Player Matchup

Sol
Sol
AmarinTV1112
Sol
Level 158
God Stats
39W - 31L
1,505 SR
Queue Stats
583W - 494L
1,608 Elo+
Party 2
Cerberus
Cerberus
IKx2K
Cerberus
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 45L
1,499 Elo+
Solo
Cernunnos
Cernunnos
KZFubuki
Cernunnos
Level 31
God Stats
33W - 15L
1,584 SR
Queue Stats
228W - 138L
1,664 Elo+
Party 2
Horus
Horus
MIB27
Horus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 196L
1,417 Elo+
Solo
Charybdis
Charybdis
SunlightWolf
Charybdis
Level 148
God Stats
7W - 6L
1,574 SR
Queue Stats
141W - 97L
1,612 Elo+
Party 2
Team Averages
Level 85
1,533 SR
1,560 Elo+

VS

Team Averages
Level 49
1,570 SR
1,453 Elo+
Ao Kuang
Ao Kuang
Ali_Huss_N
Ao Kuang
Level 39
God Stats
0W - 1L
1,587 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 1
Yemoja
Yemoja
IAmLordGaben
Yemoja
Level 45
God Stats
4W - 4L
1,385 SR
Queue Stats
25W - 21L
1,598 Elo+
Solo
Sol
Sol
NatzMorow
Sol
Level 69
God Stats
10W - 11L
1,723 SR
Queue Stats
668W - 683L
1,410 Elo+
Solo
Medusa
Medusa
ODIN 6x ECHO
Medusa
Level 46
God Stats
12W - 12L
1,643 SR
Queue Stats
229W - 255L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
tmesah_x
Gilgamesh
Level 47
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 14L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
7,850
1,570
12,163
4,587
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
IKx2K
Cerberus
12
2 / 2 / 8
6,276
1,255
4,583
8,608
7,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KZFubuki
Cernunnos
12
1 / 0 / 10
6,281
1,256
7,060
6,224
2,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
MIB27
Horus
12
0 / 1 / 12
5,976
1,195
1,386
6,633
4,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
SunlightWolf
Charybdis
12
3 / 0 / 9
6,894
1,379
4,171
3,786
1,499
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

361

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ali_Huss_N
Ao Kuang
11
1 / 4 / 2
5,631
1,126
3,086
6,979
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
11
0 / 1 / 3
5,693
1,139
1,423
3,335
2,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 2
6,123
1,225
10,351
8,625
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
11
1 / 0 / 2
6,155
1,231
8,389
5,223
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
tmesah_x
Gilgamesh
11
0 / 7 / 2
5,389
1,078
3,336
8,139
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
14
Kills
3
3
Deaths
14
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ali_Huss_N
Ao Kuang
1
4
2
0.5
W
8
0
6
11
L
Yemoja
0
1
3
1.5
W
Cerberus
IKx2K
Cerberus
2
2
8
3
W
Cernunnos
KZFubuki
Cernunnos
1
0
10
6
W
Horus
MIB27
Horus
0
1
12
6
L
1
2
2
1
L
Medusa
1
0
2
2
W
Charybdis
SunlightWolf
Charybdis
3
0
9
7.5
L
Gilgamesh
tmesah_x
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
26,585
29,838
Taken
32,301
17,241
Mitigated
13,906
7,394
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ali_Huss_N
Ao Kuang
3,086
922
0
404
6,979
2,597
0
2,908
4,071
3,585
718
W
12,163
5,585
0
1,169
4,587
1,871
0
2,855
1,732
24,957
2,195
L
Yemoja
1,423
990
2,914
340
3,335
2,268
0
2,187
1,148
5,540
0
W
Cerberus
IKx2K
Cerberus
4,583
544
0
1,788
8,608
7,054
0
3,538
5,070
12,486
0
W
Cernunnos
KZFubuki
Cernunnos
7,060
3,593
0
1,424
6,224
2,782
0
2,927
3,297
0
15,920
W
Horus
MIB27
Horus
1,386
717
974
1,508
6,633
4,035
0
3,387
3,246
0
2,750
L
10,351
3,641
0
3,611
8,625
2,583
0
3,832
4,793
31,782
0
L
Medusa
8,389
2,638
0
547
5,223
1,931
0
2,583
2,640
0
28,342
W
Charybdis
SunlightWolf
Charybdis
4,171
2,078
0
531
3,786
1,499
0
1,790
1,996
0
17,942
L
Gilgamesh
tmesah_x
Gilgamesh
3,336
729
0
12
8,139
4,527
0
4,040
4,099
0
9,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
28,991
120
Minions Killed
117
6
Camps Cleared
5
592,699
Distance Traveled
470,440
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,631
1,126
5
1
3
73,656
0
W
Sol
7,850
1,570
35
7
2
133,725
1
L
Yemoja
5,693
1,139
7
1
1
99,888
0
W
Cerberus
6,276
1,255
17
3
0
102,128
0
W
Cernunnos
6,281
1,256
29
6
2
117,140
0
W
Horus
5,976
1,195
3
1
0
125,596
1
L
Sol
6,123
1,225
57
11
0
107,949
2
L
Medusa
6,155
1,231
42
8
1
114,353
0
W
Charybdis
6,894
1,379
36
7
2
114,110
0
L
Gilgamesh
5,389
1,078
6
1
0
74,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role