Player Matchup

Sylvanus
Sylvanus
JimDunIop_Re
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,531 Elo+
Party 2
Agni
Agni
LGsustony
Agni
Level 28
God Stats
35W - 20L
1,693 SR
Queue Stats
191W - 181L
1,510 Elo+
Solo
Fenrir
Fenrir
Veiz_Re
Fenrir
Level 4
God Stats
6W - 6L
1,567 SR
Queue Stats
8W - 9L
1,563 Elo+
Party 2
Cerberus
Cerberus
baria_ga_motan
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 2
Neith
Neith
mini32r
Neith
Level 8
God Stats
17W - 27L
1,502 SR
Queue Stats
18W - 29L
1,501 Elo+
Party 2
Team Averages
Level 13
1,552 SR
1,532 Elo+

VS

Team Averages
Level 14
1,685 SR
1,574 Elo+
Hades
Hades
Controvert
Hades
Level 10
God Stats
4W - 1L
1,873 SR
Queue Stats
22W - 16L
1,616 Elo+
Party 1
Hachiman
Hachiman
MakiseMeow
Hachiman
Level 8
God Stats
4W - 3L
1,643 SR
Queue Stats
18W - 12L
1,594 Elo+
Party 1
Olorun
Olorun
MhzAngle
Olorun
Level 3
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 1L
1,639 Elo+
Solo
Bellona
Bellona
ledPaladin
Bellona
Level 21
God Stats
25W - 24L
1,569 SR
Queue Stats
267W - 248L
1,528 Elo+
Solo
Odin
Odin
rukshabinga3
Odin
Level 29
God Stats
16W - 10L
1,643 SR
Queue Stats
120W - 111L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JimDunIop_Re
Sylvanus
15
3 / 3 / 3
9,222
485
3,477
9,489
9,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
16
6 / 4 / 3
9,826
517
12,395
9,248
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Veiz_Re
Fenrir
14
5 / 6 / 3
8,964
472
6,697
17,184
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
15
2 / 6 / 9
9,491
500
10,190
16,285
15,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
mini32r
Neith
14
2 / 2 / 2
8,876
467
2,715
6,503
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
6 / 2 / 8
11,853
624
14,711
13,625
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
MakiseMeow
Hachiman
17
3 / 2 / 2
9,988
526
8,339
13,204
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
MhzAngle
Olorun
12
0 / 7 / 6
7,750
408
2,363
8,706
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
ledPaladin
Bellona
15
4 / 5 / 3
9,622
506
6,629
14,583
6,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 2 / 0
11,049
582
7,473
12,056
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
18
Kills
21
21
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
6
2
8
5
L
Sylvanus
JimDunIop_Re
Sylvanus
3
3
3
1.5
L
Agni
6
4
3
1.88
W
Hachiman
MakiseMeow
Hachiman
3
2
2
2
W
Olorun
MhzAngle
Olorun
0
7
6
0.43
L
Fenrir
Veiz_Re
Fenrir
5
6
3
1.08
L
Cerberus
2
6
9
1.08
W
Bellona
ledPaladin
Bellona
4
5
3
1.1
L
Neith
mini32r
Neith
2
2
2
1.5
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
39,515
58,709
Taken
62,174
38,414
Mitigated
25,074
12,980
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
14,711
1,201
343
6,497
13,625
5,506
0
7,312
6,313
84,855
0
L
Sylvanus
JimDunIop_Re
Sylvanus
3,477
1,110
538
2,064
9,489
9,778
24
2,158
7,331
24,780
0
L
Agni
12,395
1,332
0
1,402
9,248
3,179
320
4,857
4,391
65,688
0
W
Hachiman
MakiseMeow
Hachiman
8,339
3,417
0
5,545
13,204
4,386
216
3,058
10,146
0
95,340
W
Olorun
MhzAngle
Olorun
2,363
793
170
791
8,706
3,414
0
3,053
5,653
19,530
1,942
L
Fenrir
Veiz_Re
Fenrir
6,697
1,500
0
2,034
17,184
7,887
0
5,268
11,916
0
53,635
L
Cerberus
10,190
558
0
5,625
16,285
15,518
0
3,318
12,967
47,364
0
W
Bellona
ledPaladin
Bellona
6,629
2,382
0
1,048
14,583
6,607
917
8,798
5,785
0
35,206
L
Neith
mini32r
Neith
2,715
1,191
0
1,317
6,503
2,052
0
1,395
5,108
0
44,995
W
7,473
1,830
0
4,282
12,056
5,161
0
4,011
8,045
0
82,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
50,262
440
Minions Killed
575
0
Camps Cleared
0
1,676,164
Distance Traveled
1,827,978
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,853
624
169
9
0
388,366
0
L
Sylvanus
9,222
485
29
2
0
332,823
4
L
Agni
9,826
517
124
7
0
317,769
8
W
Hachiman
9,988
526
152
8
0
336,897
2
W
Olorun
7,750
408
39
2
0
331,692
1
L
Fenrir
8,964
472
80
4
0
382,662
1
L
Cerberus
9,491
500
114
6
0
305,091
1
W
Bellona
9,622
506
80
4
0
369,900
0
L
Neith
8,876
467
93
5
0
337,819
0
W
Odin
11,049
582
135
7
0
401,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role