Player Matchup

Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JustOwen22
Ymir
Level 77
God Stats
17W - 30L
1,160 SR
Queue Stats
532W - 601L
1,408 Elo+
Party 2
Hachiman
Hachiman
LolfZMind
Hachiman
Level 16
God Stats
42W - 57L
1,489 SR
Queue Stats
150W - 214L
1,290 Elo+
Party 2
Awilix
Awilix
ThonyG
Awilix
Level 121
God Stats
0W - 2L
1,276 SR
Queue Stats
40W - 38L
1,466 Elo+
Solo
Chang'e
Chang'e
mgodl1999
Chang'e
Level 46
God Stats
0W - 1L
1,614 SR
Queue Stats
9W - 11L
1,428 Elo+
Solo
Team Averages
Level 67
1,408 SR
1,418 Elo+

VS

Team Averages
Level 83
1,479 SR
1,400 Elo+
Da Ji
Da Ji
GrimHoodie
Da Ji
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,358 Elo+
Party 1
Charybdis
Charybdis
Malivore
Charybdis
Level 155
God Stats
4W - 6L
1,448 SR
Queue Stats
465W - 505L
1,440 Elo+
Solo
Vamana
Vamana
SlayerDarkness
Vamana
Level 123
God Stats
4W - 3L
1,497 SR
Queue Stats
156W - 175L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
kkrocks34
Baron Samedi
Level 27
God Stats
3W - 5L
1,412 SR
Queue Stats
31W - 38L
1,380 Elo+
Party 1
Bacchus
Bacchus
zimsix
Bacchus
Level 69
God Stats
32W - 25L
1,538 SR
Queue Stats
307W - 337L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 5 / 2
6,422
459
4,921
7,990
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 1
7,094
507
5,816
12,946
7,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
LolfZMind
Hachiman
10
2 / 7 / 1
6,436
460
6,059
9,700
2,532
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
ThonyG
Awilix
11
2 / 5 / 3
7,020
501
5,411
11,159
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
mgodl1999
Chang'e
10
1 / 3 / 3
6,363
455
3,039
8,143
3,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 2 / 4
7,552
539
6,798
8,133
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Malivore
Charybdis
14
7 / 1 / 6
8,520
609
10,362
7,637
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 2
8,136
581
6,586
9,370
6,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
kkrocks34
Baron Samedi
12
5 / 4 / 3
7,559
540
6,173
9,671
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
zimsix
Bacchus
11
3 / 1 / 12
7,300
521
4,871
8,777
7,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
21
21
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
2
0.4
W
Da Ji
5
2
4
3.5
L
1
1
1
1.5
L
Hachiman
LolfZMind
Hachiman
2
7
1
0.36
W
Charybdis
Malivore
Charybdis
7
1
6
10
W
1
0
2
2
L
Awilix
ThonyG
Awilix
2
5
3
0.7
W
Baron Samedi
kkrocks34
Baron Samedi
5
4
3
1.63
L
Chang'e
mgodl1999
Chang'e
1
3
3
0.83
W
Bacchus
zimsix
Bacchus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
34,790
49,938
Taken
43,588
18,524
Mitigated
22,653
13,740
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,921
1,913
0
1,128
7,990
1,801
0
1,905
6,085
0
42,540
W
Da Ji
6,798
2,445
0
1,790
8,133
2,645
198
1,462
6,671
0
37,356
L
5,816
1,110
0
4,841
12,946
7,748
230
0
12,946
43,070
0
L
Hachiman
LolfZMind
Hachiman
6,059
4,486
0
1,184
9,700
2,532
284
4,121
5,579
0
30,130
W
Charybdis
Malivore
Charybdis
10,362
4,162
0
2,964
7,637
2,423
2,835
1,036
6,601
0
49,367
W
6,586
3,933
0
4,885
9,370
6,413
433
5,132
4,238
0
53,145
L
Awilix
ThonyG
Awilix
5,411
2,656
0
2,548
11,159
2,767
0
2,950
8,209
0
27,590
W
Baron Samedi
kkrocks34
Baron Samedi
6,173
1,317
86
1,925
9,671
3,907
640
288
9,383
32,459
0
L
Chang'e
mgodl1999
Chang'e
3,039
639
970
3,069
8,143
3,676
0
2,068
6,075
16,965
0
W
Bacchus
zimsix
Bacchus
4,871
530
0
1,678
8,777
7,265
126
1,189
7,588
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
39,067
299
Minions Killed
332
0
Camps Cleared
0
1,212,859
Distance Traveled
1,272,481
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,422
459
65
5
0
252,758
1
W
Da Ji
7,552
539
64
5
0
274,013
1
L
Ymir
7,094
507
95
7
0
230,557
3
L
Hachiman
6,436
460
48
3
0
220,830
0
W
Charybdis
8,520
609
90
6
0
235,926
4
W
Vamana
8,136
581
101
7
0
264,587
0
L
Awilix
7,020
501
57
4
0
263,483
1
W
Baron Samedi
7,559
540
49
4
0
233,820
0
L
Chang'e
6,363
455
34
2
0
245,231
0
W
Bacchus
7,300
521
28
2
0
264,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role