Player Matchup

Set
Set
MrXzest
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 96L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Orcajang
Kukulkan
Level 26
God Stats
24W - 27L
1,543 SR
Queue Stats
368W - 477L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
bOGUNOD
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 344L
1,435 Elo+
Party 2
Osiris
Osiris
lazyzer0
Osiris
Level 21
God Stats
2W - 3L
1,641 SR
Queue Stats
133W - 217L
1,462 Elo+
Party 2
Medusa
Medusa
Таисми
Medusa
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,426 Elo+

VS

Team Averages
Level 26
1,573 SR
1,571 Elo+
Danzaburou
Danzaburou
DonHdz
Danzaburou
Level 12
God Stats
4W - 3L
1,522 SR
Queue Stats
24W - 21L
1,469 Elo+
Solo
Loki
Loki
Moldgat
Loki
Level 47
God Stats
2W - 0L
1,741 SR
Queue Stats
17W - 12L
1,694 Elo+
Party 1
Charybdis
Charybdis
Nyvel
Charybdis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,656 Elo+
Party 1
Ymir
Ymir
RMann69666
Ymir
Level 28
God Stats
5W - 2L
1,532 SR
Queue Stats
127W - 121L
1,476 Elo+
Solo
Kukulkan
Kukulkan
SwayerBoss2016
Kukulkan
Level 29
God Stats
2W - 0L
1,569 SR
Queue Stats
26W - 17L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
3 / 6 / 5
10,860
905
9,109
15,102
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Orcajang
Kukulkan
17
1 / 8 / 6
10,677
890
11,936
17,058
6,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
bOGUNOD
Xing Tian
17
0 / 7 / 8
10,396
866
9,838
25,609
28,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
lazyzer0
Osiris
17
6 / 10 / 5
11,492
958
11,873
31,729
39,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
17
1 / 8 / 5
10,266
856
10,200
20,061
7,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonHdz
Danzaburou
19
10 / 2 / 15
13,664
1,139
22,569
10,512
4,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Moldgat
Loki
20
11 / 2 / 23
14,118
1,177
23,352
12,247
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Nyvel
Charybdis
19
2 / 7 / 20
11,014
918
13,192
11,948
4,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 0 / 22
12,003
1,000
7,793
14,394
19,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
20
15 / 0 / 14
14,785
1,232
34,981
7,289
3,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
133
11
Kills
39
39
Deaths
11
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DonHdz
Danzaburou
10
2
15
8.75
W
Loki
Moldgat
Loki
11
2
23
11.25
L
Set
3
6
5
0.92
W
Charybdis
Nyvel
Charybdis
2
7
20
1.71
L
Kukulkan
Orcajang
Kukulkan
1
8
6
0.5
W
1
0
22
12
W
Kukulkan
15
0
14
22
L
Xing Tian
bOGUNOD
Xing Tian
0
7
8
0.57
L
Osiris
lazyzer0
Osiris
6
10
5
0.85
L
Medusa
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
101,887
109,559
Taken
56,390
88,776
Mitigated
37,397
3,098
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DonHdz
Danzaburou
22,569
12,935
0
1,977
10,512
4,626
0
5,638
4,700
0
40,464
W
Loki
Moldgat
Loki
23,352
7,896
0
124
12,247
5,072
0
3,675
8,127
0
47,328
L
Set
9,109
2,199
0
371
15,102
6,869
0
6,039
9,063
0
28,148
W
Charybdis
Nyvel
Charybdis
13,192
8,100
0
0
11,948
4,817
0
3,891
7,692
0
18,971
L
Kukulkan
Orcajang
Kukulkan
11,936
1,030
0
251
17,058
6,907
0
5,481
11,577
47,740
0
W
7,793
617
346
3,620
14,394
19,431
0
6,467
7,582
19,798
0
W
Kukulkan
34,981
3,267
0
1,848
7,289
3,451
0
3,661
3,458
80,850
0
L
Xing Tian
bOGUNOD
Xing Tian
9,838
692
0
0
25,609
28,655
0
10,008
15,601
21,328
0
L
Osiris
lazyzer0
Osiris
11,873
2,082
0
1,392
31,729
39,275
0
10,719
21,010
1,673
19,012
L
Medusa
10,200
4,155
0
1,084
20,061
7,070
0
10,527
9,534
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,691
Gold Earned
65,584
210
Minions Killed
251
4
Camps Cleared
11
1,147,095
Distance Traveled
1,050,488
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,664
1,139
28
2
3
223,153
0
W
Loki
14,118
1,177
45
4
7
267,784
1
L
Set
10,860
905
47
4
2
232,210
0
W
Charybdis
11,014
918
14
1
0
124,164
0
L
Kukulkan
10,677
890
82
7
0
214,970
0
W
Ymir
12,003
1,000
25
2
0
209,991
2
W
Kukulkan
14,785
1,232
139
12
1
225,396
0
L
Xing Tian
10,396
866
23
2
0
242,096
0
L
Osiris
11,492
958
21
2
0
226,226
1
L
Medusa
10,266
856
37
3
2
231,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role