Player Matchup

Sobek
Sobek
AmAcker
Sobek
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,549 Elo+
Party 1
Charybdis
Charybdis
Creefus
Charybdis
Level 160
God Stats
6W - 3L
1,664 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 1
Scylla
Scylla
PutMeDown4A5
Scylla
Level 29
God Stats
55W - 69L
1,426 SR
Queue Stats
59W - 89L
1,340 Elo+
Party 1
Team Averages
Level 98
1,530 SR
1,453 Elo+

VS

Team Averages
Level 80
1,480 SR
1,543 Elo+
Merlin
Merlin
McDarckos
Merlin
Level 129
God Stats
2W - 2L
1,989 SR
Queue Stats
356W - 333L
1,525 Elo+
Party 2
Artemis
Artemis
OGVICIN
Artemis
Level 5
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
iitsa95
Nike
Level 105
God Stats
1W - 5L
1,281 SR
Queue Stats
214W - 180L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AmAcker
Sobek
15
3 / 1 / 11
10,682
668
8,194
13,662
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Creefus
Charybdis
17
10 / 1 / 4
12,340
771
21,991
16,819
6,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
3 / 4 / 8
10,357
647
7,212
9,286
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
McDarckos
Merlin
13
3 / 5 / 3
9,794
612
10,826
12,708
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OGVICIN
Artemis
11
0 / 8 / 3
8,292
518
3,976
10,727
2,929
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
iitsa95
Nike
14
3 / 3 / 1
9,417
589
14,609
20,130
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
6
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
AmAcker
Sobek
3
1
11
8.5
W
Charybdis
Creefus
Charybdis
10
1
4
12
L
Merlin
McDarckos
Merlin
3
5
3
0.9
L
Artemis
OGVICIN
Artemis
0
8
3
0.19
W
Scylla
3
4
8
1.75
L
Nike
iitsa95
Nike
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
29,411
39,767
Taken
43,565
24,437
Mitigated
21,522
14,141
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AmAcker
Sobek
8,194
375
0
4,205
13,662
15,479
154
2,744
10,365
16,819
0
W
Charybdis
Creefus
Charybdis
21,991
15,973
0
8,503
16,819
6,252
2,275
4,427
11,546
0
82,816
L
Merlin
McDarckos
Merlin
10,826
339
0
1,648
12,708
3,443
0
5,018
7,376
42,301
0
L
Artemis
OGVICIN
Artemis
3,976
1,951
0
332
10,727
2,929
0
5,343
5,064
0
10,564
W
Scylla
7,212
524
0
1,433
9,286
2,706
0
4,019
4,996
29,674
0
L
Nike
iitsa95
Nike
14,609
865
0
2,099
20,130
15,150
0
4,108
15,497
0
33,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
27,503
189
Minions Killed
136
7
Camps Cleared
5
823,915
Distance Traveled
741,266
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,682
668
21
1
1
303,930
5
W
Charybdis
12,340
771
126
8
5
259,966
1
L
Merlin
9,794
612
61
4
2
232,137
0
L
Artemis
8,292
518
23
1
0
208,072
2
W
Scylla
10,357
647
42
3
1
260,019
0
L
Nike
9,417
589
52
3
3
301,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role