Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lacunaro
Aphrodite
Level 69
God Stats
5W - 2L
1,844 SR
Queue Stats
30W - 21L
1,570 Elo+
Party 2
Bacchus
Bacchus
OllieDemBiscuits
Bacchus
Level 49
God Stats
2W - 10L
1,203 SR
Queue Stats
107W - 89L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sparzly
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,445 SR
Queue Stats
40W - 25L
1,569 Elo+
Party 2
Horus
Horus
kenrafer
Horus
Level 63
God Stats
21W - 26L
1,174 SR
Queue Stats
599W - 640L
1,484 Elo+
Solo
Team Averages
Level 71
1,433 SR
1,526 Elo+

VS

Team Averages
Level 95
1,479 SR
1,464 Elo+
Hercules
Hercules
GER2BEAR 77
Hercules
Level 156
God Stats
0W - 2L
1,440 SR
Queue Stats
13W - 19L
1,430 Elo+
Party 1
Loki
Loki
KvaxiKvaxulesi
Loki
Level 105
God Stats
2W - 5L
1,462 SR
Queue Stats
133W - 163L
1,458 Elo+
Solo
Artemis
Artemis
Pezhead
Artemis
Level 15
God Stats
13W - 16L
1,508 SR
Queue Stats
21W - 28L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
ST Crusade
Cthulhu
Level 160
God Stats
1W - 7L
1,471 SR
Queue Stats
477W - 493L
1,502 Elo+
Party 1
Hel
Hel
Zukafuu
Hel
Level 40
God Stats
75W - 76L
1,514 SR
Queue Stats
100W - 107L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 1 / 13
14,863
1,062
22,948
13,978
7,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Lacunaro
Aphrodite
20
4 / 0 / 23
13,837
988
12,233
8,325
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 0 / 25
13,148
939
14,717
19,863
36,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Sparzly
Morgan Le Fay
20
9 / 2 / 14
13,022
930
30,514
19,616
9,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
kenrafer
Horus
20
8 / 2 / 21
13,476
963
21,946
23,500
20,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GER2BEAR 77
Hercules
18
0 / 6 / 2
11,175
798
8,914
32,859
36,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 9 / 3
11,573
827
12,024
15,617
5,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Pezhead
Artemis
18
0 / 12 / 3
11,177
798
18,319
24,424
9,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ST Crusade
Cthulhu
18
3 / 1 / 1
12,981
927
20,971
16,053
20,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
18
1 / 11 / 1
11,544
825
16,592
24,231
10,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
15
38
Kills
5
5
Deaths
39
96
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
1
13
19.5
L
Hercules
GER2BEAR 77
Hercules
0
6
2
0.17
L
1
9
3
0.28
W
Aphrodite
Lacunaro
Aphrodite
4
0
23
15.5
W
4
0
25
16.5
L
Artemis
Pezhead
Artemis
0
12
3
0.13
L
Cthulhu
ST Crusade
Cthulhu
3
1
1
3.5
W
Morgan Le Fay
Sparzly
Morgan Le Fay
9
2
14
8
L
Hel
1
11
1
0.14
W
Horus
kenrafer
Horus
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,358
Damage
76,820
85,282
Taken
113,184
81,397
Mitigated
82,299
33,950
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,948
12,307
662
3,134
13,978
7,455
0
6,880
7,098
0
58,148
L
Hercules
GER2BEAR 77
Hercules
8,914
1,954
0
6,501
32,859
36,710
0
16,387
15,953
0
23,067
L
12,024
3,161
0
0
15,617
5,227
0
9,042
6,315
0
16,577
W
Aphrodite
Lacunaro
Aphrodite
12,233
752
9,417
5,807
8,325
6,685
0
3,888
4,437
26,515
0
W
14,717
1,857
0
1,207
19,863
36,794
0
8,524
11,339
39,292
0
L
Artemis
Pezhead
Artemis
18,319
9,073
0
1,334
24,424
9,336
0
12,191
11,885
0
40,851
L
Cthulhu
ST Crusade
Cthulhu
20,971
710
761
1,838
16,053
20,450
0
6,684
9,139
59,398
0
W
Morgan Le Fay
Sparzly
Morgan Le Fay
30,514
1,096
533
3,549
19,616
9,911
0
8,002
11,614
41,817
0
L
Hel
16,592
1,989
10,868
5,172
24,231
10,576
0
11,826
12,130
35,538
0
W
Horus
kenrafer
Horus
21,946
9,939
3,486
6,155
23,500
20,552
0
10,269
13,231
304
36,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,346
Gold Earned
58,450
232
Minions Killed
222
8
Camps Cleared
4
1,358,873
Distance Traveled
1,112,596
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,863
1,062
95
7
1
240,998
0
L
Hercules
11,175
798
28
2
0
232,343
0
L
Loki
11,573
827
8
1
2
244,262
0
W
Aphrodite
13,837
988
46
3
0
268,039
3
W
Bacchus
13,148
939
34
2
0
288,069
4
L
Artemis
11,177
798
44
3
0
167,012
1
L
Cthulhu
12,981
927
81
6
2
243,048
0
W
Morgan Le Fay
13,022
930
29
2
3
276,080
1
L
Hel
11,544
825
61
4
0
225,931
0
W
Horus
13,476
963
28
2
4
285,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role