Player Matchup

Osiris
Osiris
MrJOKERhahaha
Osiris
Level 42
God Stats
1W - 1L
1,205 SR
Queue Stats
105W - 132L
1,419 Elo+
Party 3
Sobek
Sobek
NOMxCHYLD
Sobek
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,519 Elo+
Party 4
Medusa
Medusa
sageh1
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 4
Kukulkan
Kukulkan
woshinidie54188
Kukulkan
Level 28
God Stats
8W - 13L
1,656 SR
Queue Stats
63W - 72L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
yichunqiu5337
Cthulhu
Level 21
God Stats
7W - 15L
1,319 SR
Queue Stats
27W - 34L
1,415 Elo+
Party 3
Team Averages
Level 38
1,436 SR
1,426 Elo+

VS

Team Averages
Level 14
1,497 SR
1,400 Elo+
Apollo
Apollo
Agakrofb
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,158 Elo+
Solo
Thor
Thor
BIDALAN
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,683 Elo+
Party 2
Cthulhu
Cthulhu
Bitttear
Cthulhu
Level 9
God Stats
1W - 2L
1,278 SR
Queue Stats
15W - 20L
1,289 Elo+
Party 2
Xbalanque
Xbalanque
Katsurabi
Xbalanque
Level 29
God Stats
1W - 5L
1,695 SR
Queue Stats
18W - 21L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
LordofSinDiablo
Jormungandr
Level 26
God Stats
1W - 3L
1,512 SR
Queue Stats
16W - 21L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,818
652
6,534
7,707
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
NOMxCHYLD
Sobek
10
1 / 1 / 2
6,541
545
3,401
8,522
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
sageh1
Medusa
8
1 / 4 / 1
5,752
479
3,253
6,406
1,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
13
9 / 1 / 1
8,440
703
9,637
4,693
2,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
13
3 / 0 / 0
7,865
655
4,671
5,265
3,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agakrofb
Apollo
7
0 / 8 / 1
4,661
388
1,691
8,131
2,472
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
BIDALAN
Thor
8
1 / 4 / 0
5,440
453
1,099
7,023
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Bitttear
Cthulhu
9
0 / 2 / 0
5,321
443
3,586
6,619
3,181
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Katsurabi
Xbalanque
9
3 / 6 / 4
6,213
518
7,944
8,401
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
LordofSinDiablo
Jormungandr
10
3 / 0 / 2
5,714
476
4,509
6,348
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
20
Kills
7
8
Deaths
20
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Agakrofb
Apollo
0
8
1
0.06
L
Thor
BIDALAN
Thor
1
4
0
0.25
L
Cthulhu
Bitttear
Cthulhu
0
2
0
0
L
Xbalanque
Katsurabi
Xbalanque
3
6
4
0.83
L
Jormungandr
LordofSinDiablo
Jormungandr
3
0
2
4
W
6
2
2
3.5
W
Sobek
NOMxCHYLD
Sobek
1
1
2
2
W
Medusa
sageh1
Medusa
1
4
1
0.38
W
Kukulkan
9
1
1
9.5
W
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
18,829
32,593
Taken
36,522
19,031
Mitigated
14,090
8,440
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Agakrofb
Apollo
1,691
1,083
0
0
8,131
2,472
62
4,797
3,334
0
11,948
L
Thor
BIDALAN
Thor
1,099
700
0
550
7,023
2,256
0
4,452
2,571
0
12,042
L
Cthulhu
Bitttear
Cthulhu
3,586
527
0
950
6,619
3,181
0
4,703
1,916
19,786
0
L
Xbalanque
Katsurabi
Xbalanque
7,944
4,061
0
1,726
8,401
2,120
600
2,170
6,231
0
21,221
L
Jormungandr
LordofSinDiablo
Jormungandr
4,509
1,018
0
2,640
6,348
4,061
150
1,587
4,761
18,919
0
W
6,534
2,852
0
1,916
7,707
5,298
773
751
6,769
0
50,035
W
Sobek
NOMxCHYLD
Sobek
3,401
570
0
3,052
8,522
5,978
0
1,723
6,507
21,975
0
W
Medusa
sageh1
Medusa
3,253
2,071
0
1,010
6,406
1,943
440
1,238
4,804
0
16,570
W
Kukulkan
9,637
1,554
0
1,096
4,693
2,229
4,323
758
3,935
52,476
0
W
Cthulhu
4,671
495
0
1,366
5,265
3,583
228
2,573
2,483
39,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
27,349
341
Minions Killed
148
0
Camps Cleared
0
1,115,505
Distance Traveled
1,012,311
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,661
388
14
1
0
199,978
2
L
Thor
5,440
453
27
2
0
161,123
0
L
Cthulhu
5,321
443
42
4
0
215,087
0
L
Xbalanque
6,213
518
36
3
0
216,637
4
L
Jormungandr
5,714
476
29
2
0
219,486
1
W
Osiris
7,818
652
84
7
0
271,207
1
W
Sobek
6,541
545
24
2
0
239,809
4
W
Medusa
5,752
479
40
3
0
192,427
1
W
Kukulkan
8,440
703
105
9
0
187,738
0
W
Cthulhu
7,865
655
88
7
0
224,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role