Player Matchup

Neith
Neith
LegalizeItTexas
Neith
Level 14
God Stats
8W - 7L
1,225 SR
Queue Stats
13W - 13L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
OmG Vitalityz
Jormungandr
Level 7
God Stats
11W - 8L
1,649 SR
Queue Stats
17W - 20L
1,312 Elo+
Party 1
Odin
Odin
Shivers_11
Odin
Level 8
God Stats
2W - 1L
1,439 SR
Queue Stats
10W - 14L
1,244 Elo+
Solo
Kukulkan
Kukulkan
System21708
Kukulkan
Level 11
God Stats
1W - 2L
1,144 SR
Queue Stats
6W - 10L
1,286 Elo+
Solo
Persephone
Persephone
tokillabookworm
Persephone
Level 6
God Stats
4W - 7L
1,274 SR
Queue Stats
5W - 9L
1,195 Elo+
Solo
Team Averages
Level 9
1,346 SR
1,277 Elo+

VS

Team Averages
Level 26
1,411 SR
1,365 Elo+
Gilgamesh
Gilgamesh
CrestyBeats
Gilgamesh
Level 25
God Stats
1W - 2L
1,467 SR
Queue Stats
163W - 176L
1,433 Elo+
Solo
Thor
Thor
DADDY25092001
Thor
Level 25
God Stats
0W - 1L
1,478 SR
Queue Stats
24W - 37L
1,290 Elo+
Solo
Charybdis
Charybdis
JRRM170907
Charybdis
Level 29
God Stats
5W - 7L
1,169 SR
Queue Stats
67W - 71L
1,319 Elo+
Solo
Bacchus
Bacchus
YK_SIRREDSMOKE
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
YK_YAMAMASLLAMAS
Zhong Kui
Level 24
God Stats
2W - 3L
1,442 SR
Queue Stats
73W - 64L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 16
14,458
1,112
32,254
15,598
5,569
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
OmG Vitalityz
Jormungandr
20
12 / 0 / 21
14,956
1,150
18,518
13,808
15,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 23
14,773
1,136
15,093
22,100
16,049
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
System21708
Kukulkan
19
3 / 8 / 11
11,439
880
7,944
14,779
5,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
tokillabookworm
Persephone
20
4 / 5 / 15
13,002
1,000
12,422
12,376
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrestyBeats
Gilgamesh
16
0 / 0 / 0
8,178
629
0
0
0
19
2 / 16 / 8
12,257
943
8,506
26,838
17,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
JRRM170907
Charybdis
19
3 / 8 / 9
13,286
1,022
19,504
23,581
8,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 10 / 6
12,324
948
12,428
19,633
12,447
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
20
11 / 5 / 3
15,100
1,162
31,061
25,201
18,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
39
Kills
20
20
Deaths
39
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrestyBeats
Gilgamesh
0
0
0
0
L
2
16
8
0.38
L
Charybdis
JRRM170907
Charybdis
3
8
9
0.94
W
13
4
16
5.25
W
Jormungandr
OmG Vitalityz
Jormungandr
12
0
21
22.5
W
7
3
23
6.17
W
Kukulkan
System21708
Kukulkan
3
8
11
1.06
L
4
10
6
0.7
L
Zhong Kui
11
5
3
2.5
W
Persephone
tokillabookworm
Persephone
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,231
Damage
71,499
78,661
Taken
95,253
46,852
Mitigated
57,700
3,760
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrestyBeats
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
8,506
1,244
0
38
26,838
17,558
0
14,296
12,542
0
27,877
L
Charybdis
JRRM170907
Charybdis
19,504
10,306
129
2,176
23,581
8,963
0
9,614
13,967
0
45,720
W
32,254
19,725
0
1,559
15,598
5,569
0
9,713
5,885
0
52,065
W
Jormungandr
OmG Vitalityz
Jormungandr
18,518
5,779
0
0
13,808
15,536
0
5,515
8,293
39,973
0
W
15,093
3,011
0
1,180
22,100
16,049
0
13,367
8,733
0
25,516
W
Kukulkan
System21708
Kukulkan
7,944
2,332
0
380
14,779
5,377
0
8,258
6,521
22,640
0
L
12,428
1,548
317
482
19,633
12,447
0
5,998
13,635
23,150
0
L
Zhong Kui
31,061
2,652
0
6,310
25,201
18,732
0
8,976
16,225
67,699
0
W
Persephone
tokillabookworm
Persephone
12,422
1,881
0
641
12,376
4,321
0
6,632
5,739
45,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,628
Gold Earned
61,145
210
Minions Killed
190
6
Camps Cleared
6
1,196,388
Distance Traveled
789,891
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,178
629
0
0
0
0
0
L
Thor
12,257
943
28
2
2
181,855
0
L
Charybdis
13,286
1,022
55
4
1
225,541
0
W
Neith
14,458
1,112
44
3
1
208,937
0
W
Jormungandr
14,956
1,150
49
4
2
256,966
0
W
Odin
14,773
1,136
21
2
0
299,161
2
W
Kukulkan
11,439
880
21
2
1
196,355
0
L
Bacchus
12,324
948
27
2
2
167,820
0
L
Zhong Kui
15,100
1,162
80
6
1
214,675
0
W
Persephone
13,002
1,000
75
6
2
234,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role