Player Matchup

Yemoja
Yemoja
SSJGCharwizzle
Yemoja
Level 41
God Stats
565W - 768L
1,369 SR
Queue Stats
663W - 912L
1,269 Elo+
Solo
Bellona
Bellona
Vert Kun
Bellona
Level 51
God Stats
11W - 9L
1,489 SR
Queue Stats
150W - 188L
1,255 Elo+
Party 1
Hel
Hel
xXxLilQuestxXx
Hel
Level 28
God Stats
5W - 11L
1,448 SR
Queue Stats
135W - 163L
1,275 Elo+
Party 1
Team Averages
Level 40
1,436 SR
1,266 Elo+

VS

Team Averages
Level 26
1,423 SR
1,156 Elo+
Mercury
Mercury
L4lucifer666I
Mercury
Level 29
God Stats
1W - 3L
1,503 SR
Queue Stats
8W - 14L
1,385 Elo+
Solo
Yemoja
Yemoja
MidenightEagle
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
991 Elo+
Solo
Scylla
Scylla
Neto_War
Scylla
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
132W - 225L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
9,403
588
9,178
12,241
8,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Vert Kun
Bellona
14
6 / 2 / 2
10,832
677
8,774
19,577
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 5
9,928
621
5,193
9,685
5,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 2 / 2
9,201
575
7,017
7,800
2,825
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 3
8,678
542
8,974
10,105
8,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Neto_War
Scylla
12
2 / 3 / 0
9,217
576
5,781
9,847
3,069
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
2
2
1.5
L
0
3
3
0.5
L
Scylla
Neto_War
Scylla
2
3
0
0.67
W
0
1
6
3
W
Bellona
Vert Kun
Bellona
6
2
2
3.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
21,772
41,503
Taken
27,752
33,461
Mitigated
14,320
22,909
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,017
961
0
653
7,800
2,825
0
4,649
2,980
0
27,641
L
8,974
447
928
32
10,105
8,426
0
5,188
4,504
28,033
0
L
Scylla
Neto_War
Scylla
5,781
1,067
0
180
9,847
3,069
0
5,449
3,940
21,915
0
W
9,178
550
2,864
489
12,241
8,217
557
3,534
8,707
31,746
0
W
Bellona
Vert Kun
Bellona
8,774
1,391
0
4,667
19,577
19,524
859
5,795
13,782
76
24,127
W
5,193
125
9,738
5,151
9,685
5,720
961
5,650
4,035
34,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
27,096
172
Minions Killed
121
4
Camps Cleared
3
925,786
Distance Traveled
814,388
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,201
575
45
3
0
311,461
5
L
Yemoja
8,678
542
37
2
0
260,251
1
L
Scylla
9,217
576
39
2
3
242,676
0
W
Yemoja
9,403
588
34
2
0
286,597
2
W
Bellona
10,832
677
45
3
2
337,231
0
W
Hel
9,928
621
93
6
2
301,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role