Player Matchup

Poseidon
Poseidon
Bullet8Proof525
Poseidon
Level 28
God Stats
13W - 5L
1,608 SR
Queue Stats
112W - 88L
1,529 Elo+
Solo
Thanatos
Thanatos
Chichin72u
Thanatos
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 29L
1,875 Elo+
Solo
Medusa
Medusa
DankestEel3977
Medusa
Level 29
God Stats
8W - 13L
1,574 SR
Queue Stats
70W - 76L
1,586 Elo+
Solo
Skadi
Skadi
PS4 I5 TRA5H
Skadi
Level 5
God Stats
2W - 0L
1,698 SR
Queue Stats
6W - 6L
1,733 Elo+
Solo
Cthulhu
Cthulhu
TheOneBluntMan
Cthulhu
Level 29
God Stats
19W - 17L
1,800 SR
Queue Stats
156W - 132L
1,601 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,665 Elo+

VS

Team Averages
Level 17
1,572 SR
1,656 Elo+
Charybdis
Charybdis
BlznAzrCrow
Charybdis
Level 17
God Stats
13W - 14L
1,597 SR
Queue Stats
161W - 138L
1,603 Elo+
Solo
Thoth
Thoth
Danielio87
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
Only_Awilix
Ao Kuang
Level 19
God Stats
2W - 3L
1,515 SR
Queue Stats
42W - 32L
1,638 Elo+
Solo
Odin
Odin
Yujiro_hanma_017
Odin
Level 29
God Stats
6W - 3L
1,746 SR
Queue Stats
170W - 154L
1,573 Elo+
Solo
Horus
Horus
ii Limpy
Horus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
14 / 3 / 3
10,974
646
15,534
10,017
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Chichin72u
Thanatos
14
4 / 2 / 9
9,331
549
8,092
10,577
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 1
9,287
546
3,297
9,223
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 9
10,266
604
10,840
8,400
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 9
8,852
521
9,074
11,660
11,230
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlznAzrCrow
Charybdis
12
0 / 7 / 2
7,636
449
3,993
10,457
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
3 / 8 / 4
8,254
486
8,873
11,791
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Only_Awilix
Ao Kuang
15
6 / 6 / 1
9,968
586
7,284
15,676
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 6 / 3
7,724
454
3,871
13,425
8,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
ii Limpy
Horus
13
3 / 5 / 5
8,472
498
7,510
12,484
11,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
32
Kills
12
12
Deaths
32
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlznAzrCrow
Charybdis
0
7
2
0.14
W
Poseidon
14
3
3
5.17
W
Thanatos
Chichin72u
Thanatos
4
2
9
4.25
L
Thoth
3
8
4
0.63
W
4
3
1
1.5
L
Ao Kuang
Only_Awilix
Ao Kuang
6
6
1
1.08
W
7
3
9
3.83
W
3
1
9
7.5
L
0
6
3
0.25
L
Horus
ii Limpy
Horus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,837
Damage
31,531
49,877
Taken
63,833
24,291
Mitigated
31,265
18,571
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlznAzrCrow
Charybdis
3,993
3,148
0
1,314
10,457
3,139
825
4,529
5,928
0
43,875
W
Poseidon
15,534
1,913
0
1,855
10,017
3,461
1,009
4,849
5,168
69,815
0
W
Thanatos
Chichin72u
Thanatos
8,092
2,689
0
8,482
10,577
3,275
0
2,976
7,601
0
42,092
L
Thoth
8,873
0
0
1,099
11,791
3,562
231
4,890
6,901
46,123
0
W
3,297
1,506
0
2,166
9,223
3,355
3,377
2,193
7,030
0
59,519
L
Ao Kuang
Only_Awilix
Ao Kuang
7,284
1,707
0
5,768
15,676
5,389
0
5,994
9,682
50,643
0
W
10,840
5,382
0
1,549
8,400
2,970
2,858
2,528
5,872
0
57,339
W
9,074
924
703
3,816
11,660
11,230
312
3,828
7,832
43,821
0
L
3,871
726
0
1,899
13,425
8,033
0
2,408
11,017
0
32,485
L
Horus
ii Limpy
Horus
7,510
3,824
1,180
2,767
12,484
11,142
148
6,787
5,697
0
23,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
42,054
416
Minions Killed
393
0
Camps Cleared
0
1,631,605
Distance Traveled
1,529,336
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,636
449
87
5
0
266,179
1
W
Poseidon
10,974
646
93
5
0
334,847
2
W
Thanatos
9,331
549
75
4
0
350,678
1
L
Thoth
8,254
486
86
5
0
289,249
1
W
Medusa
9,287
546
97
6
0
301,951
6
L
Ao Kuang
9,968
586
90
5
0
335,039
2
W
Skadi
10,266
604
89
5
0
307,821
0
W
Cthulhu
8,852
521
62
4
0
336,308
5
L
Odin
7,724
454
91
5
0
339,052
3
L
Horus
8,472
498
39
2
0
299,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role