Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Basss Jack
Tiamat
Level 142
God Stats
48W - 55L
1,611 SR
Queue Stats
247W - 254L
1,546 Elo+
Solo
Jormungandr
Jormungandr
Fuseli
Jormungandr
Level 149
God Stats
5W - 5L
1,619 SR
Queue Stats
263W - 243L
1,634 Elo+
Party 2
Horus
Horus
Nemeziia2
Horus
Level 149
God Stats
6W - 3L
1,737 SR
Queue Stats
106W - 96L
1,611 Elo+
Solo
Danzaburou
Danzaburou
soup-CSSBN
Danzaburou
Level 155
God Stats
10W - 10L
1,701 SR
Queue Stats
432W - 437L
1,561 Elo+
Solo
Team Averages
Level 143
1,634 SR
1,570 Elo+

VS

Team Averages
Level 132
1,512 SR
1,584 Elo+
Jormungandr
Jormungandr
Arukiyo
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 313L
1,515 Elo+
Solo
Sol
Sol
LyrixPaiiNz
Sol
Level 144
God Stats
3W - 2L
1,764 SR
Queue Stats
159W - 144L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LyrixRaiiNz
Tsukuyomi
Level 156
God Stats
2W - 8L
1,564 SR
Queue Stats
97W - 110L
1,548 Elo+
Party 1
Charybdis
Charybdis
eirawyn
Charybdis
Level 100
God Stats
5W - 6L
1,517 SR
Queue Stats
258W - 224L
1,632 Elo+
Solo
Artio
Artio
zzZTheRaptorZzz
Artio
Level 141
God Stats
0W - 3L
1,216 SR
Queue Stats
27W - 24L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 4
5,254
525
3,019
5,188
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Basss Jack
Tiamat
10
1 / 0 / 3
5,448
545
3,258
4,297
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Fuseli
Jormungandr
11
2 / 0 / 0
6,125
613
3,657
5,179
3,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Nemeziia2
Horus
9
3 / 0 / 3
5,350
535
4,231
6,582
3,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
soup-CSSBN
Danzaburou
10
1 / 2 / 2
6,047
605
5,439
4,802
1,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arukiyo
Jormungandr
7
0 / 1 / 0
4,541
454
1,686
5,705
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 1
5,854
585
3,555
7,519
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
LyrixRaiiNz
Tsukuyomi
9
1 / 1 / 0
5,435
544
2,596
6,612
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
eirawyn
Charybdis
9
0 / 1 / 0
5,078
508
2,716
4,086
1,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 1
4,591
459
2,564
9,172
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
4
3
L
Jormungandr
Arukiyo
Jormungandr
0
1
0
0
W
Tiamat
Basss Jack
Tiamat
1
0
3
2.5
W
Jormungandr
Fuseli
Jormungandr
2
0
0
2
L
1
3
1
0.5
L
Tsukuyomi
LyrixRaiiNz
Tsukuyomi
1
1
0
1
W
Horus
Nemeziia2
Horus
3
0
3
4.5
L
Charybdis
eirawyn
Charybdis
0
1
0
0
W
Danzaburou
soup-CSSBN
Danzaburou
1
2
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
13,117
26,048
Taken
33,094
11,137
Mitigated
10,080
10,903
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,019
1,206
0
1,134
5,188
1,583
0
457
4,731
0
24,349
L
Jormungandr
Arukiyo
Jormungandr
1,686
416
0
2,423
5,705
3,187
0
3,071
2,634
18,809
0
W
Tiamat
Basss Jack
Tiamat
3,258
188
0
1,614
4,297
2,117
0
832
3,465
31,581
0
W
Jormungandr
Fuseli
Jormungandr
3,657
1,788
0
1,376
5,179
3,104
195
1,494
3,334
35,446
0
L
3,555
2,024
0
4,187
7,519
1,394
0
384
7,135
40,365
0
L
Tsukuyomi
LyrixRaiiNz
Tsukuyomi
2,596
1,078
0
3,487
6,612
1,733
0
852
5,760
0
26,634
W
Horus
Nemeziia2
Horus
4,231
2,096
1,541
3,116
6,582
3,080
0
2,201
4,381
0
11,203
L
Charybdis
eirawyn
Charybdis
2,716
1,461
0
1,021
4,086
1,039
0
838
3,248
0
30,189
W
Danzaburou
soup-CSSBN
Danzaburou
5,439
3,874
0
2,122
4,802
1,253
0
2,470
2,332
0
35,579
L
2,564
450
321
2,581
9,172
2,727
0
1,924
7,248
11,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
25,499
279
Minions Killed
282
0
Camps Cleared
0
955,111
Distance Traveled
899,577
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,254
525
47
5
0
215,373
3
L
Jormungandr
4,541
454
45
5
0
143,782
3
W
Tiamat
5,448
545
63
6
0
188,939
2
W
Jormungandr
6,125
613
75
8
0
175,076
2
L
Sol
5,854
585
83
8
0
173,635
2
L
Tsukuyomi
5,435
544
68
7
0
205,673
0
W
Horus
5,350
535
18
2
0
203,383
4
L
Charybdis
5,078
508
67
7
0
181,376
4
W
Danzaburou
6,047
605
76
8
0
172,340
2
L
Artio
4,591
459
19
2
0
195,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role