Player Matchup

Zhong Kui
Zhong Kui
Gold V
BOOMERANG-PR
Zhong Kui
Gold V
Level 143
God Stats
3W - 7L
1,605 SR
Queue Stats
102W - 136L
1,523 MMR
Party 1
Chiron
Chiron
Gold V
FRESH CADAVER
Chiron
Gold V
Level 125
God Stats
149W - 107L
1,633 SR
Queue Stats
588W - 635L
1,298 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Ralickpr
Cthulhu
Silver IV
Level 52
God Stats
19W - 22L
1,415 SR
Queue Stats
222W - 298L
866 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,551 SR
1,229 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,469 SR
1,276 MMR
Medusa
Medusa
Silver II
CallMe_GOAT
Medusa
Silver II
Level 108
God Stats
50W - 58L
1,507 SR
Queue Stats
440W - 504L
1,148 MMR
Solo
Osiris
Osiris
Bronze III
GETEMKOBE
Osiris
Bronze III
Level 49
God Stats
1W - 2L
1,400 SR
Queue Stats
1W - 5L
1,370 MMR
Party 2
Scylla
Scylla
Bronze III
sosa_Tra
Scylla
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOOMERANG-PR
Zhong Kui
12
8 / 2 / 10
8,682
868
10,911
11,127
7,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 15
8,577
858
10,284
3,792
1,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ralickpr
Cthulhu
12
8 / 1 / 8
8,779
878
7,521
12,152
7,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MerlinAphroditeMorgan Le FayZeusGilgamesh

VS

Bans
ChaacDanzaburouAnubisArtemisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 6 / 1
7,798
780
5,380
10,643
3,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
GETEMKOBE
Osiris
8
1 / 6 / 1
6,412
641
6,839
15,176
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
sosa_Tra
Scylla
8
0 / 8 / 1
5,929
593
3,611
9,165
2,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
3
3
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BOOMERANG-PR
Zhong Kui
8
2
10
6.5
L
Medusa
2
6
1
0.42
W
4
0
15
11.5
L
Osiris
GETEMKOBE
Osiris
1
6
1
0.25
W
Cthulhu
Ralickpr
Cthulhu
8
1
8
12
L
Scylla
sosa_Tra
Scylla
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
15,830
27,071
Taken
34,984
15,899
Mitigated
14,167
10,828
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BOOMERANG-PR
Zhong Kui
10,911
2,639
0
3,909
11,127
7,403
690
1,843
9,284
24,384
1,469
L
Medusa
5,380
1,844
0
1,535
10,643
3,517
0
4,604
6,039
0
29,196
W
10,284
4,051
1,154
1,237
3,792
1,309
1,507
550
3,242
0
39,854
L
Osiris
GETEMKOBE
Osiris
6,839
3,263
0
384
15,176
7,962
0
7,770
7,406
0
13,788
W
Cthulhu
Ralickpr
Cthulhu
7,521
407
391
4,137
12,152
7,187
204
1,479
10,673
13,927
0
L
Scylla
sosa_Tra
Scylla
3,611
851
105
475
9,165
2,688
0
5,820
3,345
7,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
20,139
121
Minions Killed
82
6
Camps Cleared
2
603,882
Distance Traveled
479,546
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,682
868
41
4
3
188,081
0
L
Medusa
7,798
780
52
5
2
163,630
0
W
Chiron
8,577
858
62
6
2
197,279
2
L
Osiris
6,412
641
10
1
0
171,572
4
W
Cthulhu
8,779
878
18
2
1
218,522
1
L
Scylla
5,929
593
20
2
0
144,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role