Player Matchup

Danzaburou
Danzaburou
Ivsauro
Danzaburou
Level 15
God Stats
12W - 6L
1,756 SR
Queue Stats
27W - 21L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
MyuwCarmesim
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,131 Elo+
Solo
Horus
Horus
Nomwol
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,383 Elo+
Solo
Cthulhu
Cthulhu
PROUD VEGETA466
Cthulhu
Level 6
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Artemis
Artemis
gowther24
Artemis
Level 11
God Stats
5W - 7L
1,451 SR
Queue Stats
5W - 9L
1,361 Elo+
Solo
Team Averages
Level 9
1,571 SR
1,317 Elo+

VS

Team Averages
Level 16
1,481 SR
1,434 Elo+
Danzaburou
Danzaburou
ChininChiquitin
Danzaburou
Level 7
God Stats
1W - 0L
1,246 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 1
Ganesha
Ganesha
Escanor_law
Ganesha
Level 24
God Stats
4W - 2L
1,843 SR
Queue Stats
390W - 421L
1,476 Elo+
Solo
Zeus
Zeus
LANDOLFI
Zeus
Level 16
God Stats
22W - 29L
1,420 SR
Queue Stats
32W - 42L
1,385 Elo+
Solo
Thanatos
Thanatos
LGNMatheus
Thanatos
Level 25
God Stats
3W - 1L
1,612 SR
Queue Stats
90W - 72L
1,583 Elo+
Solo
Kukulkan
Kukulkan
Marceloret
Kukulkan
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivsauro
Danzaburou
16
5 / 8 / 3
11,300
1,130
14,270
18,880
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
MyuwCarmesim
Zhong Kui
15
2 / 14 / 3
9,416
942
10,582
19,404
8,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Nomwol
Horus
16
3 / 7 / 4
10,200
1,020
6,732
27,229
16,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 8 / 4
8,778
878
5,583
17,196
9,187
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
gowther24
Artemis
16
0 / 6 / 6
9,163
916
5,988
12,272
3,457
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChininChiquitin
Danzaburou
18
17 / 1 / 10
12,873
1,287
23,902
7,908
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Escanor_law
Ganesha
18
0 / 0 / 29
10,415
1,042
7,673
11,289
11,934
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
18
5 / 1 / 18
10,598
1,060
18,215
7,070
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LGNMatheus
Thanatos
18
17 / 3 / 10
12,341
1,234
21,648
12,882
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Marceloret
Kukulkan
18
4 / 5 / 26
11,220
1,122
17,475
10,668
4,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
136
10
Kills
43
43
Deaths
10
20
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChininChiquitin
Danzaburou
17
1
10
22
W
Ganesha
Escanor_law
Ganesha
0
0
29
14.5
L
Danzaburou
Ivsauro
Danzaburou
5
8
3
0.81
W
Zeus
5
1
18
14
W
Thanatos
LGNMatheus
Thanatos
17
3
10
7.33
W
Kukulkan
Marceloret
Kukulkan
4
5
26
3.4
L
Zhong Kui
MyuwCarmesim
Zhong Kui
2
14
3
0.25
L
Horus
Nomwol
Horus
3
7
4
0.71
L
0
8
4
0.25
L
Artemis
gowther24
Artemis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,155
Damage
88,913
94,981
Taken
49,817
43,169
Mitigated
32,040
10,202
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChininChiquitin
Danzaburou
23,902
13,885
0
3,120
7,908
3,684
0
2,255
5,653
0
45,745
W
Ganesha
Escanor_law
Ganesha
7,673
250
0
520
11,289
11,934
0
3,964
7,325
9,647
0
L
Danzaburou
Ivsauro
Danzaburou
14,270
5,188
0
2,182
18,880
6,036
0
6,477
12,203
0
40,188
W
Zeus
18,215
891
79
184
7,070
4,093
0
3,067
4,003
38,853
0
W
Thanatos
LGNMatheus
Thanatos
21,648
7,533
0
9,646
12,882
7,555
0
3,989
8,893
0
31,113
W
Kukulkan
Marceloret
Kukulkan
17,475
2,166
0
905
10,668
4,774
0
4,278
6,390
33,856
0
L
Zhong Kui
MyuwCarmesim
Zhong Kui
10,582
1,156
0
803
19,404
8,200
0
7,908
11,274
23,040
0
L
Horus
Nomwol
Horus
6,732
2,421
1,065
5,051
27,229
16,289
0
13,962
13,068
4,206
11,543
L
5,583
436
658
84
17,196
9,187
0
11,029
5,944
13,304
0
L
Artemis
gowther24
Artemis
5,988
2,159
0
359
12,272
3,457
0
3,987
8,148
0
13,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
57,447
121
Minions Killed
181
4
Camps Cleared
5
762,040
Distance Traveled
842,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,873
1,287
61
6
1
164,249
0
W
Ganesha
10,415
1,042
0
0
0
189,896
0
L
Danzaburou
11,300
1,130
47
5
0
184,233
0
W
Zeus
10,598
1,060
59
6
2
150,268
0
W
Thanatos
12,341
1,234
17
2
2
166,951
1
W
Kukulkan
11,220
1,122
44
4
0
170,655
0
L
Zhong Kui
9,416
942
21
2
2
136,943
0
L
Horus
10,200
1,020
21
2
1
180,248
0
L
Cthulhu
8,778
878
18
2
0
148,566
0
L
Artemis
9,163
916
14
1
1
112,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role