Player Matchup

Pele
Pele
Chazboy25
Pele
Level 17
God Stats
7W - 7L
1,424 SR
Queue Stats
15W - 15L
1,358 Elo+
Party 2
Chaac
Chaac
Darth_Br0der
Chaac
Level 29
God Stats
10W - 12L
1,648 SR
Queue Stats
188W - 211L
1,382 Elo+
Solo
Medusa
Medusa
ShuriKxx
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
StavrosZaz
Nox
Level 15
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
dirtysocks77
Neith
Level 29
God Stats
4W - 7L
1,489 SR
Queue Stats
60W - 80L
1,303 Elo+
Party 2
Team Averages
Level 19
1,479 SR
1,409 Elo+

VS

Team Averages
Level 23
1,491 SR
1,428 Elo+
Gilgamesh
Gilgamesh
Darkinlord24
Gilgamesh
Level 3
God Stats
11W - 3L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Neith
Neith
Ksa B13
Neith
Level 17
God Stats
9W - 11L
1,437 SR
Queue Stats
10W - 12L
1,385 Elo+
Solo
Izanami
Izanami
PKU CrankTank
Izanami
Level 23
God Stats
53W - 63L
1,518 SR
Queue Stats
178W - 208L
1,336 Elo+
Solo
Sylvanus
Sylvanus
StiffishTrout35
Sylvanus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
Thiagosperson
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 7 / 1
8,316
520
8,762
12,425
3,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 6 / 3
8,787
549
10,302
13,996
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ShuriKxx
Medusa
9
1 / 4 / 2
6,361
398
1,802
6,030
1,753
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 8 / 3
7,265
454
3,864
11,039
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 3
6,440
403
5,108
12,220
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkinlord24
Gilgamesh
14
10 / 3 / 9
9,478
592
11,755
11,529
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Ksa B13
Neith
14
3 / 3 / 7
8,619
539
8,912
9,496
3,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
15
8 / 6 / 7
9,635
602
11,461
11,830
4,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
6 / 2 / 5
9,783
611
7,941
11,093
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 3
8,445
528
3,309
7,974
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
16
Kills
32
32
Deaths
16
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
6
7
1
0.93
W
Gilgamesh
Darkinlord24
Gilgamesh
10
3
9
4.83
L
6
6
3
1.25
W
Neith
Ksa B13
Neith
3
3
7
2.17
W
Izanami
8
6
7
1.92
L
Medusa
ShuriKxx
Medusa
1
4
2
0.5
L
2
8
3
0.44
W
Sylvanus
6
2
5
4.25
W
5
2
3
3.25
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,838
Damage
43,378
55,710
Taken
51,922
26,163
Mitigated
30,232
7,292
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,762
2,763
0
1,181
12,425
3,494
636
1,820
10,334
0
35,054
W
Gilgamesh
Darkinlord24
Gilgamesh
11,755
1,859
0
2,830
11,529
10,486
0
1,107
10,340
529
38,415
L
10,302
3,271
0
2,884
13,996
12,154
136
3,667
10,131
0
42,492
W
Neith
Ksa B13
Neith
8,912
5,408
0
3,858
9,496
3,287
1,377
909
8,537
0
41,391
W
Izanami
11,461
7,899
0
3,159
11,830
4,224
5,422
328
11,462
0
62,673
L
Medusa
ShuriKxx
Medusa
1,802
871
0
670
6,030
1,753
99
1,211
4,647
0
13,399
L
3,864
1,029
0
524
11,039
4,939
114
2,300
8,513
11,752
0
W
Sylvanus
7,941
2,478
0
3,482
11,093
9,310
1,211
1,399
9,694
32,643
7,448
W
3,309
625
0
1,321
7,974
2,925
1,301
184
7,790
36,344
0
L
5,108
1,806
0
2,033
12,220
3,823
612
1,988
10,054
0
23,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
45,960
218
Minions Killed
373
0
Camps Cleared
0
1,355,476
Distance Traveled
1,351,664
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,316
520
56
4
0
309,665
0
W
Gilgamesh
9,478
592
49
3
0
306,188
3
L
Chaac
8,787
549
62
4
0
292,396
0
W
Neith
8,619
539
74
5
0
257,389
0
W
Izanami
9,635
602
117
7
0
253,549
0
L
Medusa
6,361
398
37
2
0
203,956
1
L
Nox
7,265
454
22
1
0
281,551
0
W
Sylvanus
9,783
611
75
5
0
243,462
3
W
Nox
8,445
528
58
4
0
291,076
1
L
Neith
6,440
403
41
3
0
267,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role