Player Matchup

Cthulhu
Cthulhu
LeGrump
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1
Pele
Pele
Pendrive93
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
hellinmen
Xbalanque
Level 69
God Stats
2W - 1L
1,496 SR
Queue Stats
7W - 2L
1,654 Elo+
Party 1
Hun Batz
Hun Batz
ressive
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1
Eset
Eset
turtleSilux
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 1
Team Averages
Level 35
1,499 SR
1,615 Elo+

VS

Team Averages
Level 10
1,535 SR
1,548 Elo+
Artemis
Artemis
Kosmaz
Artemis
Level 15
God Stats
1W - 3L
1,550 SR
Queue Stats
25W - 30L
1,421 Elo+
Solo
Cupid
Cupid
Krkki
Cupid
Level 8
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 2
Neith
Neith
LaJeepeta
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,523 Elo+
Solo
Da Ji
Da Ji
MotherCat
Da Ji
Level 18
God Stats
12W - 17L
1,424 SR
Queue Stats
35W - 47L
1,464 Elo+
Solo
Fenrir
Fenrir
kozacovek
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeGrump
Cthulhu
19
5 / 7 / 27
12,508
1,137
11,798
16,152
22,742
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
16 / 11 / 17
14,813
1,347
19,687
17,678
8,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
hellinmen
Xbalanque
19
6 / 4 / 24
13,249
1,204
17,464
12,328
5,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
ressive
Hun Batz
19
11 / 8 / 17
13,110
1,192
23,032
14,298
6,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 5 / 25
13,345
1,213
18,149
13,032
5,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kosmaz
Artemis
19
8 / 12 / 17
13,402
1,218
19,875
24,077
8,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Krkki
Cupid
20
11 / 5 / 18
14,947
1,359
19,486
13,643
5,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
LaJeepeta
Neith
19
4 / 10 / 21
12,477
1,134
14,256
17,316
6,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
MotherCat
Da Ji
19
9 / 5 / 14
13,228
1,203
7,624
16,160
6,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kozacovek
Fenrir
18
3 / 14 / 14
10,810
983
5,381
23,340
12,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
119
46
Kills
35
35
Deaths
46
110
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kosmaz
Artemis
8
12
17
1.38
L
Cupid
Krkki
Cupid
11
5
18
4
L
Neith
LaJeepeta
Neith
4
10
21
1.45
W
Cthulhu
LeGrump
Cthulhu
5
7
27
2.64
L
Da Ji
MotherCat
Da Ji
9
5
14
3.2
W
16
11
17
2.23
W
Xbalanque
hellinmen
Xbalanque
6
4
24
4.5
L
Fenrir
kozacovek
Fenrir
3
14
14
0.71
W
Hun Batz
ressive
Hun Batz
11
8
17
2.44
W
8
5
25
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,130
Damage
66,622
73,488
Taken
94,536
49,642
Mitigated
37,965
6,070
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kosmaz
Artemis
19,875
9,075
0
1,476
24,077
8,323
0
9,016
15,061
0
43,984
L
Cupid
Krkki
Cupid
19,486
9,355
247
1,557
13,643
5,317
0
5,069
8,574
0
41,007
L
Neith
LaJeepeta
Neith
14,256
6,001
0
858
17,316
6,033
0
6,076
11,240
0
34,931
W
Cthulhu
LeGrump
Cthulhu
11,798
706
180
0
16,152
22,742
0
0
16,152
24,571
0
L
Da Ji
MotherCat
Da Ji
7,624
1,784
0
878
16,160
6,207
0
3,563
12,530
0
19,799
W
19,687
6,275
0
1,421
17,678
8,218
0
0
17,678
0
29,896
W
Xbalanque
hellinmen
Xbalanque
17,464
10,581
128
1,546
12,328
5,979
0
0
12,328
0
47,301
L
Fenrir
kozacovek
Fenrir
5,381
3,081
0
408
23,340
12,085
0
6,223
16,541
0
13,048
W
Hun Batz
ressive
Hun Batz
23,032
6,152
0
0
14,298
6,705
0
0
14,298
0
29,646
W
18,149
2,906
1,220
1,575
13,032
5,998
0
0
13,032
53,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,025
Gold Earned
64,864
199
Minions Killed
177
6
Camps Cleared
5
941,101
Distance Traveled
997,316
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,402
1,218
59
5
2
184,428
1
L
Cupid
14,947
1,359
37
3
2
197,679
0
L
Neith
12,477
1,134
38
3
0
177,417
0
W
Cthulhu
12,508
1,137
25
2
1
185,587
3
L
Da Ji
13,228
1,203
24
2
1
227,123
3
W
Pele
14,813
1,347
19
2
2
180,699
0
W
Xbalanque
13,249
1,204
67
6
1
182,934
0
L
Fenrir
10,810
983
19
2
0
210,669
1
W
Hun Batz
13,110
1,192
13
1
0
203,651
0
W
Eset
13,345
1,213
75
7
2
188,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role