32,212
108
10,455
23,811
728
50,964
W
Baron Samedi
SeuLagartoMama
Baron Samedi
16,649
2,460
3,576
7,563
22,042
37,357
362
7,465
14,577
63,683
0
W
Camazotz
25,066
7,970
0
23,267
40,688
39,013
3,435
11,784
28,904
0
90,605
L
8,984
1,004
470
2,950
28,681
43,486
93
6,826
21,855
29,033
0
W
16,025
172
0
1,224
15,964
7,140
0
8,696
7,268
79,843
0
W
Danzaburou
zFenrirz
Danzaburou
21,257
10,451
0
7,812
23,039
11,042
6,030
3,917
19,122
0
102,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,372
Gold Earned
64,510
574
Minions Killed
594
0
Camps Cleared
0
2,439,711
Distance Traveled
2,482,625
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,288
566
104
4
0
516,157
6
L
Mercury
14,937
553
202
7
0
596,101
4
L
Eset
14,420
534
115
4
0
467,267
7
L
Neith
12,982
481
164
6
0
415,818
3
L
King Arthur
11,025
408
84
3
0
498,727
2
W
Baron Samedi
13,794
511
66
2
0
515,673
4
W
Camazotz
13,958
517
114
4
0
461,096
1
L
Geb
11,146
413
29
1
0
504,712
2
W
Nox
13,576
503
148
5
0
468,451
3
W
Danzaburou
13,756
509
142
5
0
478,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role