Player Matchup

Sun Wukong
Sun Wukong
CyBeRLiFe0101
Sun Wukong
Level 8
God Stats
12W - 15L
1,510 SR
Queue Stats
66W - 76L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Jizi da King
Baron Samedi
Level 27
God Stats
55W - 40L
1,747 SR
Queue Stats
279W - 236L
1,559 Elo+
Party 2
Loki
Loki
Kemsav
Loki
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Ratatoskr
Ratatoskr
NLPmanguito
Ratatoskr
Level 8
God Stats
4W - 1L
1,508 SR
Queue Stats
7W - 5L
1,437 Elo+
Solo
Charybdis
Charybdis
abcemily
Charybdis
Level 28
God Stats
58W - 54L
1,572 SR
Queue Stats
437W - 432L
1,485 Elo+
Party 2
Team Averages
Level 15
1,614 SR
1,509 Elo+

VS

Team Averages
Level 24
1,416 SR
1,487 Elo+
Sobek
Sobek
Gungallalha
Sobek
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 52L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Johnnysalt24
Hun Batz
Level 67
God Stats
1W - 2L
1,386 SR
Queue Stats
21W - 31L
1,330 Elo+
Party 1
Odin
Odin
Vinsauce9417
Odin
Level 21
God Stats
7W - 6L
1,336 SR
Queue Stats
63W - 55L
1,458 Elo+
Solo
Hel
Hel
dewandbrew
Hel
Level 9
God Stats
40W - 51L
1,500 SR
Queue Stats
106W - 133L
1,671 Elo+
Solo
Nemesis
Nemesis
super956
Nemesis
Level 6
God Stats
0W - 1L
1,358 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CyBeRLiFe0101
Sun Wukong
20
4 / 4 / 18
14,192
946
15,715
24,338
21,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Jizi da King
Baron Samedi
20
17 / 6 / 18
18,160
1,211
47,371
20,644
11,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Kemsav
Loki
20
0 / 16 / 18
13,212
881
9,502
23,659
9,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
NLPmanguito
Ratatoskr
20
5 / 5 / 29
15,164
1,011
16,510
20,991
11,250
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
abcemily
Charybdis
20
15 / 0 / 19
18,037
1,202
33,666
13,275
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
15,724
1,048
21,262
27,264
44,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
Johnnysalt24
Hun Batz
20
6 / 12 / 15
14,231
949
19,707
26,543
17,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 3 / 18
16,245
1,083
29,541
30,046
28,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 8 / 14
13,540
903
11,289
21,303
17,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
super956
Nemesis
20
4 / 17 / 11
12,764
851
10,390
30,091
16,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
108
41
Kills
31
31
Deaths
42
102
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CyBeRLiFe0101
Sun Wukong
4
4
18
3.25
L
7
2
19
8.25
W
Baron Samedi
Jizi da King
Baron Samedi
17
6
18
4.33
L
Hun Batz
Johnnysalt24
Hun Batz
6
12
15
1.13
W
Loki
Kemsav
Loki
0
16
18
0.56
W
Ratatoskr
NLPmanguito
Ratatoskr
5
5
29
3.9
L
10
3
18
6.33
W
Charybdis
abcemily
Charybdis
15
0
19
24.5
L
4
8
14
1.38
L
Nemesis
super956
Nemesis
4
17
11
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,764
Damage
92,189
102,907
Taken
135,247
58,815
Mitigated
124,276
15,315
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CyBeRLiFe0101
Sun Wukong
15,715
3,201
0
522
24,338
21,590
0
7,305
15,006
0
32,468
L
21,262
992
887
3,568
27,264
44,451
0
9,971
17,293
46,170
0
W
Baron Samedi
Jizi da King
Baron Samedi
47,371
4,276
5,087
6,122
20,644
11,316
0
6,107
14,537
74,198
0
L
Hun Batz
Johnnysalt24
Hun Batz
19,707
6,102
0
580
26,543
17,698
0
7,054
19,489
0
42,370
W
Loki
Kemsav
Loki
9,502
2,765
0
0
23,659
9,158
0
10,574
13,085
0
25,264
W
Ratatoskr
NLPmanguito
Ratatoskr
16,510
8,116
0
738
20,991
11,250
0
8,062
12,929
0
25,204
L
29,541
7,584
0
0
30,046
28,768
0
12,522
17,524
14,278
59,713
W
Charybdis
abcemily
Charybdis
33,666
16,811
0
2,846
13,275
5,501
0
6,998
6,277
0
90,153
L
11,289
3,474
2,355
1,529
21,303
17,138
0
7,477
13,826
29,046
0
L
Nemesis
super956
Nemesis
10,390
4,074
0
1,270
30,091
16,221
0
10,347
18,180
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,765
Gold Earned
72,504
266
Minions Killed
265
11
Camps Cleared
2
1,425,017
Distance Traveled
1,339,126
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,192
946
27
2
1
296,982
4
L
Sobek
15,724
1,048
41
3
1
315,714
1
W
Baron Samedi
18,160
1,211
64
4
4
266,636
2
L
Hun Batz
14,231
949
60
4
0
240,865
1
W
Loki
13,212
881
35
2
0
252,948
1
W
Ratatoskr
15,164
1,011
29
2
5
319,575
1
L
Odin
16,245
1,083
124
8
0
301,311
2
W
Charybdis
18,037
1,202
111
7
1
288,876
0
L
Hel
13,540
903
34
2
0
219,002
0
L
Nemesis
12,764
851
6
0
1
262,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role