Player Matchup

Fenrir
Fenrir
Deflecting Palm
Fenrir
Level 112
God Stats
16W - 28L
1,449 SR
Queue Stats
709W - 805L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
ExcitingGolem58
Kukulkan
Level 47
God Stats
8W - 3L
1,564 SR
Queue Stats
105W - 111L
1,385 Elo+
Party 1
Ravana
Ravana
Fightglub
Ravana
Level 89
God Stats
5W - 3L
1,492 SR
Queue Stats
330W - 397L
1,475 Elo+
Party 1
Ares
Ares
goodwinz77
Ares
Level 46
God Stats
9W - 6L
1,553 SR
Queue Stats
20W - 28L
1,361 Elo+
Party 3
Medusa
Medusa
supkill67
Medusa
Level 80
God Stats
11W - 10L
1,533 SR
Queue Stats
103W - 108L
1,405 Elo+
Party 3
Team Averages
Level 75
1,518 SR
1,411 Elo+

VS

Team Averages
Level 45
1,519 SR
1,386 Elo+
Geb
Geb
Gleri84
Geb
Level 48
God Stats
10W - 7L
1,508 SR
Queue Stats
144W - 153L
1,344 Elo+
Solo
King Arthur
King Arthur
Shrumster
King Arthur
Level 39
God Stats
7W - 5L
1,637 SR
Queue Stats
124W - 109L
1,452 Elo+
Party 2
Persephone
Persephone
Wormii
Persephone
Level 67
God Stats
78W - 91L
1,499 SR
Queue Stats
397W - 417L
1,398 Elo+
Party 2
Pele
Pele
royam8448
Pele
Level 33
God Stats
3W - 8L
1,424 SR
Queue Stats
78W - 86L
1,365 Elo+
Party 4
Danzaburou
Danzaburou
yela131277
Danzaburou
Level 36
God Stats
29W - 31L
1,525 SR
Queue Stats
78W - 84L
1,370 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,787
556
4,431
10,878
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
3 / 4 / 0
8,076
577
3,801
8,238
2,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Fightglub
Ravana
15
7 / 0 / 2
8,929
638
7,924
5,326
4,529
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
5,447
389
1,509
9,186
3,143
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
supkill67
Medusa
13
4 / 0 / 3
7,597
543
11,647
7,911
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
2 / 2 / 1
5,899
421
6,616
15,058
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Shrumster
King Arthur
5
0 / 2 / 0
4,884
349
1,003
2,948
898
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Wormii
Persephone
13
2 / 2 / 3
8,202
586
7,526
7,408
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
5 / 5 / 1
7,297
521
3,873
9,633
2,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
yela131277
Danzaburou
10
1 / 4 / 1
6,147
439
5,250
9,305
2,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
10
10
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Kukulkan
3
4
0
0.75
W
Ravana
Fightglub
Ravana
7
0
2
8
L
Geb
2
2
1
1.25
L
King Arthur
Shrumster
King Arthur
0
2
0
0
L
Persephone
Wormii
Persephone
2
2
3
1.75
W
0
3
1
0.17
L
Pele
5
5
1
1.1
W
Medusa
supkill67
Medusa
4
0
3
5.5
L
Danzaburou
yela131277
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
24,268
41,539
Taken
44,352
17,696
Mitigated
13,844
9,711
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,431
1,173
0
548
10,878
4,003
0
1,074
9,804
0
46,714
W
Kukulkan
3,801
452
0
0
8,238
2,973
582
6,230
2,008
48,967
0
W
Ravana
Fightglub
Ravana
7,924
1,575
0
2,741
5,326
4,529
0
1,006
4,320
0
47,514
L
Geb
6,616
800
485
5,481
15,058
4,845
0
1,449
13,609
21,847
0
L
King Arthur
Shrumster
King Arthur
1,003
146
0
610
2,948
898
0
0
2,937
0
9,296
L
Persephone
Wormii
Persephone
7,526
0
0
1,964
7,408
2,283
516
2,694
4,554
49,805
0
W
1,509
99
263
2,036
9,186
3,143
94
1,958
7,228
12,404
0
L
Pele
3,873
1,182
0
461
9,633
2,885
0
1,105
8,440
0
36,075
W
Medusa
supkill67
Medusa
11,647
6,091
547
3,576
7,911
3,048
1,172
3,874
4,037
0
41,936
L
Danzaburou
yela131277
Danzaburou
5,250
2,637
0
2,519
9,305
2,933
276
406
8,899
0
41,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
32,429
369
Minions Killed
299
0
Camps Cleared
0
1,265,688
Distance Traveled
1,082,595
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,787
556
79
6
0
273,100
1
W
Kukulkan
8,076
577
108
8
0
260,188
0
W
Ravana
8,929
638
98
7
0
305,009
4
L
Geb
5,899
421
31
2
0
265,488
1
L
King Arthur
4,884
349
25
2
0
75,476
0
L
Persephone
8,202
586
95
7
0
259,259
4
W
Ares
5,447
389
16
1
0
158,344
5
L
Pele
7,297
521
74
5
0
247,302
0
W
Medusa
7,597
543
68
5
0
269,047
2
L
Danzaburou
6,147
439
74
5
0
235,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role