Player Matchup

Loki
Loki
JogandoNu
Loki
Level 90
God Stats
37W - 38L
1,587 SR
Queue Stats
503W - 524L
1,452 Elo+
Solo
Ares
Ares
LIONS_Freyr
Ares
Level 94
God Stats
23W - 29L
1,468 SR
Queue Stats
550W - 589L
1,471 Elo+
Solo
Artemis
Artemis
Mindbreak1
Artemis
Level 123
God Stats
2W - 1L
1,240 SR
Queue Stats
144W - 133L
1,511 Elo+
Solo
Merlin
Merlin
Trelo2004
Merlin
Level 87
God Stats
8W - 7L
1,403 SR
Queue Stats
251W - 255L
1,539 Elo+
Solo
Fenrir
Fenrir
mar248
Fenrir
Level 38
God Stats
7W - 6L
1,285 SR
Queue Stats
166W - 185L
1,416 Elo+
Solo
Team Averages
Level 86
1,397 SR
1,478 Elo+

VS

Team Averages
Level 110
1,520 SR
1,443 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Arthurgbs20031
Sobek
Level 121
God Stats
18W - 16L
1,562 SR
Queue Stats
405W - 386L
1,469 Elo+
Party 1
Charybdis
Charybdis
ELBENDECIDO_1
Charybdis
Level 89
God Stats
2W - 2L
1,631 SR
Queue Stats
629W - 824L
1,311 Elo+
Party 2
Achilles
Achilles
LucasTurboHD
Achilles
Level 125
God Stats
2W - 6L
1,563 SR
Queue Stats
266W - 261L
1,465 Elo+
Party 1
Discordia
Discordia
kim_gamer
Discordia
Level 106
God Stats
4W - 16L
1,344 SR
Queue Stats
314W - 378L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 1 / 0
7,420
530
4,112
5,039
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 6
7,450
532
3,261
10,074
5,950
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Mindbreak1
Artemis
15
5 / 0 / 1
8,797
628
6,206
5,117
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Trelo2004
Merlin
14
2 / 0 / 2
7,933
567
3,546
3,476
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
mar248
Fenrir
10
3 / 3 / 2
6,711
479
6,248
9,010
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 5 / 2
6,890
492
2,459
8,842
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 3
6,240
446
3,272
9,027
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ELBENDECIDO_1
Charybdis
10
2 / 4 / 1
6,416
458
3,098
7,230
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
LucasTurboHD
Achilles
13
3 / 0 / 1
7,790
556
5,137
7,345
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
kim_gamer
Discordia
8
1 / 2 / 1
5,731
409
1,470
2,665
887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
7
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
2
0.2
L
1
3
3
0.83
L
Charybdis
ELBENDECIDO_1
Charybdis
2
4
1
0.63
W
Loki
2
1
0
2
W
2
3
6
1.67
L
Achilles
LucasTurboHD
Achilles
3
0
1
3.5
W
Artemis
Mindbreak1
Artemis
5
0
1
5.5
W
Merlin
Trelo2004
Merlin
2
0
2
3
L
Discordia
kim_gamer
Discordia
1
2
1
0.75
W
Fenrir
mar248
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
15,436
32,716
Taken
35,109
13,609
Mitigated
18,992
9,283
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,459
1,981
0
1,214
8,842
2,002
0
2,115
6,687
0
43,030
L
3,272
545
0
2,377
9,027
5,092
62
2,289
6,608
18,194
0
L
Charybdis
ELBENDECIDO_1
Charybdis
3,098
1,329
0
1,023
7,230
2,486
0
183
7,017
0
33,004
W
Loki
4,112
918
0
1,031
5,039
1,985
358
251
4,754
0
38,580
W
3,261
204
0
1,632
10,074
5,950
0
1,700
7,982
18,342
0
L
Achilles
LucasTurboHD
Achilles
5,137
1,275
0
2,344
7,345
8,525
142
426
6,887
0
45,956
W
Artemis
Mindbreak1
Artemis
6,206
3,964
0
2,888
5,117
1,689
164
346
4,729
0
71,478
W
Merlin
Trelo2004
Merlin
3,546
77
0
1,089
3,476
1,159
2,252
1,214
2,190
45,258
0
L
Discordia
kim_gamer
Discordia
1,470
175
0
533
2,665
887
0
1,344
1,103
24,980
0
W
Fenrir
mar248
Fenrir
6,248
2,487
0
2,643
9,010
2,826
232
733
8,191
0
27,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
33,067
372
Minions Killed
330
0
Camps Cleared
0
1,304,727
Distance Traveled
1,192,838
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,890
492
95
7
0
228,379
1
L
Sobek
6,240
446
25
2
0
277,224
5
L
Charybdis
6,416
458
59
4
0
250,014
0
W
Loki
7,420
530
79
6
0
288,189
7
W
Ares
7,450
532
28
2
0
242,173
3
L
Achilles
7,790
556
105
8
0
292,004
4
W
Artemis
8,797
628
120
9
0
236,421
4
W
Merlin
7,933
567
101
7
0
256,622
2
L
Discordia
5,731
409
46
3
0
145,217
1
W
Fenrir
6,711
479
44
3
0
281,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role