Player Matchup

Ares
Ares
A1blackbird32
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,013 Elo+
Solo
Bellona
Bellona
Eisa-06
Bellona
Level 14
God Stats
14W - 6L
1,202 SR
Queue Stats
128W - 63L
1,479 Elo+
Party 1
Olorun
Olorun
ITz Shark6723
Olorun
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 6L
1,333 Elo+
Solo
Merlin
Merlin
Mutaz-01
Merlin
Level 6
God Stats
1W - 3L
1,377 SR
Queue Stats
17W - 19L
1,324 Elo+
Party 1
Arachne
Arachne
Schmelli
Arachne
Level 16
God Stats
9W - 4L
1,732 SR
Queue Stats
31W - 25L
1,423 Elo+
Solo
Team Averages
Level 9
1,505 SR
1,315 Elo+

VS

Team Averages
Level 18
1,574 SR
1,345 Elo+
Cabrakan
Cabrakan
Shw_Fenix
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 201L
1,401 Elo+
Party 2
Izanami
Izanami
Xz-Rampo_12
Izanami
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
200W - 213L
1,336 Elo+
Solo
Fenrir
Fenrir
cocchione
Fenrir
Level 18
God Stats
33W - 34L
1,625 SR
Queue Stats
101W - 99L
1,352 Elo+
Party 2
Arachne
Arachne
xTFxfaultzone
Arachne
Level 29
God Stats
11W - 6L
1,743 SR
Queue Stats
15W - 8L
1,525 Elo+
Solo
Horus
Horus
xavillolo
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 18 / 2
9,377
347
9,340
37,124
24,473
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Eisa-06
Bellona
18
5 / 4 / 4
13,008
482
17,779
20,682
23,724
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 6 / 0
8,810
326
2,248
10,098
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Mutaz-01
Merlin
17
0 / 6 / 4
10,850
402
14,158
13,306
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Schmelli
Arachne
19
10 / 10 / 0
13,156
487
25,846
30,804
18,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Shw_Fenix
Cabrakan
19
4 / 1 / 24
12,878
477
16,911
18,705
13,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Xz-Rampo_12
Izanami
20
14 / 4 / 6
15,061
558
19,888
19,214
8,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
cocchione
Fenrir
19
6 / 1 / 10
13,142
487
11,999
18,474
11,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
20
20 / 3 / 8
15,854
587
31,522
27,998
14,799
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
xavillolo
Horus
19
0 / 7 / 5
12,005
445
4,388
19,595
10,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
16
Kills
44
44
Deaths
16
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
18
2
0.06
L
Bellona
Eisa-06
Bellona
5
4
4
1.75
L
1
6
0
0.17
L
Merlin
Mutaz-01
Merlin
0
6
4
0.33
L
Arachne
Schmelli
Arachne
10
10
0
1
W
Cabrakan
Shw_Fenix
Cabrakan
4
1
24
16
W
Izanami
Xz-Rampo_12
Izanami
14
4
6
4.25
W
Fenrir
cocchione
Fenrir
6
1
10
11
W
Arachne
20
3
8
8
W
Horus
xavillolo
Horus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,371
Damage
84,708
112,014
Taken
103,986
74,392
Mitigated
58,536
17,495
Healing
33,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,340
1,755
0
2,478
37,124
24,473
347
3,728
33,396
36,105
0
L
Bellona
Eisa-06
Bellona
17,779
5,429
0
4,168
20,682
23,724
0
4,730
15,952
33
78,258
L
2,248
1,590
60
1,949
10,098
2,954
659
1,072
9,026
25,439
0
L
Merlin
Mutaz-01
Merlin
14,158
571
0
585
13,306
4,854
105
2,432
10,874
68,553
0
L
Arachne
Schmelli
Arachne
25,846
14,933
54
8,201
30,804
18,387
0
5,006
25,798
0
114,294
W
Cabrakan
Shw_Fenix
Cabrakan
16,911
1,732
2,535
4,589
18,705
13,713
709
5,263
13,168
49,554
0
W
Izanami
Xz-Rampo_12
Izanami
19,888
14,402
0
5,572
19,214
8,251
4,774
6,691
12,036
0
143,351
W
Fenrir
cocchione
Fenrir
11,999
3,290
0
5,195
18,474
11,711
1,968
4,123
14,063
0
59,078
W
Arachne
31,522
22,654
0
13,747
27,998
14,799
2,838
5,573
21,909
0
132,531
W
Horus
xavillolo
Horus
4,388
2,927
446
1,896
19,595
10,062
4,229
3,198
15,603
0
62,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
68,940
490
Minions Killed
674
0
Camps Cleared
0
2,025,893
Distance Traveled
2,630,980
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,377
347
46
2
0
378,562
0
L
Bellona
13,008
482
147
5
0
503,636
5
L
Olorun
8,810
326
48
2
0
195,906
2
L
Merlin
10,850
402
112
4
0
450,324
3
L
Arachne
13,156
487
137
5
0
497,465
3
W
Cabrakan
12,878
477
66
2
0
515,094
2
W
Izanami
15,061
558
231
9
0
459,789
1
W
Fenrir
13,142
487
89
3
0
561,453
3
W
Arachne
15,854
587
179
7
0
617,493
1
W
Horus
12,005
445
109
4
0
477,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role