Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
juanotalokaa
Tiamat
Level 146
God Stats
3W - 2L
1,676 SR
Queue Stats
58W - 27L
1,762 Elo+
Party 1
Guan Yu
Guan Yu
s7626489__
Guan Yu
Level 157
God Stats
5W - 1L
1,808 SR
Queue Stats
179W - 56L
1,772 Elo+
Party 1
Team Averages
Level 153
1,661 SR
1,678 Elo+

VS

Team Averages
Level 65
1,422 SR
1,309 Elo+
Gilgamesh
Gilgamesh
GAIB2006
Gilgamesh
Level 47
God Stats
8W - 8L
1,376 SR
Queue Stats
54W - 82L
1,254 Elo+
Solo
Hera
Hera
Nhevek
Hera
Level 24
God Stats
14W - 17L
1,499 SR
Queue Stats
49W - 72L
1,345 Elo+
Solo
Cupid
Cupid
tres_grudado
Cupid
Level 123
God Stats
5W - 13L
1,390 SR
Queue Stats
145W - 228L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 4 / 14
11,573
890
17,461
15,072
5,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
3 / 8 / 14
9,627
741
9,507
12,279
8,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
s7626489__
Guan Yu
15
12 / 3 / 9
11,242
865
11,342
17,036
19,889
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GAIB2006
Gilgamesh
13
8 / 10 / 1
9,765
751
14,725
18,301
12,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
Nhevek
Hera
13
4 / 9 / 6
9,629
741
12,991
14,257
2,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 6
8,713
670
8,633
12,051
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
15
15
Deaths
25
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
4
14
4.25
L
Gilgamesh
GAIB2006
Gilgamesh
8
10
1
0.85
L
Hera
Nhevek
Hera
4
9
6
0.78
W
Tiamat
3
8
14
1.25
W
Guan Yu
s7626489__
Guan Yu
12
3
9
5.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
36,349
44,387
Taken
44,609
33,626
Mitigated
18,661
14,118
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,461
9,960
0
5,489
15,072
5,649
2,376
4,480
10,592
0
53,144
L
Gilgamesh
GAIB2006
Gilgamesh
14,725
4,714
364
1,383
18,301
12,320
0
5,402
12,899
0
32,476
L
Hera
Nhevek
Hera
12,991
3,492
160
2,632
14,257
2,533
147
2,295
11,962
29,546
0
W
Tiamat
9,507
1,640
0
1,721
12,279
8,088
0
2,523
9,756
23,750
0
W
Guan Yu
s7626489__
Guan Yu
11,342
3,132
2,275
4,633
17,036
19,889
287
6,300
10,736
0
21,834
L
8,633
3,130
515
1,257
12,051
3,808
112
2,411
9,640
0
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
28,107
111
Minions Killed
124
6
Camps Cleared
5
686,142
Distance Traveled
591,884
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,573
890
61
5
3
217,756
3
L
Gilgamesh
9,765
751
38
3
1
195,617
0
L
Hera
9,629
741
36
3
2
195,412
3
W
Tiamat
9,627
741
35
3
2
215,259
3
W
Guan Yu
11,242
865
15
1
1
253,127
6
L
Cupid
8,713
670
50
4
2
200,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role