Player Matchup

Sobek
Sobek
Nattetet12
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QuadCarnage
Morgan Le Fay
Level 22
God Stats
3W - 1L
1,719 SR
Queue Stats
18W - 17L
1,258 Elo+
Solo
Izanami
Izanami
Ravens20
Izanami
Level 29
God Stats
12W - 4L
1,713 SR
Queue Stats
47W - 54L
1,347 Elo+
Solo
Merlin
Merlin
endermqn125
Merlin
Level 14
God Stats
2W - 3L
1,523 SR
Queue Stats
45W - 42L
1,307 Elo+
Solo
Nemesis
Nemesis
xFaithIsKey
Nemesis
Level 22
God Stats
7W - 5L
1,548 SR
Queue Stats
29W - 32L
1,372 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,332 Elo+

VS

Team Averages
Level 10
1,381 SR
1,409 Elo+
Olorun
Olorun
AndryPM
Olorun
Level 13
God Stats
3W - 2L
1,391 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo
Tiamat
Tiamat
EndllessBuffet
Tiamat
Level 25
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 8L
1,239 Elo+
Solo
Ra
Ra
deLuca93
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
julioroma96
Yemoja
Level 7
God Stats
1W - 4L
1,184 SR
Queue Stats
12W - 16L
1,332 Elo+
Solo
Apollo
Apollo
vinora420
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
2 / 0 / 1
5,949
496
602
6,242
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
QuadCarnage
Morgan Le Fay
12
4 / 2 / 4
6,698
558
8,247
7,031
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ravens20
Izanami
14
4 / 1 / 0
8,278
690
4,336
7,235
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
7 / 0 / 1
7,414
618
4,689
5,308
2,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xFaithIsKey
Nemesis
12
4 / 0 / 3
7,359
613
3,574
7,408
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AndryPM
Olorun
7
0 / 5 / 0
4,904
409
1,721
6,794
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 3 / 0
5,841
487
3,090
5,369
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 6 / 0
5,535
461
2,120
6,646
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
4
0 / 2 / 0
4,034
336
342
2,105
805
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
vinora420
Apollo
9
1 / 5 / 0
5,252
438
3,191
7,002
2,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
21
Kills
2
3
Deaths
21
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
AndryPM
Olorun
0
5
0
0
L
0
3
0
0
W
Sobek
2
0
1
2.5
W
Morgan Le Fay
QuadCarnage
Morgan Le Fay
4
2
4
3
W
Izanami
Ravens20
Izanami
4
1
0
4
L
1
6
0
0.17
W
Merlin
7
0
1
7.5
L
Yemoja
0
2
0
0
L
Apollo
vinora420
Apollo
1
5
0
0.2
W
Nemesis
xFaithIsKey
Nemesis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
10,464
33,224
Taken
27,916
14,561
Mitigated
9,478
7,232
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AndryPM
Olorun
1,721
134
164
991
6,794
1,954
700
4,221
2,573
16,164
0
L
3,090
724
0
1,152
5,369
2,816
1,147
3,015
2,354
32,948
0
W
Sobek
602
0
0
1,458
6,242
4,408
0
803
5,439
18,067
0
W
Morgan Le Fay
QuadCarnage
Morgan Le Fay
8,247
199
0
2,260
7,031
2,504
272
2,637
4,394
29,751
0
W
Izanami
Ravens20
Izanami
4,336
2,606
0
1,005
7,235
2,563
2,232
0
7,235
0
58,891
L
2,120
252
15
845
6,646
1,857
0
3,359
3,287
22,871
0
W
Merlin
4,689
470
0
1,571
5,308
2,254
986
2,932
2,376
31,783
0
L
Yemoja
342
145
268
23
2,105
805
0
1,600
505
2,581
0
L
Apollo
vinora420
Apollo
3,191
1,200
0
0
7,002
2,046
0
1,343
5,659
0
18,892
W
Nemesis
xFaithIsKey
Nemesis
3,574
1,307
0
938
7,408
2,832
0
901
6,507
0
45,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
25,566
350
Minions Killed
172
0
Camps Cleared
0
1,147,257
Distance Traveled
858,212
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,904
409
28
2
0
163,809
2
L
Tiamat
5,841
487
66
6
0
233,190
0
W
Sobek
5,949
496
23
2
0
231,482
0
W
Morgan Le Fay
6,698
558
38
3
0
218,423
0
W
Izanami
8,278
690
113
9
0
215,882
1
L
Ra
5,535
461
46
4
0
170,191
0
W
Merlin
7,414
618
88
7
0
221,175
2
L
Yemoja
4,034
336
4
0
0
80,617
1
L
Apollo
5,252
438
28
2
0
210,405
2
W
Nemesis
7,359
613
88
7
0
260,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role