Player Matchup

Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
J0NATHAN177
Ra
Level 71
God Stats
2W - 1L
1,834 SR
Queue Stats
15W - 17L
1,536 Elo+
Solo
Odin
Odin
Saladinoo
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Solo
Team Averages
Level 53
1,611 SR
1,418 Elo+

VS

Team Averages
Level 58
1,536 SR
1,325 Elo+
Vamana
Vamana
Azuran25000
Vamana
Level 27
God Stats
2W - 5L
1,559 SR
Queue Stats
23W - 35L
1,336 Elo+
Party 1
Charybdis
Charybdis
Bishot
Charybdis
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,293 Elo+
Solo
Neith
Neith
FunctionalOAW
Neith
Level 29
God Stats
0W - 1L
1,549 SR
Queue Stats
24W - 43L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
7 / 3 / 9
9,100
827
14,079
10,632
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 10
9,479
862
16,621
9,016
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
6 / 2 / 13
9,447
859
11,008
11,447
11,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 7 / 5
6,905
628
6,471
23,968
15,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Bishot
Charybdis
12
5 / 7 / 2
8,772
797
7,322
10,472
3,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 5
7,288
663
8,664
16,814
9,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
6
7
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
9
3.83
L
Vamana
0
7
5
0.36
L
Charybdis
Bishot
Charybdis
5
7
2
0.86
L
1
6
5
0.58
W
7
2
10
6
W
Odin
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,708
Damage
22,457
31,095
Taken
51,254
22,489
Mitigated
28,976
14,198
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,079
10,175
0
2,126
10,632
4,072
1,042
227
10,242
0
31,152
L
Vamana
6,471
1,818
0
7,663
23,968
15,873
19
8,698
15,270
0
14,282
L
Charybdis
Bishot
Charybdis
7,322
2,945
178
859
10,472
3,954
0
3,934
6,538
0
30,996
L
8,664
1,875
623
3,665
16,814
9,149
44
4,525
12,289
0
19,551
W
16,621
1,337
4,166
4,862
9,016
6,852
648
636
8,040
52,937
0
W
Odin
11,008
2,749
213
2,831
11,447
11,565
464
264
10,638
0
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
22,965
136
Minions Killed
103
8
Camps Cleared
3
640,101
Distance Traveled
550,748
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,100
827
24
2
4
211,424
2
L
Vamana
6,905
628
24
2
1
205,046
1
L
Charybdis
8,772
797
54
5
2
160,601
0
L
Neith
7,288
663
25
2
0
185,101
5
W
Ra
9,479
862
81
7
4
211,366
3
W
Odin
9,447
859
31
3
0
217,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role