Player Matchup

Olorun
Olorun
Elektrostatyk
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,740 Elo+
Solo
Izanami
Izanami
H3ktorK1NG
Izanami
Level 29
God Stats
37W - 14L
1,793 SR
Queue Stats
266W - 196L
1,636 Elo+
Party 2
Loki
Loki
SilverUllr
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 85L
1,641 Elo+
Solo
Ymir
Ymir
T0miyeahBoi
Ymir
Level 27
God Stats
48W - 33L
1,612 SR
Queue Stats
110W - 116L
1,526 Elo+
Party 2
Ra
Ra
poxui_obnul9t
Ra
Level 7
God Stats
5W - 2L
1,723 SR
Queue Stats
39W - 16L
1,676 Elo+
Solo
Team Averages
Level 17
1,626 SR
1,644 Elo+

VS

Team Averages
Level 20
1,622 SR
1,623 Elo+
Ra
Ra
FlussLebewesen
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,726 Elo+
Solo
Zhong Kui
Zhong Kui
NanachiiAbyss
Zhong Kui
Level 25
God Stats
11W - 7L
1,805 SR
Queue Stats
94W - 83L
1,635 Elo+
Party 1
Erlang Shen
Erlang Shen
Smite-Rush25
Erlang Shen
Level 28
God Stats
25W - 24L
1,463 SR
Queue Stats
304W - 315L
1,524 Elo+
Solo
Aphrodite
Aphrodite
abstrakte-Kunst9
Aphrodite
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 40L
1,606 Elo+
Party 1
Artemis
Artemis
shanksrev
Artemis
Level 25
God Stats
76W - 36L
1,841 SR
Queue Stats
168W - 141L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 4
8,056
350
3,476
16,437
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
H3ktorK1NG
Izanami
20
9 / 5 / 2
13,195
574
15,133
19,202
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 3
12,727
553
6,309
14,360
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 6
11,639
506
13,403
20,619
12,707
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
6,066
264
0
85
10
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
11,982
521
3,225
11,075
3,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
NanachiiAbyss
Zhong Kui
18
4 / 5 / 8
12,332
536
11,313
15,806
11,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Smite-Rush25
Erlang Shen
20
7 / 5 / 5
13,950
607
11,334
21,914
13,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
18
3 / 3 / 20
12,819
557
9,793
18,249
18,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
shanksrev
Artemis
20
13 / 1 / 9
14,844
645
20,633
13,063
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
21
Kills
28
28
Deaths
21
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
W
1
7
6
0.57
L
Izanami
H3ktorK1NG
Izanami
9
5
2
2
W
Zhong Kui
NanachiiAbyss
Zhong Kui
4
5
8
1.6
L
6
4
3
1.88
W
Erlang Shen
Smite-Rush25
Erlang Shen
7
5
5
1.9
L
6
5
6
1.8
W
Aphrodite
3
3
20
4.33
L
0
0
0
0
W
Artemis
shanksrev
Artemis
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
56,298
70,703
Taken
80,107
30,231
Mitigated
53,637
15,809
Healing
36,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,476
1,399
207
857
16,437
5,182
320
6,300
9,917
17,171
1,710
W
3,225
677
361
1,500
11,075
3,634
909
7,018
4,057
40,973
0
L
Izanami
H3ktorK1NG
Izanami
15,133
10,067
0
6,644
19,202
7,046
0
5,785
13,169
0
110,062
W
Zhong Kui
NanachiiAbyss
Zhong Kui
11,313
830
589
5,477
15,806
11,427
2,318
1,574
14,232
56,701
0
L
6,309
1,817
0
5,114
14,360
5,286
779
4,232
10,006
0
108,917
W
Erlang Shen
Smite-Rush25
Erlang Shen
11,334
5,611
0
6,606
21,914
13,906
2,899
3,585
18,329
0
121,669
L
13,403
3,029
0
2,987
20,619
12,707
0
7,266
13,195
57,404
0
W
Aphrodite
9,793
1,162
7,738
12,408
18,249
18,225
2,498
3,221
15,028
53,787
0
L
0
0
0
0
85
10
0
0
85
482
0
W
Artemis
shanksrev
Artemis
20,633
13,053
0
1,789
13,063
6,445
8,416
2,319
10,744
0
116,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
65,927
492
Minions Killed
548
0
Camps Cleared
0
1,589,558
Distance Traveled
2,135,750
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,056
350
38
2
0
361,276
0
W
Ra
11,982
521
91
4
0
377,375
0
L
Izanami
13,195
574
182
8
0
392,919
0
W
Zhong Kui
12,332
536
84
4
0
431,673
4
L
Loki
12,727
553
183
8
0
446,047
1
W
Erlang Shen
13,950
607
148
6
0
491,251
3
L
Ymir
11,639
506
86
4
0
370,024
0
W
Aphrodite
12,819
557
82
4
0
412,741
3
L
Ra
6,066
264
3
0
0
19,292
0
W
Artemis
14,844
645
143
6
0
422,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role