Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bahhh66
Bellona
Level 106
God Stats
2W - 2L
1,645 SR
Queue Stats
635W - 568L
1,597 Elo+
Solo
Ra
Ra
JeeniusJoe
Ra
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 159L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
MotherLand2360
Heimdallr
Level 56
God Stats
2W - 4L
1,356 SR
Queue Stats
298W - 262L
1,512 Elo+
Party 1
Khepri
Khepri
Sean XLVII
Khepri
Level 123
God Stats
6W - 8L
1,520 SR
Queue Stats
200W - 189L
1,557 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,545 Elo+

VS

Team Averages
Level 136
1,528 SR
1,548 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Alvy-Roo
Artio
Level 158
God Stats
0W - 5L
1,602 SR
Queue Stats
131W - 134L
1,552 Elo+
Solo
The Morrigan
The Morrigan
Hellykinx666x
The Morrigan
Level 123
God Stats
124W - 103L
1,541 SR
Queue Stats
287W - 276L
1,569 Elo+
Solo
Anhur
Anhur
YoungNoah_
Anhur
Level 157
God Stats
43W - 47L
1,525 SR
Queue Stats
1,647W - 1,523L
1,546 Elo+
Solo
Freya
Freya
swaggataco101
Freya
Level 121
God Stats
1W - 4L
1,470 SR
Queue Stats
336W - 331L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 1 / 4
10,319
607
8,510
10,835
4,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Bahhh66
Bellona
15
2 / 1 / 1
9,094
535
7,751
10,870
4,315
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 0 / 3
9,322
548
10,619
7,304
4,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MotherLand2360
Heimdallr
16
2 / 3 / 6
9,682
570
8,270
9,814
3,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Sean XLVII
Khepri
12
1 / 0 / 10
8,590
505
4,336
7,829
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 4 / 2
7,154
421
3,483
9,971
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Alvy-Roo
Artio
11
2 / 4 / 1
7,227
425
4,855
17,285
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Hellykinx666x
The Morrigan
13
0 / 5 / 2
7,694
453
5,261
9,382
3,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
15
1 / 0 / 0
9,077
534
5,458
10,582
3,616
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 5 / 1
8,910
524
8,482
12,474
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
L
Da Ji
 
Da Ji
0
4
2
0.25
L
Artio
Alvy-Roo
Artio
2
4
1
0.63
W
Bellona
Bahhh66
Bellona
2
1
1
2.5
L
The Morrigan
Hellykinx666x
The Morrigan
0
5
2
0.2
W
7
0
3
8.5
W
Heimdallr
MotherLand2360
Heimdallr
2
3
6
1.67
W
Khepri
Sean XLVII
Khepri
1
0
10
6
L
Anhur
1
0
0
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
27,539
46,652
Taken
59,694
24,615
Mitigated
27,629
18,455
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,510
1,915
0
980
10,835
4,479
169
2,720
7,987
0
80,870
L
Da Ji
 
Da Ji
3,483
691
0
1,397
9,971
4,089
0
2,149
7,822
0
36,963
L
Artio
Alvy-Roo
Artio
4,855
671
778
6,302
17,285
12,141
0
7,309
9,976
17,034
0
W
Bellona
Bahhh66
Bellona
7,751
1,532
0
3,690
10,870
4,315
0
1,481
9,285
0
58,256
L
The Morrigan
Hellykinx666x
The Morrigan
5,261
644
0
2,095
9,382
3,394
0
3,238
6,144
51,463
1,698
W
10,619
1,834
4,145
5,219
7,304
4,183
164
2,705
4,406
69,942
0
W
Heimdallr
MotherLand2360
Heimdallr
8,270
4,822
0
2,454
9,814
3,642
638
6,698
2,965
0
67,671
W
Khepri
Sean XLVII
Khepri
4,336
626
0
1,967
7,829
7,996
0
3,017
4,503
19,569
0
L
Anhur
5,458
2,081
0
5,890
10,582
3,616
883
1,560
9,022
0
64,504
L
8,482
2,715
0
5,013
12,474
4,389
0
876
11,598
63,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
40,062
508
Minions Killed
433
0
Camps Cleared
0
1,741,333
Distance Traveled
1,690,861
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,319
607
122
7
0
361,620
7
L
Da Ji
7,154
421
67
4
0
368,332
0
L
Artio
7,227
425
19
1
0
356,561
4
W
Bellona
9,094
535
110
6
0
365,347
4
L
The Morrigan
7,694
453
105
6
0
320,937
3
W
Ra
9,322
548
125
7
0
368,917
5
W
Heimdallr
9,682
570
131
8
0
288,144
0
W
Khepri
8,590
505
20
1
0
357,305
7
L
Anhur
9,077
534
133
8
0
325,768
8
L
Freya
8,910
524
109
6
0
319,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role