Player Matchup

Ganesha
Ganesha
Carsopweh
Ganesha
Level 86
God Stats
3W - 3L
1,695 SR
Queue Stats
84W - 70L
1,625 Elo+
Solo
Jing Wei
Jing Wei
Ecruu
Jing Wei
Level 125
God Stats
0W - 3L
1,324 SR
Queue Stats
75W - 70L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fowlest
Kumbhakarna
Level 149
God Stats
22W - 17L
1,600 SR
Queue Stats
1,731W - 1,748L
1,587 Elo+
Solo
Ullr
Ullr
amilcar2013
Ullr
Level 121
God Stats
1W - 2L
1,282 SR
Queue Stats
64W - 63L
1,618 Elo+
Solo
Jormungandr
Jormungandr
progamerlegend
Jormungandr
Level 117
God Stats
6W - 5L
1,593 SR
Queue Stats
275W - 269L
1,597 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,599 Elo+

VS

Team Averages
Level 149
1,556 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Elitewise
Xbalanque
Level 139
God Stats
1W - 0L
1,592 SR
Queue Stats
19W - 15L
1,430 Elo+
Solo
Bacchus
Bacchus
SilverPlaysBot
Bacchus
Level 149
God Stats
4W - 0L
1,686 SR
Queue Stats
51W - 24L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Carsopweh
Ganesha
17
0 / 9 / 15
10,200
729
8,554
28,135
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Ecruu
Jing Wei
19
8 / 4 / 6
11,519
823
16,952
15,056
8,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Fowlest
Kumbhakarna
14
1 / 6 / 9
9,577
684
6,972
22,640
27,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 4 / 7
10,866
776
14,754
15,833
8,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
progamerlegend
Jormungandr
15
3 / 6 / 10
9,379
670
12,207
18,792
21,488
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
8 / 3 / 19
12,261
876
16,117
18,600
23,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
 
Chronos
19
9 / 2 / 14
11,791
842
20,150
10,329
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
 
Freya
17
3 / 2 / 13
10,478
748
12,657
11,252
4,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Elitewise
Xbalanque
19
9 / 5 / 15
11,900
850
27,414
15,002
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 6 / 24
10,396
743
13,215
21,498
26,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
18
Kills
29
29
Deaths
18
47
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
19
5.83
W
Chronos
 
Chronos
9
2
14
8
W
Freya
 
Freya
3
2
13
4.75
L
Ganesha
Carsopweh
Ganesha
0
9
15
0.83
L
Jing Wei
Ecruu
Jing Wei
8
4
6
2.75
W
Xbalanque
Elitewise
Xbalanque
9
5
15
3.3
L
Kumbhakarna
Fowlest
Kumbhakarna
1
6
9
0.92
W
0
6
24
2
L
6
4
7
2.38
L
Jormungandr
progamerlegend
Jormungandr
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
89,553
100,456
Taken
76,681
98,306
Mitigated
65,650
24,746
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,117
4,061
1,777
4,731
18,600
23,731
800
5,755
12,804
0
20,387
W
Chronos
 
Chronos
20,150
7,685
1,132
2,343
10,329
4,662
2,013
3,727
6,602
36,917
0
W
Freya
 
Freya
12,657
4,538
296
3,779
11,252
4,606
1,011
5,597
5,655
35,081
0
L
Ganesha
Carsopweh
Ganesha
8,554
294
1,299
3,300
28,135
31,792
0
12,877
15,258
16,156
0
L
Jing Wei
Ecruu
Jing Wei
16,952
14,446
2,081
3,372
15,056
8,386
1,165
7,148
7,908
0
31,573
W
Xbalanque
Elitewise
Xbalanque
27,414
13,122
2,506
5,179
15,002
5,949
2,881
7,079
7,923
0
53,387
L
Kumbhakarna
Fowlest
Kumbhakarna
6,972
43
1,713
3,704
22,640
27,930
0
10,202
12,438
16,893
0
W
13,215
1,106
2,704
4,466
21,498
26,702
403
5,534
15,964
19,564
0
L
14,754
6,473
538
3,713
15,833
8,710
1,643
7,275
8,558
0
28,473
L
Jormungandr
progamerlegend
Jormungandr
12,207
878
2,584
2,442
18,792
21,488
160
8,520
10,272
33,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,541
Gold Earned
56,826
146
Minions Killed
153
0
Camps Cleared
0
1,183,955
Distance Traveled
1,359,829
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,261
876
6
0
0
293,301
1
W
Chronos
11,791
842
45
3
0
279,009
2
W
Freya
10,478
748
45
3
0
251,752
6
L
Ganesha
10,200
729
1
0
0
217,627
2
L
Jing Wei
11,519
823
43
3
0
250,935
0
W
Xbalanque
11,900
850
48
3
0
268,565
0
L
Kumbhakarna
9,577
684
21
2
0
243,593
0
W
Bacchus
10,396
743
9
1
0
267,202
1
L
Ullr
10,866
776
47
3
0
244,483
1
L
Jormungandr
9,379
670
34
2
0
227,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role