Player Matchup

Kukulkan
Kukulkan
Darkilleur233
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
RyuBreath
Kuzenbo
Level 28
God Stats
0W - 2L
1,659 SR
Queue Stats
11W - 10L
1,530 Elo+
Solo
Tiamat
Tiamat
ZadeKk
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Zerzre
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Bakasura
Bakasura
xamposs
Bakasura
Level 145
God Stats
0W - 2L
1,272 SR
Queue Stats
333W - 321L
1,477 Elo+
Solo
Team Averages
Level 60
1,486 SR
1,484 Elo+

VS

Team Averages
Level 83
1,559 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Evyon
Terra
Level 116
God Stats
1W - 1L
1,471 SR
Queue Stats
48W - 47L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
HardSasuke
Baba Yaga
Level 29
God Stats
3W - 0L
1,838 SR
Queue Stats
66W - 51L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Skiooou
Cthulhu
Level 99
God Stats
6W - 1L
1,486 SR
Queue Stats
204W - 196L
1,448 Elo+
Solo
Sobek
Sobek
zerkxes07
Sobek
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
498W - 567L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkilleur233
Kukulkan
20
5 / 3 / 7
11,302
753
26,941
11,233
5,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
RyuBreath
Kuzenbo
16
3 / 6 / 6
9,768
651
9,905
20,515
26,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
ZadeKk
Tiamat
16
4 / 9 / 4
10,131
675
8,531
15,713
9,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Zerzre
Nu Wa
15
0 / 7 / 10
9,094
606
14,261
13,334
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xamposs
Bakasura
17
3 / 7 / 5
10,044
670
9,270
15,289
7,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
14 / 4 / 9
12,356
824
15,455
22,261
28,754
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
Evyon
Terra
17
4 / 4 / 19
11,070
738
9,374
17,523
26,017
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
HardSasuke
Baba Yaga
20
10 / 3 / 16
12,918
861
26,107
18,333
11,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Skiooou
Cthulhu
17
3 / 3 / 14
10,675
712
12,535
19,771
10,407
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
zerkxes07
Sobek
18
1 / 2 / 24
10,783
719
8,196
20,454
31,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
114
15
Kills
32
32
Deaths
16
32
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
4
9
4.63
L
Kukulkan
Darkilleur233
Kukulkan
5
3
7
2.83
W
Terra
Evyon
Terra
4
4
19
3.38
W
Baba Yaga
HardSasuke
Baba Yaga
10
3
16
6
L
Kuzenbo
RyuBreath
Kuzenbo
3
6
6
1
W
Cthulhu
Skiooou
Cthulhu
3
3
14
3.33
L
Tiamat
ZadeKk
Tiamat
4
9
4
0.67
L
Nu Wa
Zerzre
Nu Wa
0
7
10
0.71
L
Bakasura
xamposs
Bakasura
3
7
5
0.79
W
Sobek
zerkxes07
Sobek
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,908
Damage
71,667
76,084
Taken
98,342
54,279
Mitigated
107,871
10,472
Healing
52,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,455
2,095
2,492
7,358
22,261
28,754
849
11,422
10,175
1,235
31,975
L
Kukulkan
Darkilleur233
Kukulkan
26,941
1,483
928
2,493
11,233
5,655
0
9,425
1,601
62,652
0
W
Terra
Evyon
Terra
9,374
1,129
8,571
3,903
17,523
26,017
874
9,631
7,672
21,758
0
W
Baba Yaga
HardSasuke
Baba Yaga
26,107
522
2,907
7,499
18,333
11,567
1,527
10,084
7,955
63,447
0
L
Kuzenbo
RyuBreath
Kuzenbo
9,905
3,107
1,068
980
20,515
26,205
15
15,302
4,842
12,638
0
W
Cthulhu
Skiooou
Cthulhu
12,535
198
5,091
5,215
19,771
10,407
735
16,049
3,610
30,442
0
L
Tiamat
ZadeKk
Tiamat
8,531
710
466
1,566
15,713
9,132
0
12,142
3,312
13,690
0
L
Nu Wa
Zerzre
Nu Wa
14,261
3,109
298
1,471
13,334
5,871
0
9,527
3,649
21,159
0
L
Bakasura
xamposs
Bakasura
9,270
5,903
0
1,202
15,289
7,416
0
9,291
5,670
0
10,058
W
Sobek
zerkxes07
Sobek
8,196
372
3,087
6,562
20,454
31,126
482
12,452
7,635
17,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
57,802
130
Minions Killed
206
0
Camps Cleared
0
1,238,818
Distance Traveled
1,500,687
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,356
824
38
3
0
255,242
1
L
Kukulkan
11,302
753
81
5
0
298,150
5
W
Terra
11,070
738
25
2
0
304,503
1
W
Baba Yaga
12,918
861
86
6
0
308,544
3
L
Kuzenbo
9,768
651
8
1
0
241,576
1
W
Cthulhu
10,675
712
40
3
0
319,844
6
L
Tiamat
10,131
675
15
1
0
218,824
0
L
Nu Wa
9,094
606
12
1
0
202,907
0
L
Bakasura
10,044
670
14
1
0
277,361
0
W
Sobek
10,783
719
17
1
0
312,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role