Player Matchup

Discordia
Discordia
 
Discordia
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Amendаr
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cramileos
Ah Muzen Cab
Level 29
God Stats
6W - 8L
1,379 SR
Queue Stats
42W - 53L
1,540 Elo+
Solo
Zeus
Zeus
Dagmari
Zeus
Level 21
God Stats
15W - 5L
1,500 SR
Queue Stats
147W - 124L
1,487 Elo+
Solo
Odin
Odin
ScreamingZombie
Odin
Level 9
God Stats
2W - 2L
1,347 SR
Queue Stats
124W - 160L
1,410 Elo+
Party 1
Team Averages
Level 24
1,445 SR
1,465 Elo+

VS

Team Averages
Level 19
1,432 SR
1,471 Elo+
Arachne
Arachne
AFK Ashe
Arachne
Level 9
God Stats
1W - 2L
1,704 SR
Queue Stats
16W - 22L
1,440 Elo+
Party 2
Neith
Neith
Elmaestrodelamor
Neith
Level 24
God Stats
0W - 2L
1,330 SR
Queue Stats
54W - 48L
1,513 Elo+
Solo
Bellona
Bellona
Karumayazu
Bellona
Level 26
God Stats
1W - 4L
1,188 SR
Queue Stats
47W - 67L
1,313 Elo+
Party 2
The Morrigan
The Morrigan
fromccmmo
The Morrigan
Level 7
God Stats
0W - 4L
1,255 SR
Queue Stats
7W - 11L
1,448 Elo+
Solo
Ra
Ra
gastongsje
Ra
Level 29
God Stats
1W - 2L
1,684 SR
Queue Stats
26W - 25L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 2 / 24
13,021
1,085
15,344
8,639
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Amendаr
Sobek
20
5 / 1 / 25
14,009
1,167
11,580
20,135
34,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Cramileos
Ah Muzen Cab
20
17 / 2 / 15
14,362
1,197
32,686
11,893
6,494
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Dagmari
Zeus
20
10 / 3 / 16
13,332
1,111
21,888
8,454
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 3 / 24
12,345
1,029
10,546
16,839
9,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AFK Ashe
Arachne
16
0 / 9 / 4
9,701
808
5,836
13,455
5,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 4 / 5
11,973
998
19,051
14,461
5,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Karumayazu
Bellona
17
3 / 6 / 5
11,265
939
9,247
25,925
18,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
fromccmmo
The Morrigan
18
1 / 16 / 8
11,464
955
9,180
21,541
9,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 9 / 3
13,018
1,085
16,899
20,779
9,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
36
44
Kills
11
11
Deaths
44
104
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
24
9
L
Arachne
AFK Ashe
Arachne
0
9
4
0.22
W
Sobek
Amendаr
Sobek
5
1
25
17.5
W
Ah Muzen Cab
Cramileos
Ah Muzen Cab
17
2
15
12.25
W
Zeus
Dagmari
Zeus
10
3
16
6
L
3
4
5
1.38
L
Bellona
Karumayazu
Bellona
3
6
5
0.92
W
6
3
24
6
L
The Morrigan
fromccmmo
The Morrigan
1
16
8
0.31
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,044
Damage
60,213
65,960
Taken
96,161
58,672
Mitigated
48,026
12,169
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,344
511
0
0
8,639
4,008
0
4,901
3,738
37,988
0
L
Arachne
AFK Ashe
Arachne
5,836
3,966
0
1,083
13,455
5,113
0
7,203
6,036
0
9,452
W
Sobek
Amendаr
Sobek
11,580
567
0
7,338
20,135
34,113
0
7,207
12,928
25,796
0
W
Ah Muzen Cab
Cramileos
Ah Muzen Cab
32,686
18,827
0
3,675
11,893
6,494
0
5,033
6,860
0
67,045
W
Zeus
Dagmari
Zeus
21,888
1,148
0
201
8,454
4,218
0
2,815
5,639
51,264
0
L
19,051
7,148
0
2,407
14,461
5,798
0
7,725
6,602
0
60,567
L
Bellona
Karumayazu
Bellona
9,247
1,993
0
107
25,925
18,813
0
12,644
12,938
74
18,598
W
10,546
3,287
0
955
16,839
9,839
0
6,089
10,750
457
27,504
L
The Morrigan
fromccmmo
The Morrigan
9,180
1,577
0
113
21,541
9,197
0
11,484
9,734
16,008
294
L
16,899
1,263
1,389
3,012
20,779
9,105
0
8,863
11,684
76,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,069
Gold Earned
57,421
260
Minions Killed
279
6
Camps Cleared
7
1,110,467
Distance Traveled
1,017,920
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,021
1,085
39
3
2
228,899
0
L
Arachne
9,701
808
4
0
2
140,974
0
W
Sobek
14,009
1,167
22
2
1
215,755
3
W
Ah Muzen Cab
14,362
1,197
66
6
2
225,192
0
W
Zeus
13,332
1,111
79
7
0
189,382
0
L
Neith
11,973
998
85
7
2
220,512
1
L
Bellona
11,265
939
22
2
1
248,273
0
W
Odin
12,345
1,029
54
5
1
251,239
0
L
The Morrigan
11,464
955
20
2
2
189,557
0
L
Ra
13,018
1,085
148
12
0
218,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role