Player Matchup

Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A GomerPile
Ra
Level 18
God Stats
3W - 4L
1,476 SR
Queue Stats
13W - 16L
1,392 Elo+
Solo
Thor
Thor
BeyondSeiji
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Charybdis
Charybdis
Gabbyqueen34
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TruffZee
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Team Averages
Level 13
1,495 SR
1,517 Elo+

VS

Team Averages
Level 23
1,437 SR
1,363 Elo+
Athena
Athena
BLUEYEDND
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,491 Elo+
Party 2
Loki
Loki
Crimson Gun6907
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ok-MiracleFeenix
Baron Samedi
Level 28
God Stats
2W - 1L
1,258 SR
Queue Stats
96W - 125L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spaidy0159p
Tsukuyomi
Level 28
God Stats
43W - 36L
1,428 SR
Queue Stats
166W - 185L
1,276 Elo+
Solo
Charybdis
Charybdis
ToKickOrDie
Charybdis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 36L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 1
4,970
382
2,029
7,167
3,992
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 1
5,533
426
2,894
7,667
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
5,949
458
3,255
6,906
1,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Gabbyqueen34
Charybdis
4
0 / 4 / 0
4,265
328
927
3,872
744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TruffZee
Fenrir
9
2 / 7 / 0
6,314
486
5,113
8,324
2,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BLUEYEDND
Athena
8
0 / 0 / 4
5,732
441
1,481
5,311
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 1 / 3
7,968
613
6,954
9,577
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ok-MiracleFeenix
Baron Samedi
12
8 / 2 / 5
7,781
599
9,372
9,522
4,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Spaidy0159p
Tsukuyomi
13
1 / 2 / 1
7,186
553
4,307
6,172
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
ToKickOrDie
Charybdis
9
2 / 0 / 0
6,580
506
2,970
3,935
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
21
23
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
0
7
1
0.07
W
Athena
BLUEYEDND
Athena
0
0
4
2
L
3
2
1
1.75
W
10
1
3
11.5
L
Charybdis
Gabbyqueen34
Charybdis
0
4
0
0
W
Baron Samedi
Ok-MiracleFeenix
Baron Samedi
8
2
5
5.25
W
Tsukuyomi
Spaidy0159p
Tsukuyomi
1
2
1
0.75
W
Charybdis
ToKickOrDie
Charybdis
2
0
0
2
L
Fenrir
TruffZee
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,218
Damage
25,084
33,936
Taken
34,517
10,842
Mitigated
13,932
4,763
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,029
274
0
1,540
7,167
3,992
0
1,033
6,134
10,260
0
L
2,894
808
136
765
7,667
1,887
713
3,816
3,851
29,601
0
W
Athena
BLUEYEDND
Athena
1,481
448
0
411
5,311
2,898
53
731
4,580
16,830
0
L
3,255
788
0
1,243
6,906
1,914
0
1,761
5,145
0
17,227
W
6,954
2,904
0
3,934
9,577
3,027
0
880
8,694
0
44,796
L
Charybdis
Gabbyqueen34
Charybdis
927
590
0
433
3,872
744
0
219
3,653
0
7,252
W
Baron Samedi
Ok-MiracleFeenix
Baron Samedi
9,372
2,088
133
4,564
9,522
4,996
914
2,283
7,141
41,192
0
W
Tsukuyomi
Spaidy0159p
Tsukuyomi
4,307
1,256
0
2,053
6,172
1,943
793
465
5,589
0
38,767
W
Charybdis
ToKickOrDie
Charybdis
2,970
2,664
0
372
3,935
1,068
1,535
781
3,154
0
30,912
L
Fenrir
TruffZee
Fenrir
5,113
1,293
0
646
8,324
2,305
0
4,024
4,300
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
35,247
127
Minions Killed
308
0
Camps Cleared
0
961,084
Distance Traveled
1,111,193
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,970
382
14
1
0
221,060
1
L
Ra
5,533
426
37
3
0
192,435
0
W
Athena
5,732
441
29
2
0
224,190
4
L
Thor
5,949
458
20
2
0
237,198
2
W
Loki
7,968
613
72
6
0
267,672
2
L
Charybdis
4,265
328
13
1
0
109,385
0
W
Baron Samedi
7,781
599
70
5
0
186,482
1
W
Tsukuyomi
7,186
553
78
6
0
250,273
5
W
Charybdis
6,580
506
59
5
0
182,576
1
L
Fenrir
6,314
486
43
3
0
201,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role