Player Matchup

Neith
Neith
LilTinkle
Neith
Level 19
God Stats
0W - 4L
1,412 SR
Queue Stats
20W - 28L
1,159 Elo+
Party 1
Ah Puch
Ah Puch
leoon07
Ah Puch
Level 10
God Stats
0W - 2L
1,152 SR
Queue Stats
8W - 12L
1,440 Elo+
Solo
Ares
Ares
lotsoffire1098
Ares
Level 26
God Stats
2W - 9L
1,368 SR
Queue Stats
24W - 41L
1,304 Elo+
Party 1
Team Averages
Level 18
1,311 SR
1,301 Elo+

VS

Team Averages
Level 49
1,334 SR
1,344 Elo+
Ymir
Ymir
faridchus
Ymir
Level 72
God Stats
1W - 1L
1,095 SR
Queue Stats
158W - 201L
1,328 Elo+
Solo
Da Ji
Da Ji
iieleyes
Da Ji
Level 46
God Stats
9W - 12L
1,446 SR
Queue Stats
42W - 54L
1,289 Elo+
Solo
Merlin
Merlin
nevermore09211
Merlin
Level 28
God Stats
2W - 1L
1,459 SR
Queue Stats
10W - 10L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LilTinkle
Neith
9
0 / 4 / 0
6,011
601
5,849
9,191
3,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
leoon07
Ah Puch
9
0 / 6 / 0
6,129
613
7,064
8,246
2,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 0
6,394
639
3,349
12,468
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 13
7,517
752
5,055
12,204
6,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
iieleyes
Da Ji
13
11 / 0 / 4
8,832
883
11,510
6,881
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 13
7,754
775
9,162
5,096
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
15
15
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
LilTinkle
Neith
0
4
0
0
W
Ymir
2
0
13
8.5
W
Da Ji
iieleyes
Da Ji
11
0
4
13
L
Ah Puch
leoon07
Ah Puch
0
6
0
0
L
0
5
0
0
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
25,727
29,905
Taken
24,181
18,844
Mitigated
11,175
3,604
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LilTinkle
Neith
5,849
1,989
0
2,227
9,191
3,795
0
4,468
4,723
0
17,219
W
Ymir
5,055
247
353
4,802
12,204
6,590
359
5,255
6,949
11,484
0
W
Da Ji
iieleyes
Da Ji
11,510
3,188
321
561
6,881
2,888
492
3,496
3,385
0
35,066
L
Ah Puch
leoon07
Ah Puch
7,064
216
275
400
8,246
2,807
0
3,347
4,899
19,638
0
L
3,349
416
0
702
12,468
12,242
0
6,402
6,066
10,069
0
W
9,162
439
0
483
5,096
1,697
621
2,361
2,735
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
24,103
84
Minions Killed
128
1
Camps Cleared
8
525,722
Distance Traveled
557,141
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,011
601
35
4
0
187,877
2
W
Ymir
7,517
752
18
2
0
196,815
1
W
Da Ji
8,832
883
51
5
8
181,888
4
L
Ah Puch
6,129
613
47
5
0
157,265
1
L
Ares
6,394
639
2
0
1
180,580
3
W
Merlin
7,754
775
59
6
0
178,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role