Player Matchup

Artemis
Artemis
Platinum II
AlaskanJuulWorm
Artemis
Platinum II
Level 147
God Stats
10W - 4L
1,613 SR
Queue Stats
96W - 90L
1,782 MMR
Solo
Kali
Kali
Platinum II
Eljaye9582
Kali
Platinum II
Level 158
God Stats
19W - 14L
1,703 SR
Queue Stats
226W - 211L
1,745 MMR
Party 2
Awilix
Awilix
Platinum IV
HighkeyDeadly0
Awilix
Platinum IV
Level 160
God Stats
32W - 29L
1,523 SR
Queue Stats
392W - 371L
1,746 MMR
Party 2
Odin
Odin
Gold I
TheScaryB
Odin
Gold I
Level 59
God Stats
25W - 16L
1,720 SR
Queue Stats
594W - 590L
1,753 MMR
Solo
Sol
Sol
Platinum IV
zPhantomGanon
Sol
Platinum IV
Level 155
God Stats
5W - 11L
1,410 SR
Queue Stats
430W - 401L
1,757 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,594 SR
1,756 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 78
1,593 SR
1,757 MMR
Nu Wa
Nu Wa
Gold II
EX_FATE_010010
Nu Wa
Gold II
Level 58
God Stats
0W - 1L
1,801 SR
Queue Stats
54W - 60L
1,697 MMR
Party 1
Danzaburou
Danzaburou
Gold II
GooN_Mystic
Danzaburou
Gold II
Level 41
God Stats
11W - 8L
1,646 SR
Queue Stats
114W - 97L
1,740 MMR
Solo
Serqet
Serqet
Platinum II
ReclusiveHunter_
Serqet
Platinum II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,897 MMR
Party 1
Sobek
Sobek
Gold II
TurboMoist69
Sobek
Gold II
Level 124
God Stats
0W - 2L
1,422 SR
Queue Stats
96W - 87L
1,724 MMR
Solo
Nike
Nike
Platinum V
rrthebest23
Nike
Platinum V
Level 125
God Stats
19W - 17L
1,597 SR
Queue Stats
1,489W - 1,499L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,210
621
5,107
4,671
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 3
6,025
603
1,479
6,733
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
7 / 2 / 5
6,365
637
7,036
5,859
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
11
3 / 0 / 1
6,551
655
4,745
4,539
3,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 0 / 2
6,575
658
7,627
3,395
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayTiamatAthenaPersephoneGilgamesh

VS

Bans
SetJanusRaijinGebHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,114
411
1,598
6,625
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
GooN_Mystic
Danzaburou
8
0 / 3 / 1
4,847
485
1,992
4,858
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
4,800
480
1,408
5,129
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
4,686
469
2,055
9,770
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,565
557
2,578
7,610
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
0
6
0
0
W
1
0
3
2.5
L
Danzaburou
GooN_Mystic
Danzaburou
0
3
1
0.17
W
7
2
5
4.75
L
0
2
0
0
W
Odin
3
0
1
3.5
L
1
4
0
0.25
L
1
2
0
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
9,631
25,197
Taken
33,992
10,226
Mitigated
12,429
9,838
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,107
2,035
0
1,939
4,671
1,394
0
820
3,671
0
37,754
L
1,598
452
0
90
6,625
1,668
0
3,541
2,816
12,086
1,305
W
1,479
447
0
3,107
6,733
2,762
0
227
6,344
0
42,038
L
Danzaburou
GooN_Mystic
Danzaburou
1,992
1,044
0
1,118
4,858
950
0
0
4,858
0
23,442
W
7,036
3,189
0
610
5,859
1,683
35
1,111
4,748
0
28,704
L
1,408
63
0
375
5,129
1,236
0
825
4,198
0
20,800
W
Odin
4,745
1,138
0
1,829
4,539
3,353
0
184
4,355
0
36,907
L
2,055
292
0
2,605
9,770
4,731
0
2,584
7,089
10,602
0
L
2,578
786
0
2,016
7,610
3,844
0
216
7,008
0
26,269
W
7,627
2,377
0
2,353
3,395
1,034
325
1,309
2,086
38,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
24,012
376
Minions Killed
227
0
Camps Cleared
0
985,563
Distance Traveled
770,258
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,210
621
70
7
0
192,283
3
L
Nu Wa
4,114
411
24
2
0
145,295
1
W
Kali
6,025
603
83
8
0
228,339
2
L
Danzaburou
4,847
485
65
7
0
154,878
1
W
Awilix
6,365
637
57
6
0
200,081
3
L
Serqet
4,800
480
59
6
0
156,053
1
W
Odin
6,551
655
91
9
0
188,854
1
L
Sobek
4,686
469
11
1
0
181,852
1
L
Nike
5,565
557
68
7
0
132,180
0
W
Sol
6,575
658
75
8
0
176,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role