Player Matchup

Morgan Le Fay
Morgan Le Fay
EmilioUchija
Morgan Le Fay
Level 20
God Stats
9W - 1L
1,884 SR
Queue Stats
35W - 23L
1,603 Elo+
Solo
Ymir
Ymir
MerryRaccoon209
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,680 Elo+
Party 1
Charybdis
Charybdis
Spankme223
Charybdis
Level 11
God Stats
3W - 1L
1,712 SR
Queue Stats
21W - 13L
1,666 Elo+
Solo
Artemis
Artemis
StraitGay
Artemis
Level 24
God Stats
1W - 3L
1,229 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
T3NTAC
Heimdallr
Level 29
God Stats
10W - 17L
1,549 SR
Queue Stats
112W - 111L
1,529 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,596 Elo+

VS

Team Averages
Level 19
1,605 SR
1,552 Elo+
Chronos
Chronos
CompvBored
Chronos
Level 13
God Stats
4W - 1L
1,950 SR
Queue Stats
10W - 10L
1,524 Elo+
Party 2
Thor
Thor
ExT Itachi
Thor
Level 25
God Stats
3W - 5L
1,599 SR
Queue Stats
30W - 40L
1,564 Elo+
Solo
Cerberus
Cerberus
Ryukook
Cerberus
Level 29
God Stats
14W - 11L
1,505 SR
Queue Stats
65W - 69L
1,480 Elo+
Party 2
Izanami
Izanami
WearyJoey648924
Izanami
Level 25
God Stats
10W - 8L
1,471 SR
Queue Stats
63W - 59L
1,547 Elo+
Solo
Merlin
Merlin
rey555YT
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmilioUchija
Morgan Le Fay
19
11 / 1 / 10
13,279
664
15,499
9,113
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 9
11,239
562
7,453
14,882
14,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Spankme223
Charybdis
19
7 / 2 / 3
13,093
655
13,903
17,104
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
StraitGay
Artemis
17
5 / 6 / 9
11,714
586
11,126
9,804
2,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
T3NTAC
Heimdallr
17
6 / 8 / 8
12,021
601
8,092
15,061
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CompvBored
Chronos
13
2 / 6 / 4
8,812
441
7,226
13,037
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 2
10,556
528
9,186
15,749
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Ryukook
Cerberus
12
0 / 4 / 9
8,461
423
5,836
14,427
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 7 / 2
10,073
504
9,631
17,392
5,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
rey555YT
Merlin
13
1 / 13 / 1
8,660
433
1,883
13,660
4,763
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
35
Kills
18
18
Deaths
35
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
CompvBored
Chronos
2
6
4
0.67
W
Morgan Le Fay
EmilioUchija
Morgan Le Fay
11
1
10
16
L
6
5
2
1.4
W
6
1
9
10.5
L
Cerberus
Ryukook
Cerberus
0
4
9
1.13
W
Charybdis
Spankme223
Charybdis
7
2
3
4.25
W
Artemis
StraitGay
Artemis
5
6
9
1.58
W
Heimdallr
T3NTAC
Heimdallr
6
8
8
1.25
L
9
7
2
1.43
L
Merlin
rey555YT
Merlin
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
33,762
65,964
Taken
74,265
33,038
Mitigated
36,674
20,801
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CompvBored
Chronos
7,226
2,275
0
1,999
13,037
6,113
1,024
1,090
11,935
35,183
2,874
W
Morgan Le Fay
EmilioUchija
Morgan Le Fay
15,499
1,294
0
1,508
9,113
4,357
2,373
1,570
7,543
75,524
0
L
9,186
2,283
0
205
15,749
7,126
74
5,379
10,144
0
62,030
W
7,453
1,496
126
3,259
14,882
14,400
663
2,261
12,621
38,720
0
L
Cerberus
Ryukook
Cerberus
5,836
493
186
2,341
14,427
13,311
0
2,597
11,818
31,054
0
W
Charybdis
Spankme223
Charybdis
13,903
6,897
0
10,200
17,104
6,271
5,163
5,086
12,018
0
99,519
W
Artemis
StraitGay
Artemis
11,126
5,744
0
2,234
9,804
2,947
3,320
2,222
7,582
0
52,303
W
Heimdallr
T3NTAC
Heimdallr
8,092
4,589
0
3,474
15,061
5,063
1,932
3,291
11,770
0
64,589
L
9,631
7,031
0
5,343
17,392
5,361
0
5,799
11,415
0
58,494
L
Merlin
rey555YT
Merlin
1,883
366
0
70
13,660
4,763
1,295
7,794
5,436
32,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
46,562
520
Minions Killed
415
0
Camps Cleared
0
1,795,485
Distance Traveled
1,570,971
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,812
441
75
4
0
300,443
2
W
Morgan Le Fay
13,279
664
128
6
0
404,450
2
L
Thor
10,556
528
113
6
0
378,038
3
W
Ymir
11,239
562
50
3
0
388,033
13
L
Cerberus
8,461
423
68
3
0
301,338
0
W
Charybdis
13,093
655
144
7
0
328,924
3
W
Artemis
11,714
586
88
4
0
346,024
1
W
Heimdallr
12,021
601
110
6
0
328,054
2
L
Izanami
10,073
504
92
5
0
309,750
1
L
Merlin
8,660
433
67
3
0
281,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role