Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
C0RD3NTH
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,368 Elo+
Solo
Aphrodite
Aphrodite
EndlezzSummah
Aphrodite
Level 25
God Stats
14W - 11L
1,533 SR
Queue Stats
20W - 26L
1,417 Elo+
Party 1
Da Ji
Da Ji
TrueArtist5277
Da Ji
Level 15
God Stats
5W - 6L
1,586 SR
Queue Stats
9W - 15L
1,377 Elo+
Solo
Jing Wei
Jing Wei
poundedstikycake
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,246 Elo+
Party 1
Team Averages
Level 16
1,524 SR
1,381 Elo+

VS

Team Averages
Level 32
1,415 SR
1,458 Elo+
Xbalanque
Xbalanque
Ceviche2go
Xbalanque
Level 27
God Stats
214W - 183L
1,518 SR
Queue Stats
337W - 356L
1,425 Elo+
Solo
Janus
Janus
Decepetive
Janus
Level 89
God Stats
5W - 3L
1,552 SR
Queue Stats
18W - 13L
1,548 Elo+
Party 2
Loki
Loki
Kemsav
Loki
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
TravisMayS197
Neith
Level 8
God Stats
1W - 1L
1,244 SR
Queue Stats
11W - 12L
1,340 Elo+
Solo
Tiamat
Tiamat
lilweirdo8486
Tiamat
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
43W - 35L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 10 / 11
17,743
1,044
23,727
24,221
11,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
C0RD3NTH
Anubis
20
1 / 7 / 5
13,270
781
2,835
13,216
6,898
Aphrodite
EndlezzSummah
Aphrodite
20
8 / 6 / 16
18,100
1,065
14,476
27,731
16,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 12 / 9
15,954
938
20,989
22,311
12,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 7 / 20
15,815
930
9,342
21,611
25,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ceviche2go
Xbalanque
20
25 / 12 / 7
22,075
1,299
63,055
31,069
14,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
19
4 / 2 / 4
13,794
811
9,049
3,386
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Kemsav
Loki
19
0 / 3 / 4
12,432
731
1,051
3,117
1,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 14
15,984
940
3,468
18,322
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
11 / 5 / 19
18,705
1,100
24,170
20,581
12,405
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
90
28
Kills
42
42
Deaths
28
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
10
11
1.55
L
Anubis
C0RD3NTH
Anubis
1
7
5
0.5
W
Xbalanque
Ceviche2go
Xbalanque
25
12
7
2.38
W
Janus
4
2
4
3
L
Aphrodite
EndlezzSummah
Aphrodite
8
6
16
2.67
W
Loki
Kemsav
Loki
0
3
4
0.67
W
2
6
14
1.5
L
8
12
9
1.04
W
11
5
19
4.1
L
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,369
Damage
100,793
109,090
Taken
76,475
72,046
Mitigated
38,122
26,214
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
23,727
4,834
0
3,754
24,221
11,493
0
6,630
17,517
47,326
0
L
Anubis
C0RD3NTH
Anubis
2,835
314
0
0
13,216
6,898
0
4,443
8,667
8,017
0
W
Xbalanque
Ceviche2go
Xbalanque
63,055
41,577
0
6,502
31,069
14,481
0
18,962
12,107
0
115,837
W
Janus
9,049
1,082
0
180
3,386
1,217
0
833
2,553
27,260
0
L
Aphrodite
EndlezzSummah
Aphrodite
14,476
3,535
7,689
14,306
27,731
16,122
0
7,812
19,775
81,823
0
W
Loki
Kemsav
Loki
1,051
692
0
0
3,117
1,023
0
1,401
1,716
0
1,912
W
3,468
2,037
0
707
18,322
8,996
0
10,178
8,144
0
6,683
L
20,989
3,796
0
465
22,311
12,129
0
6,147
16,138
0
27,400
W
24,170
2,651
0
2,101
20,581
12,405
0
9,664
10,917
44,115
0
L
9,342
7,179
0
0
21,611
25,404
0
7,713
13,774
0
29,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,882
Gold Earned
82,990
286
Minions Killed
239
8
Camps Cleared
9
1,326,771
Distance Traveled
985,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,743
1,044
41
2
2
278,215
0
L
Anubis
13,270
781
7
0
0
161,987
0
W
Xbalanque
22,075
1,299
144
8
3
258,193
0
W
Janus
13,794
811
50
3
1
113,830
0
L
Aphrodite
18,100
1,065
186
11
3
309,852
1
W
Loki
12,432
731
2
0
0
56,412
0
W
Neith
15,984
940
7
0
0
243,716
0
L
Da Ji
15,954
938
6
0
0
285,560
0
W
Tiamat
18,705
1,100
36
2
5
313,004
0
L
Jing Wei
15,815
930
46
3
3
291,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role