Player Matchup

Ah Puch
Ah Puch
Angelus--BR__
Ah Puch
Level 12
God Stats
1W - 2L
1,332 SR
Queue Stats
7W - 10L
1,372 Elo+
Solo
Neith
Neith
DiegoMαrαdonα
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 17L
1,562 Elo+
Party 1
Vamana
Vamana
Julío69
Vamana
Level 17
God Stats
6W - 2L
1,864 SR
Queue Stats
102W - 73L
1,683 Elo+
Party 1
Ares
Ares
Kaizieth
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,593 Elo+
Solo
Thor
Thor
SerginhoMalandro
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,639 Elo+
Solo
Team Averages
Level 8
1,539 SR
1,570 Elo+

VS

Team Averages
Level 17
1,403 SR
1,576 Elo+
Neith
Neith
Ph4nter4
Neith
Level 21
God Stats
3W - 2L
1,471 SR
Queue Stats
16W - 11L
1,604 Elo+
Solo
Fenrir
Fenrir
Rasecs2
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Eset
Eset
SchiiZo
Eset
Level 26
God Stats
4W - 6L
1,437 SR
Queue Stats
206W - 199L
1,602 Elo+
Solo
Merlin
Merlin
X6ii_vq
Merlin
Level 4
God Stats
3W - 6L
1,422 SR
Queue Stats
5W - 9L
1,487 Elo+
Solo
Chaac
Chaac
jagunço123
Chaac
Level 29
God Stats
1W - 6L
1,183 SR
Queue Stats
89W - 92L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
0 / 4 / 3
9,433
429
7,069
18,036
5,838
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
9 / 3 / 9
13,145
598
21,038
16,859
6,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Julío69
Vamana
20
15 / 3 / 3
14,279
649
24,324
24,763
24,006
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
14
1 / 10 / 6
9,971
453
3,761
20,100
14,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 10 / 2
8,647
393
1,397
13,504
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ph4nter4
Neith
20
10 / 3 / 6
13,677
622
19,210
18,968
8,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Rasecs2
Fenrir
3
0 / 0 / 0
6,172
281
395
1,437
297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
SchiiZo
Eset
15
8 / 8 / 7
10,790
490
16,607
17,334
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
X6ii_vq
Merlin
16
5 / 7 / 4
10,382
472
14,491
14,979
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 8 / 1
11,140
506
10,030
21,552
22,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
26
Kills
28
30
Deaths
26
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
0
4
3
0.38
W
9
3
9
4.5
W
Vamana
Julío69
Vamana
15
3
3
5.5
W
Ares
1
10
6
0.4
L
Neith
Ph4nter4
Neith
10
3
6
4.33
L
Fenrir
Rasecs2
Fenrir
0
0
0
0
L
Eset
SchiiZo
Eset
8
8
7
1.44
W
1
10
2
0.2
L
Merlin
X6ii_vq
Merlin
5
7
4
1
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,589
Damage
60,733
93,262
Taken
74,270
54,442
Mitigated
56,373
18,670
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
7,069
364
0
1,434
18,036
5,838
1,063
10,962
6,468
52,841
0
W
21,038
10,920
0
7,347
16,859
6,452
2,743
6,150
10,609
0
103,477
W
Vamana
Julío69
Vamana
24,324
14,079
0
8,865
24,763
24,006
1,744
3,209
21,432
3,337
105,286
W
Ares
3,761
568
0
1,024
20,100
14,160
125
6,225
13,649
24,162
0
L
Neith
Ph4nter4
Neith
19,210
9,690
0
6,337
18,968
8,246
1,980
3,395
15,573
0
109,816
L
Fenrir
Rasecs2
Fenrir
395
183
0
834
1,437
297
0
0
1,437
0
3,954
L
Eset
SchiiZo
Eset
16,607
1,969
292
2,707
17,334
19,053
0
2,313
14,972
54,651
0
W
1,397
467
0
0
13,504
3,986
0
3,418
10,006
0
56,595
L
Merlin
X6ii_vq
Merlin
14,491
594
0
2,174
14,979
6,191
851
5,094
9,885
55,098
0
L
10,030
1,586
0
5,240
21,552
22,586
0
1,409
19,907
0
58,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
52,161
566
Minions Killed
489
0
Camps Cleared
0
1,946,069
Distance Traveled
1,489,508
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,433
429
88
4
0
380,333
2
W
Neith
13,145
598
164
7
0
406,684
4
W
Vamana
14,279
649
202
9
0
396,470
4
W
Ares
9,971
453
37
2
0
368,735
2
L
Neith
13,677
622
155
7
0
383,388
1
L
Fenrir
6,172
281
11
1
0
30,438
1
L
Eset
10,790
490
70
3
0
340,138
2
W
Thor
8,647
393
75
3
0
393,847
0
L
Merlin
10,382
472
114
5
0
341,263
1
L
Chaac
11,140
506
139
6
0
394,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role