Player Matchup

Pele
Pele
DDioV
Pele
Level 64
God Stats
4W - 3L
1,278 SR
Queue Stats
149W - 180L
1,482 Elo+
Solo
Raijin
Raijin
PoseidonActual
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,483 Elo+
Party 2
Charybdis
Charybdis
TrueKingViper
Charybdis
Level 155
God Stats
4W - 2L
1,573 SR
Queue Stats
146W - 119L
1,512 Elo+
Party 2
Team Averages
Level 83
1,450 SR
1,492 Elo+

VS

Team Averages
Level 54
1,617 SR
1,591 Elo+
Aphrodite
Aphrodite
Jackuvall
Aphrodite
Level 67
God Stats
10W - 12L
1,602 SR
Queue Stats
519W - 410L
1,559 Elo+
Party 1
Bacchus
Bacchus
Tako6392676
Bacchus
Level 66
God Stats
12W - 15L
1,748 SR
Queue Stats
354W - 369L
1,453 Elo+
Party 1
Anubis
Anubis
Yakouriko
Anubis
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DDioV
Pele
16
5 / 5 / 11
12,785
710
8,664
20,491
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 11
12,541
697
18,750
11,494
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TrueKingViper
Charybdis
17
8 / 6 / 8
13,794
766
15,906
15,991
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jackuvall
Aphrodite
14
2 / 4 / 11
11,008
612
13,030
13,420
9,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Tako6392676
Bacchus
15
10 / 4 / 5
13,082
727
12,858
22,159
34,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Yakouriko
Anubis
14
5 / 9 / 9
11,563
642
16,025
17,042
9,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
17
Kills
17
17
Deaths
17
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
DDioV
Pele
5
5
11
2.1
L
Aphrodite
Jackuvall
Aphrodite
2
4
11
1.88
W
4
6
11
1.58
L
Bacchus
Tako6392676
Bacchus
10
4
5
3.13
W
Charybdis
TrueKingViper
Charybdis
8
6
8
2
L
Anubis
Yakouriko
Anubis
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
41,913
47,976
Taken
52,621
14,533
Mitigated
53,659
9,864
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
DDioV
Pele
8,664
2,000
0
4,706
20,491
7,497
592
18,986
1,505
0
33,348
L
Aphrodite
Jackuvall
Aphrodite
13,030
1,958
5,589
5,696
13,420
9,655
621
4,793
8,339
41,442
0
W
18,750
1,595
0
568
11,494
2,864
236
10,537
957
42,144
0
L
Bacchus
Tako6392676
Bacchus
12,858
1,557
0
4,012
22,159
34,973
0
7,054
14,560
29,180
0
W
Charybdis
TrueKingViper
Charybdis
15,906
11,037
0
4,590
15,991
4,172
2,422
12,606
3,385
0
46,648
L
Anubis
Yakouriko
Anubis
16,025
2,780
195
4,344
17,042
9,031
858
6,498
10,206
45,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
35,653
173
Minions Killed
146
8
Camps Cleared
6
883,799
Distance Traveled
862,594
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,785
710
37
2
2
345,619
4
L
Aphrodite
11,008
612
72
4
3
298,378
0
W
Raijin
12,541
697
62
3
3
262,811
0
L
Bacchus
13,082
727
15
1
0
335,000
2
W
Charybdis
13,794
766
74
4
3
275,369
3
L
Anubis
11,563
642
59
3
3
229,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role