Player Matchup

Tiamat
Tiamat
Echo369
Tiamat
Level 14
God Stats
32W - 40L
1,531 SR
Queue Stats
101W - 98L
1,486 Elo+
Solo
Hel
Hel
GKN Hano
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
GKN Toxin
Cernunnos
Level 12
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 2
Neith
Neith
lukaz1796
Neith
Level 4
God Stats
2W - 1L
1,726 SR
Queue Stats
2W - 4L
1,379 Elo+
Solo
Cerberus
Cerberus
thunderfxx
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,543 SR
1,502 Elo+

VS

Team Averages
Level 50
1,553 SR
1,468 Elo+
Bastet
Bastet
Fleckenpfote
Bastet
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Ra
Ra
Marcgraham94
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Solo
Hachiman
Hachiman
WesEsh406
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,596 Elo+
Solo
Bacchus
Bacchus
onCaffeine420
Bacchus
Level 152
God Stats
3W - 0L
1,524 SR
Queue Stats
27W - 22L
1,587 Elo+
Party 1
Loki
Loki
starrider1970
Loki
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Echo369
Tiamat
12
1 / 3 / 2
6,266
1,044
4,399
5,332
3,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
6,053
1,009
5,139
8,676
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
GKN Toxin
Cernunnos
12
3 / 5 / 1
7,041
1,174
4,587
8,635
2,762
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
lukaz1796
Neith
12
0 / 3 / 2
6,359
1,060
3,666
7,826
2,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
thunderfxx
Cerberus
12
0 / 4 / 3
6,038
1,006
2,356
8,267
7,026
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

297

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 0 / 6
7,031
1,172
7,602
5,017
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 10
6,325
1,054
6,548
3,136
997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
WesEsh406
Hachiman
12
4 / 3 / 8
7,625
1,271
8,518
5,806
1,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
13
2 / 0 / 9
7,288
1,215
7,602
3,846
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
9 / 1 / 7
8,349
1,392
6,209
4,883
1,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
4
Kills
18
18
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Echo369
Tiamat
1
3
2
0.67
W
Bastet
3
0
6
6
L
0
3
2
0.33
L
Cernunnos
GKN Toxin
Cernunnos
3
5
1
0.7
W
0
0
10
5
W
Hachiman
WesEsh406
Hachiman
4
3
8
2.67
L
Neith
lukaz1796
Neith
0
3
2
0.33
W
Bacchus
2
0
9
6.5
W
9
1
7
12.5
L
Cerberus
thunderfxx
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
36,479
38,736
Taken
22,688
18,201
Mitigated
8,689
7,511
Healing
1,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Echo369
Tiamat
4,399
772
0
671
5,332
3,234
0
1,003
4,272
8,876
0
W
Bastet
7,602
2,160
0
546
5,017
2,399
0
2,271
2,746
0
15,376
L
5,139
430
3,641
2,639
8,676
2,934
0
3,149
5,442
21,576
0
L
Cernunnos
GKN Toxin
Cernunnos
4,587
2,834
0
16
8,635
2,762
0
3,175
5,286
0
11,818
W
6,548
573
291
372
3,136
997
0
1,356
1,780
16,458
0
W
Hachiman
WesEsh406
Hachiman
8,518
4,082
0
0
5,806
1,598
0
3,406
2,400
0
15,564
L
Neith
lukaz1796
Neith
3,666
1,078
0
248
7,826
2,245
0
3,823
3,825
0
17,883
W
Bacchus
7,602
476
0
449
3,846
2,159
0
2,149
1,697
15,082
541
W
6,209
1,898
0
0
4,883
1,536
0
2,712
2,171
0
12,023
L
Cerberus
thunderfxx
Cerberus
2,356
294
0
296
8,267
7,026
0
2,889
5,176
7,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
36,618
102
Minions Killed
91
2
Camps Cleared
2
577,848
Distance Traveled
611,126
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,266
1,044
6
1
0
86,833
0
W
Bastet
7,031
1,172
21
4
0
133,322
0
L
Hel
6,053
1,009
25
4
0
131,843
0
L
Cernunnos
7,041
1,174
18
3
2
115,044
0
W
Ra
6,325
1,054
22
4
1
116,864
0
W
Hachiman
7,625
1,271
17
3
0
103,881
1
L
Neith
6,359
1,060
41
7
0
115,308
1
W
Bacchus
7,288
1,215
22
4
1
123,832
0
W
Loki
8,349
1,392
9
2
0
133,227
0
L
Cerberus
6,038
1,006
12
2
0
128,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role