Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 137
God Stats
86W - 52L
1,682 SR
Queue Stats
116W - 96L
1,612 Elo+
Solo
Loki
Loki
LateForFishing
Loki
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 170L
1,598 Elo+
Solo
Aphrodite
Aphrodite
xDragonce
Aphrodite
Level 108
God Stats
31W - 16L
1,726 SR
Queue Stats
575W - 541L
1,545 Elo+
Solo
Vulcan
Vulcan
xMxttyy-
Vulcan
Level 126
God Stats
22W - 19L
1,594 SR
Queue Stats
358W - 352L
1,594 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,570 Elo+

VS

Team Averages
Level 112
1,589 SR
1,585 Elo+
Artio
Artio
BoNuS3280
Artio
Level 148
God Stats
17W - 13L
1,658 SR
Queue Stats
606W - 576L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
Level 118
God Stats
9W - 12L
1,583 SR
Queue Stats
183W - 180L
1,508 Elo+
Solo
Cthulhu
Cthulhu
OnTheJunket
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,651 Elo+
Solo
Aphrodite
Aphrodite
zStayFocused
Aphrodite
Level 118
God Stats
4W - 12L
1,465 SR
Queue Stats
239W - 215L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zStayGucci
Tsukuyomi
Level 119
God Stats
2W - 1L
1,741 SR
Queue Stats
371W - 316L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 1
5,832
583
5,177
7,501
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
LaFatalite
Medusa
12
4 / 0 / 2
6,609
661
7,568
5,487
1,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 0 / 1
6,411
641
3,404
5,659
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
xDragonce
Aphrodite
9
1 / 0 / 2
5,579
558
2,435
4,471
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
xMxttyy-
Vulcan
11
1 / 0 / 3
6,457
646
7,435
4,330
1,917
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BoNuS3280
Artio
9
0 / 2 / 0
5,291
529
2,162
9,905
5,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
10
1 / 3 / 0
5,699
570
5,352
6,199
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
OnTheJunket
Cthulhu
8
0 / 0 / 0
4,383
438
2,388
7,486
3,232
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
zStayFocused
Aphrodite
8
0 / 3 / 0
5,002
500
1,954
5,107
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
zStayGucci
Tsukuyomi
9
0 / 4 / 0
5,170
517
4,096
7,443
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Artio
BoNuS3280
Artio
0
2
0
0
L
Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
1
3
0
0.33
W
Medusa
LaFatalite
Medusa
4
0
2
5
W
5
0
1
5.5
L
Cthulhu
OnTheJunket
Cthulhu
0
0
0
0
W
Aphrodite
xDragonce
Aphrodite
1
0
2
2
W
Vulcan
xMxttyy-
Vulcan
1
0
3
2.5
L
Aphrodite
zStayFocused
Aphrodite
0
3
0
0
L
Tsukuyomi
zStayGucci
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
15,952
27,448
Taken
36,140
10,119
Mitigated
14,224
14,691
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,177
3,629
0
3,529
7,501
1,547
0
637
6,864
37,181
0
L
Artio
BoNuS3280
Artio
2,162
147
0
4,567
9,905
5,848
0
6,174
3,731
29,715
0
L
Ah Muzen Cab
KingLeoXVI
Ah Muzen Cab
5,352
1,698
0
2,103
6,199
1,710
0
3,839
2,360
0
34,646
W
Medusa
LaFatalite
Medusa
7,568
2,956
0
2,027
5,487
1,833
568
1,506
3,869
0
43,759
W
3,404
872
0
2,860
5,659
1,584
0
838
4,782
0
28,772
L
Cthulhu
OnTheJunket
Cthulhu
2,388
213
170
1,648
7,486
3,232
0
2,959
4,527
11,327
0
W
Aphrodite
xDragonce
Aphrodite
2,435
601
1,481
2,894
4,471
3,238
58
1,170
3,261
14,506
0
W
Vulcan
xMxttyy-
Vulcan
7,435
4,013
0
1,900
4,330
1,917
41
2,162
2,168
40,436
0
L
Aphrodite
zStayFocused
Aphrodite
1,954
276
455
1,798
5,107
1,354
0
348
4,759
23,446
0
L
Tsukuyomi
zStayGucci
Tsukuyomi
4,096
730
0
2,322
7,443
2,080
11
1,727
5,716
0
27,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
25,545
335
Minions Killed
279
0
Camps Cleared
0
1,026,649
Distance Traveled
1,034,788
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,832
583
86
9
0
198,884
1
L
Artio
5,291
529
61
6
0
209,627
2
L
Ah Muzen Cab
5,699
570
79
8
0
197,190
5
W
Medusa
6,609
661
89
9
0
195,629
4
W
Loki
6,411
641
63
6
0
232,864
2
L
Cthulhu
4,383
438
24
2
0
213,154
10
W
Aphrodite
5,579
558
25
3
0
198,061
3
W
Vulcan
6,457
646
72
7
0
201,211
3
L
Aphrodite
5,002
500
56
6
0
196,231
4
L
Tsukuyomi
5,170
517
59
6
0
218,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role