Player Matchup

Sylvanus
Sylvanus
Memowlery
Sylvanus
Level 43
God Stats
2W - 1L
1,699 SR
Queue Stats
231W - 247L
1,490 Elo+
Party 3
Discordia
Discordia
TryHardHuso
Discordia
Level 65
God Stats
9W - 7L
1,610 SR
Queue Stats
317W - 302L
1,475 Elo+
Party 2
Izanami
Izanami
elegrost
Izanami
Level 126
God Stats
31W - 19L
1,579 SR
Queue Stats
568W - 505L
1,451 Elo+
Party 2
Ullr
Ullr
iLxige
Ullr
Level 145
God Stats
3W - 8L
1,528 SR
Queue Stats
144W - 148L
1,490 Elo+
Party 3
Sol
Sol
iTzBrilLiant187
Sol
Level 38
God Stats
11W - 8L
1,611 SR
Queue Stats
159W - 166L
1,507 Elo+
Party 2
Team Averages
Level 83
1,606 SR
1,483 Elo+

VS

Team Averages
Level 112
1,505 SR
1,406 Elo+
Rama
Rama
 
Rama
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Butters00
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Rolisama
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 1
Janus
Janus
pompeyfluff
Janus
Level 125
God Stats
0W - 1L
1,365 SR
Queue Stats
22W - 34L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
МойХуй
Sun Wukong
Level 97
God Stats
4W - 5L
1,658 SR
Queue Stats
399W - 424L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Memowlery
Sylvanus
16
0 / 2 / 18
10,198
784
2,424
16,317
18,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TryHardHuso
Discordia
17
6 / 3 / 10
10,385
799
21,142
12,377
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
elegrost
Izanami
20
13 / 2 / 10
12,184
937
25,901
16,851
8,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
iLxige
Ullr
17
3 / 3 / 13
10,182
783
15,060
11,015
6,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 9
9,174
706
12,470
12,672
4,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 5 / 5
9,820
755
14,110
11,315
4,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 6
9,275
713
4,840
13,561
8,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rolisama
Cthulhu
18
3 / 3 / 8
10,382
799
13,309
24,155
24,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 8 / 7
9,205
708
12,630
13,655
5,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
МойХуй
Sun Wukong
16
1 / 4 / 8
9,210
708
12,058
21,550
14,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
23
Kills
13
13
Deaths
23
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
5
5
1.5
L
2
3
6
1.67
W
Sylvanus
Memowlery
Sylvanus
0
2
18
4.5
L
Cthulhu
Rolisama
Cthulhu
3
3
8
2.33
W
Discordia
TryHardHuso
Discordia
6
3
10
3.67
W
Izanami
elegrost
Izanami
13
2
10
9
W
Ullr
iLxige
Ullr
3
3
13
3.17
W
1
3
9
1.83
L
2
8
7
0.69
L
Sun Wukong
МойХуй
Sun Wukong
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,997
Damage
56,947
69,232
Taken
84,236
44,176
Mitigated
57,714
39,750
Healing
35,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,110
7,056
694
1,618
11,315
4,451
2,282
3,995
7,016
0
26,727
L
4,840
48
12,945
6,701
13,561
8,526
735
7,843
5,529
12,583
0
W
Sylvanus
Memowlery
Sylvanus
2,424
1,324
6,272
6,050
16,317
18,745
691
6,699
9,618
4,738
0
L
Cthulhu
Rolisama
Cthulhu
13,309
59
623
4,445
24,155
24,322
422
9,539
14,374
21,896
0
W
Discordia
TryHardHuso
Discordia
21,142
1,702
4,160
4,351
12,377
5,723
381
6,162
6,215
28,198
0
W
Izanami
elegrost
Izanami
25,901
17,611
1,759
7,660
16,851
8,363
3,662
6,908
9,943
0
69,232
W
Ullr
iLxige
Ullr
15,060
3,085
1,542
2,314
11,015
6,355
1,382
5,417
5,598
0
29,170
W
12,470
3,409
906
4,736
12,672
4,990
1,072
5,593
7,079
24,496
0
L
12,630
132
888
1,677
13,655
5,531
932
5,032
8,301
22,809
0
L
Sun Wukong
МойХуй
Sun Wukong
12,058
1,148
1,667
3,951
21,550
14,884
721
9,627
11,823
0
24,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,123
Gold Earned
47,892
152
Minions Killed
144
0
Camps Cleared
0
1,212,635
Distance Traveled
1,235,784
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,820
755
47
4
0
209,618
0
L
Hel
9,275
713
24
2
0
275,726
1
W
Sylvanus
10,198
784
6
0
0
213,829
0
L
Cthulhu
10,382
799
22
2
0
267,427
1
W
Discordia
10,385
799
13
1
0
262,844
0
W
Izanami
12,184
937
89
7
0
254,474
3
W
Ullr
10,182
783
29
2
0
250,591
4
W
Sol
9,174
706
15
1
0
230,897
1
L
Janus
9,205
708
22
2
0
216,042
2
L
Sun Wukong
9,210
708
29
2
0
266,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role