Player Matchup

Serqet
Serqet
 
Serqet
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Alph4 Nox
Fenrir
Level 7
God Stats
5W - 1L
1,782 SR
Queue Stats
6W - 1L
1,695 Elo+
Party 3
Apollo
Apollo
As-a-seins
Apollo
Level 27
God Stats
19W - 15L
1,404 SR
Queue Stats
258W - 271L
1,383 Elo+
Solo
Chang'e
Chang'e
Pekines_
Chang'e
Level 29
God Stats
10W - 3L
1,834 SR
Queue Stats
45W - 27L
1,514 Elo+
Solo
Sol
Sol
ZRaptorX99
Sol
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
152W - 162L
1,466 Elo+
Solo
Team Averages
Level 29
1,643 SR
1,511 Elo+

VS

Team Averages
Level 11
1,353 SR
1,389 Elo+
Medusa
Medusa
Krauser2303
Medusa
Level 17
God Stats
12W - 12L
1,488 SR
Queue Stats
14W - 19L
1,379 Elo+
Party 1
Susano
Susano
Viruskoerper238
Susano
Level 6
God Stats
0W - 8L
1,044 SR
Queue Stats
33W - 73L
1,344 Elo+
Solo
Artemis
Artemis
coOki3075
Artemis
Level 6
God Stats
0W - 3L
1,312 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2
Thor
Thor
sgt-dylanou
Thor
Level 18
God Stats
1W - 3L
1,418 SR
Queue Stats
27W - 22L
1,484 Elo+
Party 1
Zeus
Zeus
yunnaay
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 1 / 2
6,315
574
2,433
6,572
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Alph4 Nox
Fenrir
4
0 / 1 / 0
4,251
386
0
1,358
277
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
As-a-seins
Apollo
12
14 / 1 / 3
7,728
703
9,279
7,572
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Pekines_
Chang'e
10
4 / 0 / 14
7,131
648
5,710
7,096
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 2
7,573
688
3,025
6,310
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 0 / 0
6,848
623
1,743
1,805
574
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 10 / 1
4,604
419
2,198
8,767
2,346
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
coOki3075
Artemis
6
0 / 11 / 0
4,443
404
3,964
8,737
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,755
523
1,797
5,811
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
yunnaay
Zeus
8
0 / 6 / 0
5,028
457
3,080
5,416
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
27
Kills
3
3
Deaths
27
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
2
5
W
Fenrir
Alph4 Nox
Fenrir
0
1
0
0
W
Apollo
As-a-seins
Apollo
14
1
3
15.5
L
Medusa
2
0
0
2
W
Chang'e
Pekines_
Chang'e
4
0
14
11
L
0
10
1
0.05
W
5
0
2
6
L
Artemis
coOki3075
Artemis
0
11
0
0
L
1
0
0
1
L
Zeus
yunnaay
Zeus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
12,782
28,908
Taken
30,536
9,497
Mitigated
7,967
15,376
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,433
286
220
2,748
6,572
1,686
0
281
6,291
0
22,480
W
Fenrir
Alph4 Nox
Fenrir
0
0
0
0
1,358
277
0
0
1,358
0
2,396
W
Apollo
As-a-seins
Apollo
9,279
6,356
272
2,785
7,572
2,896
2,839
0
7,572
0
42,795
L
Medusa
1,743
1,013
0
171
1,805
574
1,191
144
1,661
0
22,342
W
Chang'e
Pekines_
Chang'e
5,710
923
1,675
4,836
7,096
2,717
1,145
742
6,354
18,737
0
L
2,198
517
0
397
8,767
2,346
0
2,708
6,031
0
9,095
W
3,025
818
0
2,840
6,310
1,921
1,456
2,057
4,253
46,298
0
L
Artemis
coOki3075
Artemis
3,964
1,757
0
269
8,737
1,786
0
2,665
6,072
0
16,100
L
1,797
533
0
3,087
5,811
1,654
0
0
5,811
0
35,085
L
Zeus
yunnaay
Zeus
3,080
576
0
0
5,416
1,607
308
3,218
2,120
23,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
26,678
259
Minions Killed
215
0
Camps Cleared
0
906,205
Distance Traveled
996,955
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,315
574
57
5
0
222,281
2
W
Fenrir
4,251
386
8
1
0
72,761
0
W
Apollo
7,728
703
77
7
0
190,185
2
L
Medusa
6,848
623
56
5
0
196,667
0
W
Chang'e
7,131
648
27
2
0
204,328
2
L
Susano
4,604
419
9
1
0
196,771
1
W
Sol
7,573
688
90
8
0
216,650
7
L
Artemis
4,443
404
26
2
0
195,699
1
L
Thor
5,755
523
81
7
0
226,443
0
L
Zeus
5,028
457
43
4
0
181,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role