Player Matchup

Cerberus
Cerberus
ConnorW15
Cerberus
Level 86
God Stats
2W - 1L
1,301 SR
Queue Stats
187W - 183L
1,506 Elo+
Party 1
Chiron
Chiron
Kamizail
Chiron
Level 142
God Stats
1W - 0L
1,162 SR
Queue Stats
46W - 53L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
ntr94
Nu Wa
Level 98
God Stats
2W - 3L
1,356 SR
Queue Stats
22W - 55L
1,208 Elo+
Party 2
Janus
Janus
tayZhere
Janus
Level 80
God Stats
3W - 2L
1,536 SR
Queue Stats
143W - 147L
1,520 Elo+
Party 1
Team Averages
Level 102
1,339 SR
1,438 Elo+

VS

Team Averages
Level 58
1,550 SR
1,578 Elo+
Sobek
Sobek
Cuthy91
Sobek
Level 69
God Stats
0W - 1L
1,799 SR
Queue Stats
6W - 7L
1,511 Elo+
Solo
Achilles
Achilles
JoanVxlles05
Achilles
Level 24
God Stats
1W - 1L
1,490 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 3
Charybdis
Charybdis
Mixir
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,577 Elo+
Solo
Anubis
Anubis
Pobesale3223
Anubis
Level 16
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ConnorW15
Cerberus
18
7 / 1 / 14
12,673
905
14,315
14,839
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Kamizail
Chiron
18
10 / 1 / 5
12,216
873
17,186
9,575
4,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
ntr94
Nu Wa
15
4 / 0 / 8
10,598
757
6,469
5,681
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
tayZhere
Janus
17
6 / 1 / 9
11,363
812
14,895
6,881
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cuthy91
Sobek
15
1 / 5 / 1
10,184
727
4,630
17,458
19,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
JoanVxlles05
Achilles
15
0 / 6 / 0
9,439
674
3,772
17,276
15,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Mixir
Charybdis
16
0 / 7 / 1
9,933
710
5,636
10,932
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
2 / 9 / 0
10,357
740
6,358
14,128
5,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
27
Kills
3
3
Deaths
27
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ConnorW15
Cerberus
7
1
14
14
L
Sobek
Cuthy91
Sobek
1
5
1
0.3
L
Achilles
JoanVxlles05
Achilles
0
6
0
0
W
Chiron
Kamizail
Chiron
10
1
5
12.5
L
Charybdis
Mixir
Charybdis
0
7
1
0.07
L
Anubis
2
9
0
0.22
W
Nu Wa
ntr94
Nu Wa
4
0
8
8
W
Janus
tayZhere
Janus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,865
Damage
20,396
36,976
Taken
59,794
19,918
Mitigated
43,838
13,339
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ConnorW15
Cerberus
14,315
1,043
0
5,617
14,839
11,962
1,136
5,562
9,277
48,740
0
L
Sobek
Cuthy91
Sobek
4,630
374
0
1,268
17,458
19,990
0
9,259
7,887
20,058
0
L
Achilles
JoanVxlles05
Achilles
3,772
416
0
252
17,276
15,834
31
11,505
5,701
0
29,141
W
Chiron
Kamizail
Chiron
17,186
6,630
1,206
3,102
9,575
4,224
2,197
1,491
8,084
0
51,509
L
Charybdis
Mixir
Charybdis
5,636
2,815
0
1,527
10,932
2,973
1,385
2,724
8,042
0
57,916
L
Anubis
6,358
244
152
795
14,128
5,041
784
12,306
1,738
29,959
0
W
Nu Wa
ntr94
Nu Wa
6,469
2,143
312
1,196
5,681
1,675
1,731
1,755
3,926
28,644
0
W
Janus
tayZhere
Janus
14,895
1,046
70
1,836
6,881
2,057
1,118
2,639
4,242
33,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
39,913
239
Minions Killed
225
15
Camps Cleared
9
1,113,356
Distance Traveled
830,630
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,673
905
73
5
8
284,908
1
L
Sobek
10,184
727
24
2
0
242,340
3
L
Achilles
9,439
674
36
3
5
239,948
3
W
Chiron
12,216
873
85
6
5
297,049
4
L
Charybdis
9,933
710
111
8
3
187,354
4
L
Anubis
10,357
740
54
4
1
160,988
1
W
Nu Wa
10,598
757
38
3
0
274,402
2
W
Janus
11,363
812
43
3
2
256,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role