Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GildedChicken
Tyr
Level 108
God Stats
2W - 2L
1,334 SR
Queue Stats
11W - 8L
1,622 Elo+
Solo
Team Averages
Level 123
1,445 SR
1,541 Elo+

VS

Team Averages
Level 111
1,551 SR
1,569 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MAVigil
Danzaburou
Level 41
God Stats
4W - 2L
1,555 SR
Queue Stats
39W - 40L
1,413 Elo+
Solo
Janus
Janus
RyGuyGuimares
Janus
Level 145
God Stats
3W - 4L
1,598 SR
Queue Stats
91W - 53L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
3 / 0 / 5
5,280
1,056
3,937
4,847
1,624
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
8
2 / 0 / 6
5,023
1,005
3,864
2,097
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 1 / 4
5,600
1,120
1,000
4,897
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 5 / 1
4,173
835
3,547
5,444
2,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
MAVigil
Danzaburou
3
0 / 1 / 0
3,734
747
587
1,181
318
Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 0
4,682
936
3,072
3,982
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
5
5.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
L
Achilles
 
Achilles
0
5
1
0.1
W
3
1
4
5
L
Danzaburou
MAVigil
Danzaburou
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,801
Damage
7,206
11,841
Taken
10,607
5,049
Mitigated
4,220
4,207
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,937
2,660
0
1,173
4,847
1,624
396
1,786
3,061
0
19,085
W
Morgan Le Fay
 
Morgan Le Fay
3,864
121
0
561
2,097
653
259
892
1,205
15,200
0
L
Achilles
 
Achilles
3,547
1,451
0
676
5,444
2,805
0
1,086
4,242
0
7,344
W
1,000
256
0
2,473
4,897
2,772
160
868
4,029
0
3,029
L
Danzaburou
MAVigil
Danzaburou
587
371
0
399
1,181
318
0
403
728
0
1,440
L
3,072
329
0
1,000
3,982
1,097
0
2,063
1,661
17,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,903
Gold Earned
12,589
69
Minions Killed
48
4
Camps Cleared
1
353,072
Distance Traveled
242,168
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,280
1,056
38
8
3
105,292
2
W
Morgan Le Fay
5,023
1,005
28
6
1
127,089
2
L
Achilles
4,173
835
12
2
1
106,137
3
W
Tyr
5,600
1,120
3
1
0
120,691
2
L
Danzaburou
3,734
747
3
1
0
25,214
1
L
Janus
4,682
936
33
7
0
110,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role