Player Matchup

Zhong Kui
Zhong Kui
Crono45
Zhong Kui
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Bellona
Bellona
Iv navyy vI
Bellona
Level 27
God Stats
3W - 2L
1,533 SR
Queue Stats
84W - 92L
1,419 Elo+
Solo
Thor
Thor
NoFgivn2398
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Solo
Charybdis
Charybdis
TDrage16
Charybdis
Level 18
God Stats
8W - 3L
1,633 SR
Queue Stats
95W - 73L
1,485 Elo+
Solo
Serqet
Serqet
Trinket445
Serqet
Level 13
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,376 Elo+

VS

Team Averages
Level 17
1,458 SR
1,383 Elo+
Ra
Ra
DBD__22
Ra
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 100L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schweppyiess
Tsukuyomi
Level 23
God Stats
0W - 1L
1,283 SR
Queue Stats
35W - 29L
1,516 Elo+
Solo
Izanami
Izanami
SomeChillBro
Izanami
Level 28
God Stats
24W - 26L
1,446 SR
Queue Stats
57W - 53L
1,446 Elo+
Solo
Cerberus
Cerberus
TigerBoy1001
Cerberus
Level 4
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo
Chang'e
Chang'e
sauceonsleeve
Chang'e
Level 24
God Stats
3W - 4L
1,810 SR
Queue Stats
101W - 124L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crono45
Zhong Kui
20
14 / 0 / 4
13,751
625
16,700
17,380
14,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Iv navyy vI
Bellona
16
5 / 2 / 5
10,918
496
8,515
12,789
6,252
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 11 / 1
8,811
401
2,445
11,486
3,293
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Charybdis
TDrage16
Charybdis
20
9 / 4 / 2
14,693
668
13,023
20,507
8,468
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Trinket445
Serqet
16
4 / 6 / 7
11,225
510
8,177
14,516
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 1
10,679
485
6,438
13,100
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Schweppyiess
Tsukuyomi
18
5 / 8 / 2
11,537
524
12,715
23,303
9,403
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SomeChillBro
Izanami
15
5 / 7 / 1
10,215
464
11,233
18,400
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TigerBoy1001
Cerberus
3
0 / 2 / 0
6,367
289
37
1,341
373
Chang'e
16
9 / 5 / 1
11,023
501
13,566
16,381
13,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
32
Kills
23
23
Deaths
33
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Crono45
Zhong Kui
14
0
4
16
L
4
11
1
0.41
W
Bellona
Iv navyy vI
Bellona
5
2
5
3.75
W
0
11
1
0.05
L
Tsukuyomi
Schweppyiess
Tsukuyomi
5
8
2
0.75
L
Izanami
SomeChillBro
Izanami
5
7
1
0.79
W
Charybdis
TDrage16
Charybdis
9
4
2
2.5
L
Cerberus
TigerBoy1001
Cerberus
0
2
0
0
W
Serqet
Trinket445
Serqet
4
6
7
1.25
L
Chang'e
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,860
Damage
43,989
76,678
Taken
72,525
39,313
Mitigated
34,707
25,232
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Crono45
Zhong Kui
16,700
2,057
0
9,080
17,380
14,314
2,197
7,315
10,065
68,533
0
L
6,438
2,030
37
205
13,100
5,454
2,189
4,315
8,785
63,530
0
W
Bellona
Iv navyy vI
Bellona
8,515
2,022
0
2,930
12,789
6,252
1,107
3,543
9,246
0
32,079
W
2,445
901
0
0
11,486
3,293
0
2,120
9,366
0
22,878
L
Tsukuyomi
Schweppyiess
Tsukuyomi
12,715
3,946
224
8,138
23,303
9,403
29
4,331
18,392
0
83,140
L
Izanami
SomeChillBro
Izanami
11,233
8,021
0
4,232
18,400
5,924
4,149
3,349
14,426
0
63,279
W
Charybdis
TDrage16
Charybdis
13,023
6,941
0
12,972
20,507
8,468
6,625
5,180
15,327
0
142,556
L
Cerberus
TigerBoy1001
Cerberus
37
0
0
27
1,341
373
0
316
1,025
1,056
0
W
Serqet
Trinket445
Serqet
8,177
2,352
0
250
14,516
6,986
1,207
2,059
12,457
0
52,413
L
Chang'e
13,566
1,325
539
6,188
16,381
13,553
1,359
4,632
11,494
51,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,398
Gold Earned
49,821
488
Minions Killed
473
0
Camps Cleared
0
1,922,737
Distance Traveled
1,516,916
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,751
625
120
5
0
401,319
4
L
Ra
10,679
485
127
6
0
347,397
2
W
Bellona
10,918
496
38
2
0
399,726
0
W
Thor
8,811
401
44
2
0
319,834
1
L
Tsukuyomi
11,537
524
157
7
0
415,624
0
L
Izanami
10,215
464
92
4
0
343,448
6
W
Charybdis
14,693
668
213
10
0
360,178
0
L
Cerberus
6,367
289
4
0
0
61,053
0
W
Serqet
11,225
510
73
3
0
441,680
2
L
Chang'e
11,023
501
93
4
0
349,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role