Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Darkcat847
Arachne
Level 66
God Stats
6W - 8L
1,391 SR
Queue Stats
85W - 85L
1,465 Elo+
Party 3
Hercules
Hercules
Josema2101
Hercules
Level 101
God Stats
4W - 6L
1,456 SR
Queue Stats
255W - 280L
1,447 Elo+
Party 3
Apollo
Apollo
MIKUBESTNAKANO
Apollo
Level 120
God Stats
20W - 15L
1,541 SR
Queue Stats
633W - 626L
1,503 Elo+
Party 1
Athena
Athena
prototype-1967
Athena
Level 65
God Stats
6W - 8L
1,549 SR
Queue Stats
203W - 144L
1,544 Elo+
Party 1
Team Averages
Level 94
1,487 SR
1,492 Elo+

VS

Team Averages
Level 118
1,546 SR
1,488 Elo+
Cthulhu
Cthulhu
AFR0NINJA2000
Cthulhu
Level 107
God Stats
16W - 9L
1,760 SR
Queue Stats
265W - 247L
1,520 Elo+
Party 4
Pele
Pele
Darkkness19
Pele
Level 148
God Stats
10W - 13L
1,570 SR
Queue Stats
1,017W - 954L
1,487 Elo+
Party 2
Neith
Neith
PaleCaliburn
Neith
Level 127
God Stats
25W - 17L
1,572 SR
Queue Stats
532W - 485L
1,536 Elo+
Party 4
Chaac
Chaac
Realitation
Chaac
Level 87
God Stats
10W - 5L
1,345 SR
Queue Stats
100W - 98L
1,444 Elo+
Solo
Sol
Sol
cannalope_adri
Sol
Level 121
God Stats
34W - 27L
1,482 SR
Queue Stats
372W - 362L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 1
4,897
490
4,625
4,483
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Darkcat847
Arachne
8
1 / 5 / 0
4,883
488
2,081
6,449
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Josema2101
Hercules
9
0 / 2 / 0
5,153
515
3,567
6,967
2,088
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 5 / 0
5,005
501
4,289
6,455
1,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
4,036
404
1,253
6,983
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
3 / 0 / 7
5,612
561
4,537
5,346
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 0 / 1
6,060
606
3,343
5,681
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 0 / 3
6,827
683
5,789
4,782
1,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 1
6,278
628
5,416
6,500
4,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 4
5,322
532
2,500
5,019
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
17
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Cthulhu
3
0
7
6.5
L
Arachne
Darkcat847
Arachne
1
5
0
0.2
W
5
0
1
5.5
L
Hercules
Josema2101
Hercules
0
2
0
0
L
1
5
0
0.2
W
7
0
3
8.5
W
2
0
1
2.5
W
0
2
4
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
21,585
31,337
Taken
27,328
9,981
Mitigated
12,677
6,351
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,625
807
0
809
4,483
1,256
0
1,573
2,910
26,289
0
W
Cthulhu
4,537
630
671
1,649
5,346
4,581
245
1,366
3,980
15,462
0
L
Arachne
Darkcat847
Arachne
2,081
1,435
0
1,389
6,449
2,304
0
1,244
5,205
0
22,672
W
3,343
937
0
942
5,681
1,627
0
1,163
4,518
0
34,889
L
Hercules
Josema2101
Hercules
3,567
1,714
0
807
6,967
2,088
0
50
6,917
0
24,626
L
4,289
3,059
0
1,740
6,455
1,710
0
1,643
4,812
0
27,880
W
5,789
2,409
0
2,753
4,782
1,024
1,620
1,574
3,208
0
36,939
W
5,416
976
0
3,395
6,500
4,198
500
378
6,122
0
33,377
W
2,500
622
0
1,658
5,019
1,247
62
1,397
3,622
26,097
0
L
1,253
489
0
1,606
6,983
2,623
0
2,527
4,456
5,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
30,099
196
Minions Killed
309
0
Camps Cleared
0
873,097
Distance Traveled
919,576
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,897
490
42
4
0
165,843
6
W
Cthulhu
5,612
561
15
2
0
160,878
3
L
Arachne
4,883
488
44
4
0
196,096
2
W
Pele
6,060
606
72
7
0
215,607
3
L
Hercules
5,153
515
50
5
0
186,111
0
L
Apollo
5,005
501
49
5
0
180,074
1
W
Neith
6,827
683
82
8
0
176,511
4
W
Chaac
6,278
628
79
8
0
200,349
1
W
Sol
5,322
532
61
6
0
166,231
0
L
Athena
4,036
404
11
1
0
144,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role