Player Matchup

Tiamat
Tiamat
CoffeeExpert707
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,118 Elo+
Solo
Charybdis
Charybdis
Dope ReFLX
Charybdis
Level 45
God Stats
8W - 14L
1,059 SR
Queue Stats
74W - 101L
1,381 Elo+
Solo
Yemoja
Yemoja
SillyxRabbit101
Yemoja
Level 55
God Stats
15W - 16L
1,450 SR
Queue Stats
60W - 69L
1,365 Elo+
Solo
Team Averages
Level 38
1,336 SR
1,288 Elo+

VS

Team Averages
Level 52
1,435 SR
1,262 Elo+
Bellona
Bellona
Knight_Greedo7
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PBandShellie
Ah Muzen Cab
Level 83
God Stats
18W - 28L
1,387 SR
Queue Stats
251W - 414L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
Titiancarnage
Kukulkan
Level 62
God Stats
63W - 79L
1,418 SR
Queue Stats
294W - 468L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,877
588
3,174
9,583
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Dope ReFLX
Charybdis
10
3 / 5 / 0
6,608
661
10,709
9,749
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
6,094
609
2,343
9,201
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 17
7,946
795
3,296
10,745
7,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
PBandShellie
Ah Muzen Cab
12
3 / 0 / 16
8,156
816
8,814
5,741
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Titiancarnage
Kukulkan
14
17 / 1 / 0
10,023
1,002
12,651
6,830
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Charybdis
Dope ReFLX
Charybdis
3
5
0
0.6
W
0
2
17
4.25
W
Ah Muzen Cab
PBandShellie
Ah Muzen Cab
3
0
16
11
L
0
5
3
0.3
W
Kukulkan
Titiancarnage
Kukulkan
17
1
0
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
24,761
28,533
Taken
23,316
15,577
Mitigated
12,975
3,197
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,174
596
0
350
9,583
4,558
0
4,869
4,714
15,020
0
L
Charybdis
Dope ReFLX
Charybdis
10,709
5,009
0
2,019
9,749
4,120
0
4,717
5,032
0
24,114
W
3,296
480
0
3,015
10,745
7,879
336
1,545
9,200
0
10,207
W
Ah Muzen Cab
PBandShellie
Ah Muzen Cab
8,814
3,415
961
2,279
5,741
2,437
1,465
2,056
3,685
0
27,570
L
2,343
145
682
146
9,201
6,899
0
3,065
6,136
8,841
0
W
Kukulkan
Titiancarnage
Kukulkan
12,651
1,992
215
3,037
6,830
2,659
676
2,265
4,565
37,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,579
Gold Earned
26,125
103
Minions Killed
121
2
Camps Cleared
5
451,482
Distance Traveled
569,003
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,877
588
19
2
0
149,431
2
L
Charybdis
6,608
661
54
5
1
151,267
1
W
Bellona
7,946
795
14
1
0
178,243
0
W
Ah Muzen Cab
8,156
816
46
5
0
189,875
1
L
Yemoja
6,094
609
30
3
1
150,784
3
W
Kukulkan
10,023
1,002
61
6
5
200,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role