Player Matchup

Set
Set
ApexPredator803
Set
Level 49
God Stats
1W - 5L
1,468 SR
Queue Stats
20W - 18L
1,505 Elo+
Solo
Osiris
Osiris
ElYopeBot16
Osiris
Level 36
God Stats
2W - 3L
1,336 SR
Queue Stats
84W - 127L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
FlagrntFomey
Kuzenbo
Level 102
God Stats
3W - 4L
1,525 SR
Queue Stats
95W - 93L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
Ty 2 RisKy
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 2
Agni
Agni
lRammHammer
Agni
Level 48
God Stats
6W - 5L
1,466 SR
Queue Stats
106W - 113L
1,425 Elo+
Solo
Team Averages
Level 54
1,459 SR
1,417 Elo+

VS

Team Averages
Level 82
1,449 SR
1,412 Elo+
Skadi
Skadi
Cheekypeak
Skadi
Level 28
God Stats
19W - 32L
1,344 SR
Queue Stats
40W - 71L
1,280 Elo+
Party 3
Susano
Susano
Commoncold14
Susano
Level 116
God Stats
1W - 0L
1,688 SR
Queue Stats
127W - 135L
1,363 Elo+
Party 3
Xing Tian
Xing Tian
G00SG00S
Xing Tian
Level 124
God Stats
1W - 2L
1,283 SR
Queue Stats
135W - 145L
1,338 Elo+
Party 3
Hel
Hel
Iburntmyperc
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,637 Elo+
Party 1
Merlin
Merlin
Iburntmypolo
Merlin
Level 126
God Stats
4W - 6L
1,429 SR
Queue Stats
279W - 282L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
10,723
487
11,159
20,595
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
14
0 / 9 / 4
8,385
381
5,720
17,213
11,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
FlagrntFomey
Kuzenbo
13
1 / 4 / 3
8,435
383
9,084
24,346
29,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Ty 2 RisKy
Sun Wukong
15
1 / 5 / 1
9,377
426
5,828
18,836
11,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 6 / 2
10,980
499
12,988
13,840
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
9 / 2 / 8
11,308
514
25,246
14,016
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
17
3 / 8 / 6
11,072
503
6,688
20,579
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
G00SG00S
Xing Tian
17
10 / 0 / 11
11,500
523
16,016
17,338
15,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 1 / 4
12,443
566
13,796
11,759
11,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
18
3 / 3 / 4
11,459
521
9,737
11,447
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
13
Kills
31
31
Deaths
14
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Skadi
9
2
8
6.5
W
Susano
3
8
6
0.75
L
Osiris
0
9
4
0.22
L
Kuzenbo
FlagrntFomey
Kuzenbo
1
4
3
0.63
W
Xing Tian
G00SG00S
Xing Tian
10
0
11
15.5
W
6
1
4
8
W
Merlin
3
3
4
1.67
L
Sun Wukong
Ty 2 RisKy
Sun Wukong
1
5
1
0.3
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,779
Damage
71,483
94,830
Taken
75,139
64,794
Mitigated
44,707
21,269
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,159
4,877
0
5,708
20,595
7,338
0
8,360
11,923
0
57,507
W
Skadi
25,246
16,033
0
6,920
14,016
4,386
4,095
5,271
8,745
0
82,534
W
Susano
6,688
1,473
145
5,476
20,579
8,239
849
3,636
16,943
0
74,501
L
Osiris
5,720
1,220
0
2,392
17,213
11,432
1,846
5,520
11,245
0
48,972
L
Kuzenbo
FlagrntFomey
Kuzenbo
9,084
2,734
0
5,208
24,346
29,253
76
7,462
16,323
40,534
0
W
Xing Tian
G00SG00S
Xing Tian
16,016
1,282
68
4,474
17,338
15,658
994
6,778
10,560
41,455
0
W
13,796
835
4,981
8,782
11,759
11,897
970
2,336
9,423
87,468
0
W
Merlin
9,737
142
0
2,219
11,447
4,527
647
4,051
7,396
74,919
0
L
Sun Wukong
Ty 2 RisKy
Sun Wukong
5,828
1,191
0
4,752
18,836
11,578
0
10,167
8,559
0
56,292
L
12,988
442
140
3,069
13,840
5,193
684
6,609
7,231
74,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,900
Gold Earned
57,782
452
Minions Killed
592
0
Camps Cleared
0
2,036,546
Distance Traveled
1,955,639
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,723
487
92
4
0
397,201
2
W
Skadi
11,308
514
129
6
0
391,024
1
W
Susano
11,072
503
113
5
0
384,266
2
L
Osiris
8,385
381
68
3
0
414,147
4
L
Kuzenbo
8,435
383
50
2
0
407,205
0
W
Xing Tian
11,500
523
46
2
0
420,379
3
W
Hel
12,443
566
171
8
0
409,069
2
W
Merlin
11,459
521
133
6
0
350,901
3
L
Sun Wukong
9,377
426
113
5
0
431,369
0
L
Agni
10,980
499
129
6
0
386,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role