Player Matchup

Bakasura
Bakasura
Bronze III
B0stonF4n1
Bakasura
Bronze III
Level 80
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
Baltimore F4n
Khepri
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
Ki_Draco
Tiamat
Bronze III
Level 88
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 2L
1,382 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,293 SR
1,461 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,666 SR
1,441 MMR
Artemis
Artemis
Silver II
JHON PRO
Artemis
Silver II
Level 87
God Stats
1W - 0L
1,553 SR
Queue Stats
13W - 20L
1,458 MMR
Solo
Persephone
Persephone
Bronze III
Stonedxmushroom
Persephone
Bronze III
Level 159
God Stats
2W - 1L
1,656 SR
Queue Stats
8W - 5L
1,482 MMR
Party 2
Bacchus
Bacchus
Silver II
sidestepit
Bacchus
Silver II
Level 126
God Stats
2W - 1L
1,788 SR
Queue Stats
7W - 8L
1,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B0stonF4n1
Bakasura
10
0 / 8 / 1
6,207
564
2,198
9,988
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 7 / 0
6,037
549
1,909
13,582
4,227
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Ki_Draco
Tiamat
11
1 / 6 / 0
6,728
612
6,984
12,217
6,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MerlinAphroditeGilgameshCthulhuMorgan Le Fay

VS

Bans
DanzaburouSetScyllaAo KuangHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JHON PRO
Artemis
12
7 / 1 / 12
9,063
824
8,492
7,092
2,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Stonedxmushroom
Persephone
14
12 / 0 / 7
10,178
925
15,026
6,109
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
sidestepit
Bacchus
12
2 / 0 / 16
8,507
773
8,162
8,942
9,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
21
21
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B0stonF4n1
Bakasura
0
8
1
0.06
L
0
7
0
0
W
Artemis
JHON PRO
Artemis
7
1
12
13
L
Tiamat
Ki_Draco
Tiamat
1
6
0
0.17
W
Persephone
Stonedxmushroom
Persephone
12
0
7
15.5
W
Bacchus
sidestepit
Bacchus
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
31,680
35,787
Taken
22,143
14,498
Mitigated
13,118
4,642
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B0stonF4n1
Bakasura
2,198
1,730
0
675
9,988
3,413
0
5,253
4,521
0
6,550
L
1,909
135
0
77
13,582
4,227
0
8,109
5,151
14,612
0
W
Artemis
JHON PRO
Artemis
8,492
4,404
0
3,697
7,092
2,173
1,598
2,497
4,495
0
20,644
L
Tiamat
Ki_Draco
Tiamat
6,984
935
0
3,890
12,217
6,858
0
9,297
2,606
24,443
0
W
Persephone
Stonedxmushroom
Persephone
15,026
907
0
2,389
6,109
1,767
595
3,428
2,587
39,900
0
W
Bacchus
sidestepit
Bacchus
8,162
945
259
3,969
8,942
9,178
182
3,727
5,100
26,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,972
Gold Earned
27,748
79
Minions Killed
131
4
Camps Cleared
6
491,414
Distance Traveled
654,912
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,207
564
19
2
1
161,219
0
L
Khepri
6,037
549
22
2
0
150,569
0
W
Artemis
9,063
824
29
3
0
204,475
1
L
Tiamat
6,728
612
38
3
3
179,626
2
W
Persephone
10,178
925
81
7
3
219,541
3
W
Bacchus
8,507
773
21
2
3
230,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role