Player Matchup

Yemoja
Yemoja
BinaryAlchemist
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Bellona
Bellona
LordStankTheFird
Bellona
Level 27
God Stats
2W - 7L
1,534 SR
Queue Stats
84W - 90L
1,464 Elo+
Party 1
Zeus
Zeus
SSstorm3233
Zeus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 99L
1,428 Elo+
Party 1
Neith
Neith
TheGum123
Neith
Level 24
God Stats
45W - 45L
1,626 SR
Queue Stats
60W - 64L
1,434 Elo+
Solo
Fenrir
Fenrir
pipicarSLO
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,422 Elo+

VS

Team Averages
Level 22
1,443 SR
1,487 Elo+
Loki
Loki
DewiLHunteR41
Loki
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 103L
1,519 Elo+
Solo
Hachiman
Hachiman
Rettisch
Hachiman
Level 29
God Stats
5W - 8L
1,425 SR
Queue Stats
42W - 48L
1,492 Elo+
Party 2
Artio
Artio
Runabyte
Artio
Level 8
God Stats
8W - 9L
1,509 SR
Queue Stats
19W - 21L
1,562 Elo+
Solo
Bacchus
Bacchus
Syntharon95
Bacchus
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
69W - 70L
1,462 Elo+
Party 2
Nemesis
Nemesis
operat0r
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,933
448
3,162
5,618
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 3 / 2
5,380
489
3,218
7,427
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 2
6,456
587
10,294
6,466
2,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TheGum123
Neith
7
0 / 4 / 2
4,613
419
4,399
7,029
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
pipicarSLO
Fenrir
7
1 / 4 / 0
5,272
479
1,296
7,165
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
7,255
660
4,878
8,172
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Rettisch
Hachiman
9
3 / 2 / 4
5,756
523
6,329
6,428
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Runabyte
Artio
12
2 / 0 / 3
6,988
635
3,644
5,599
4,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Syntharon95
Bacchus
8
3 / 0 / 6
5,632
512
4,604
7,911
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
operat0r
Nemesis
10
1 / 3 / 3
5,837
531
3,291
6,964
2,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
15
16
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
6
2
3
3.75
L
2
3
2
1
W
Hachiman
Rettisch
Hachiman
3
2
4
2.5
W
Artio
Runabyte
Artio
2
0
3
3.5
L
4
2
2
2.5
W
Bacchus
Syntharon95
Bacchus
3
0
6
6
L
Neith
TheGum123
Neith
0
4
2
0.25
W
Nemesis
operat0r
Nemesis
1
3
3
0.83
L
Fenrir
pipicarSLO
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,369
Damage
22,746
33,705
Taken
35,074
13,741
Mitigated
16,669
5,950
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,162
830
348
126
5,618
3,820
0
1,588
4,030
13,478
0
W
4,878
866
0
4,492
8,172
2,437
0
2,846
5,326
0
38,054
L
3,218
918
0
1,782
7,427
4,014
0
2,761
4,666
0
17,674
W
Hachiman
Rettisch
Hachiman
6,329
3,113
0
2,144
6,428
1,566
236
1,504
4,924
0
26,781
W
Artio
Runabyte
Artio
3,644
124
519
2,771
5,599
4,289
619
1,469
4,130
30,497
0
L
10,294
1,676
0
1,302
6,466
2,253
210
1,307
5,159
34,287
0
W
Bacchus
Syntharon95
Bacchus
4,604
532
227
3,064
7,911
5,806
0
3,048
4,863
9,900
0
L
Neith
TheGum123
Neith
4,399
1,962
0
1,523
7,029
1,799
0
2,287
4,742
0
20,205
W
Nemesis
operat0r
Nemesis
3,291
1,036
0
2,131
6,964
2,571
0
4,589
2,375
0
20,382
L
Fenrir
pipicarSLO
Fenrir
1,296
588
0
869
7,165
1,855
506
305
6,860
0
20,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
31,468
177
Minions Killed
245
0
Camps Cleared
0
960,131
Distance Traveled
1,109,361
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,933
448
16
1
0
190,490
0
W
Loki
7,255
660
79
7
0
197,105
1
L
Bellona
5,380
489
34
3
0
246,024
2
W
Hachiman
5,756
523
40
4
0
215,672
3
W
Artio
6,988
635
78
7
0
241,244
0
L
Zeus
6,456
587
61
6
0
190,749
1
W
Bacchus
5,632
512
11
1
0
249,850
2
L
Neith
4,613
419
37
3
0
179,721
1
W
Nemesis
5,837
531
37
3
0
205,490
0
L
Fenrir
5,272
479
29
3
0
153,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role