Player Matchup

Morgan Le Fay
Morgan Le Fay
Hardcorshik
Morgan Le Fay
Level 46
God Stats
8W - 2L
1,811 SR
Queue Stats
271W - 290L
1,469 Elo+
Solo
Charybdis
Charybdis
Hybridfluxx
Charybdis
Level 84
God Stats
4W - 6L
1,541 SR
Queue Stats
311W - 309L
1,488 Elo+
Party 2
Fenrir
Fenrir
cYprRezZ
Fenrir
Level 117
God Stats
6W - 9L
1,388 SR
Queue Stats
332W - 324L
1,511 Elo+
Solo
Thanatos
Thanatos
maronicprism
Thanatos
Level 105
God Stats
11W - 16L
1,455 SR
Queue Stats
541W - 521L
1,526 Elo+
Party 2
Artio
Artio
pinapple198
Artio
Level 118
God Stats
6W - 3L
1,544 SR
Queue Stats
354W - 321L
1,513 Elo+
Party 2
Team Averages
Level 94
1,548 SR
1,501 Elo+

VS

Team Averages
Level 124
1,579 SR
1,649 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ImStuffZ
Heimdallr
Level 47
God Stats
3W - 2L
1,786 SR
Queue Stats
35W - 9L
1,828 Elo+
Party 1
Nox
Nox
N7AllianceNavy
Nox
Level 160
God Stats
26W - 26L
1,500 SR
Queue Stats
281W - 280L
1,551 Elo+
Solo
Ravana
Ravana
Tyraumatized
Ravana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 157L
1,677 Elo+
Party 1
Hercules
Hercules
spooderphat
Hercules
Level 147
God Stats
19W - 8L
1,608 SR
Queue Stats
236W - 179L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hardcorshik
Morgan Le Fay
9
0 / 3 / 0
4,704
588
1,037
4,215
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Hybridfluxx
Charybdis
7
2 / 3 / 0
4,344
543
2,182
4,742
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
cYprRezZ
Fenrir
6
1 / 3 / 0
4,271
534
1,910
4,604
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
maronicprism
Thanatos
8
0 / 3 / 0
4,706
588
1,077
6,527
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,082
510
1,311
6,298
2,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 1 / 6
5,227
653
3,376
4,833
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ImStuffZ
Heimdallr
9
2 / 1 / 1
4,968
621
4,974
3,978
1,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,620
703
1,727
2,240
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
10
7 / 0 / 1
5,929
741
4,671
3,785
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
spooderphat
Hercules
10
2 / 1 / 2
5,738
717
3,125
3,612
1,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
6
4
L
Morgan Le Fay
Hardcorshik
Morgan Le Fay
0
3
0
0
L
Charybdis
Hybridfluxx
Charybdis
2
3
0
0.67
W
Heimdallr
ImStuffZ
Heimdallr
2
1
1
2.5
W
1
0
1
1.5
W
Ravana
7
0
1
7.5
L
Fenrir
cYprRezZ
Fenrir
1
3
0
0.33
L
Thanatos
maronicprism
Thanatos
0
3
0
0
L
0
1
1
0.5
W
Hercules
spooderphat
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,517
Damage
17,873
26,386
Taken
18,448
8,067
Mitigated
7,455
9,511
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,376
675
289
2,810
4,833
2,629
351
438
4,395
12,680
0
L
Morgan Le Fay
Hardcorshik
Morgan Le Fay
1,037
370
0
1,055
4,215
1,255
0
1,937
2,180
24,587
0
L
Charybdis
Hybridfluxx
Charybdis
2,182
1,464
0
755
4,742
1,023
0
1,712
3,030
0
11,207
W
Heimdallr
ImStuffZ
Heimdallr
4,974
3,273
0
1,405
3,978
1,172
821
909
3,069
0
23,580
W
1,727
49
0
661
2,240
730
306
569
1,671
27,694
0
W
Ravana
4,671
1,280
0
1,601
3,785
1,335
0
432
3,353
0
29,594
L
Fenrir
cYprRezZ
Fenrir
1,910
1,033
0
1,768
4,604
1,590
0
0
4,522
0
9,587
L
Thanatos
maronicprism
Thanatos
1,077
144
0
3,507
6,527
1,897
0
423
5,974
0
26,324
L
1,311
72
208
2,218
6,298
2,302
0
887
5,411
13,631
0
W
Hercules
spooderphat
Hercules
3,125
1,437
0
1,810
3,612
1,589
0
0
3,612
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
27,482
167
Minions Killed
271
0
Camps Cleared
0
770,135
Distance Traveled
846,116
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,227
653
14
2
0
163,183
1
L
Morgan Le Fay
4,704
588
41
5
0
142,648
2
L
Charybdis
4,344
543
21
3
0
162,307
2
W
Heimdallr
4,968
621
50
6
0
133,857
1
W
Nox
5,620
703
76
10
0
159,149
2
W
Ravana
5,929
741
59
7
0
197,795
1
L
Fenrir
4,271
534
22
3
0
110,125
1
L
Thanatos
4,706
588
64
8
0
191,284
3
L
Artio
4,082
510
19
2
0
163,771
6
W
Hercules
5,738
717
72
9
0
192,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role