Player Matchup

Kukulkan
Kukulkan
Jazyuri
Kukulkan
Level 67
God Stats
0W - 1L
1,101 SR
Queue Stats
37W - 41L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
Xciteify_
Ne Zha
Level 147
God Stats
0W - 1L
1,243 SR
Queue Stats
25W - 19L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
harrym123678
Sun Wukong
Level 69
God Stats
26W - 18L
1,649 SR
Queue Stats
244W - 307L
1,473 Elo+
Solo
Team Averages
Level 94
1,331 SR
1,546 Elo+

VS

Team Averages
Level 123
1,655 SR
1,582 Elo+
Chronos
Chronos
Ambreazia_
Chronos
Level 146
God Stats
5W - 1L
1,806 SR
Queue Stats
304W - 233L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
DiDi_SenSey
Guan Yu
Level 98
God Stats
14W - 13L
1,525 SR
Queue Stats
574W - 567L
1,461 Elo+
Solo
Hachiman
Hachiman
Kill_Destroye53
Hachiman
Level 126
God Stats
13W - 8L
1,634 SR
Queue Stats
150W - 114L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jazyuri
Kukulkan
14
5 / 7 / 1
11,074
692
11,993
15,655
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Xciteify_
Ne Zha
14
3 / 6 / 3
10,588
662
14,928
19,260
15,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
harrym123678
Sun Wukong
13
0 / 6 / 8
10,021
626
15,050
20,206
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ambreazia_
Chronos
16
5 / 0 / 9
11,722
733
18,049
17,556
6,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DiDi_SenSey
Guan Yu
15
4 / 5 / 12
11,447
715
15,490
21,670
19,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
16
10 / 3 / 5
12,298
769
14,739
13,294
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
19
19
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ambreazia_
Chronos
5
0
9
9.5
W
Guan Yu
DiDi_SenSey
Guan Yu
4
5
12
2
L
Kukulkan
Jazyuri
Kukulkan
5
7
1
0.79
W
Hachiman
10
3
5
4.17
L
Ne Zha
Xciteify_
Ne Zha
3
6
3
0.75
L
Sun Wukong
harrym123678
Sun Wukong
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,971
Damage
48,278
55,121
Taken
52,520
38,004
Mitigated
31,746
11,339
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ambreazia_
Chronos
18,049
7,117
0
3,681
17,556
6,779
1,554
3,361
13,402
52,067
0
W
Guan Yu
DiDi_SenSey
Guan Yu
15,490
1,617
2,018
8,777
21,670
19,219
84
6,444
14,764
11,607
19,687
L
Kukulkan
Jazyuri
Kukulkan
11,993
1,942
0
1,304
15,655
5,086
412
4,868
10,787
43,138
0
W
Hachiman
14,739
8,520
0
3,010
13,294
5,748
1,617
3,349
9,522
0
45,815
L
Ne Zha
Xciteify_
Ne Zha
14,928
5,916
0
3,953
19,260
15,076
0
7,366
11,894
0
45,487
L
Sun Wukong
harrym123678
Sun Wukong
15,050
1,312
0
6,082
20,206
17,842
0
11,498
8,708
607
26,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
35,467
165
Minions Killed
184
7
Camps Cleared
7
863,190
Distance Traveled
897,443
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,722
733
81
5
1
327,690
2
W
Guan Yu
11,447
715
27
2
2
305,445
3
L
Kukulkan
11,074
692
80
5
2
259,277
5
W
Hachiman
12,298
769
76
5
4
264,308
5
L
Ne Zha
10,588
662
54
3
5
294,456
5
L
Sun Wukong
10,021
626
31
2
0
309,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role