Player Matchup

Kuzenbo
Kuzenbo
Abraxas1422
Kuzenbo
Level 81
God Stats
129W - 118L
1,499 SR
Queue Stats
435W - 489L
1,364 Elo+
Party 2
Zhong Kui
Zhong Kui
Kenndogg7
Zhong Kui
Level 83
God Stats
5W - 10L
1,352 SR
Queue Stats
395W - 425L
1,389 Elo+
Party 2
Thor
Thor
samboth3gringo
Thor
Level 83
God Stats
1W - 6L
1,264 SR
Queue Stats
314W - 351L
1,437 Elo+
Party 2
Team Averages
Level 82
1,372 SR
1,397 Elo+

VS

Team Averages
Level 109
1,643 SR
1,521 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BarryBruna
Charybdis
Level 103
God Stats
33W - 29L
1,625 SR
Queue Stats
382W - 476L
1,515 Elo+
Party 1
Zeus
Zeus
christiannrnx
Zeus
Level 63
God Stats
4W - 2L
1,803 SR
Queue Stats
7W - 9L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abraxas1422
Kuzenbo
16
4 / 3 / 14
11,249
703
14,556
19,285
22,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Kenndogg7
Zhong Kui
16
9 / 5 / 11
12,059
754
15,312
20,790
12,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 5 / 8
11,556
722
10,814
10,752
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
6 / 4 / 6
11,489
718
9,874
22,586
24,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
BarryBruna
Charybdis
12
3 / 8 / 5
9,834
615
10,800
14,623
4,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 6
9,645
603
15,837
11,049
3,390
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
20
Kills
12
13
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
6
4
6
2.25
W
Kuzenbo
Abraxas1422
Kuzenbo
4
3
14
3.67
L
Charybdis
BarryBruna
Charybdis
3
8
5
0.69
W
Zhong Kui
Kenndogg7
Zhong Kui
9
5
11
2.9
L
3
8
6
0.75
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
36,511
50,827
Taken
48,258
39,248
Mitigated
32,468
12,513
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,874
826
1,120
7,178
22,586
24,815
0
14,837
7,749
27,094
0
W
Kuzenbo
Abraxas1422
Kuzenbo
14,556
2,420
384
1,010
19,285
22,828
544
10,664
8,621
49,245
0
L
Charybdis
BarryBruna
Charybdis
10,800
5,249
0
1,318
14,623
4,263
0
7,634
6,989
0
43,129
W
Zhong Kui
Kenndogg7
Zhong Kui
15,312
2,458
0
9,212
20,790
12,449
1,627
10,144
10,646
43,549
0
L
15,837
2,430
582
346
11,049
3,390
0
7,692
3,357
36,980
0
W
10,814
1,504
1,035
872
10,752
3,971
924
5,289
5,463
0
26,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
30,968
169
Minions Killed
145
8
Camps Cleared
4
835,792
Distance Traveled
706,574
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,489
718
35
2
1
255,051
2
W
Kuzenbo
11,249
703
65
4
2
310,431
1
L
Charybdis
9,834
615
67
4
3
219,173
2
W
Zhong Kui
12,059
754
64
4
3
262,466
2
L
Zeus
9,645
603
43
3
0
232,350
0
W
Thor
11,556
722
40
3
3
262,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role